
Trials Fusion is the gold-standard platform racer for the next-generation of gaming. Built upon the Trials franchise’s proven gameplay foundations, Fusion challenges players endlessly in both classic and all-new ways.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 2.5Kreviews | 67% | — | $203.9K |
| $19.99 | 82.6Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
- Buy game - Download game - Install game - Install Ubisofts dumb launcher - Tell Ubisoft you don't care - Get forced to login - Dont remember password (because why would I?) - Click Recover - Let's verify you're human... - Click all the bicycles - Click all the pedestrian crossings - Click all the bicycles - Click all the clocks - Click all the bicycles - Click all the fences Like seriously...stupid, dumbass launcher that literally no one wants that I'm forced to log in to but I can't because of their equally dumbass 'security' measures for an account that I literally don't care if someone steals. Trust me, Ubisoft, I do not value having an account with you. I just want to play the pissing game that I paid for.
You have to enter your Ubisoft Connect password everytime you launch the game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game but Ubisoft Connect should be obliterated from the surface of the earth.
UBISOFT suck hard, Trails Rising won't launch on Win11 but they still sell it, snake oil salesmen.
I had to refund all the Trials games. They all requires the ♥♥♥♥♥♥ Ubislop app and account to work and even dow I got a Ubislop account I cant even log into the account to save my ♥♥♥♥♥♥♥♥ life. I mean.. even if you held a gun to my face and told me the only way I was gonna live was if I logged into Ubislop.. I would be dead! I be dead! Dead! "Don't waste your life, I did. Go home," -John Rambo ⣴⣿⣦⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣷⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣿⣿⣿⣿⣦⣄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣤⣤⣶⣶⣿⣿⡗ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃ ⣿⣿⡇⠜⠙⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀Got a cat here ⣿⣿⣿⣶⣿⣿⣿⣿⣿⠋⡹⠙⣿⣿⣿⡇⠀ Friends passing ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣾⣿⣿⠛⠀⠀by can touch her ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠛⠁⠀⠀and click Like to pet ♡ ⣿⣿⡿⠻⠿⠿⠿⠿⠛⠹⠑⠀⠀ Award for good luck, Take My Points for infinite pets ♡ ⠟⠁⠀
Between the Ubisoft Launcher being a total pain in the ass, and the obscene levels of microtransactions in the game. Ubisoft's destruction feels entirely deserved. As for the game itself, well, one might charitably describe it as a continuity of concept stretching back to Trials HD in 2009, with no new innovations bar the introduction of money grabbing microtransactions. The environments come across as painfully sterile, too clean to feel real, bathed in an unrelenting solar glare that renders visibility a matter of faith rather than function. Where the sun does not blind, thick fog obliges. In essence, the entire enterprise resembles a digital relic preserved, like a specimen in aspic, from the era of free Flash-based browser games, which in this case was, even then, a polished homage to the classic 8-bit game "Kickstart" circa 1985.
Makes you sign-in to Ubisofts garbage launcher EVERY TIME YOU BOOT IT UP HOLY CHRIST ARE YOU INSANE
Another game ruined by the Ubisoft Connect launcher... It crashes every time! (Those 40 minutes have been of me trying to launch it, and the game crashing!) Just drop it, dudes! 😭 Every Ubisoft game seems to be unplayable now because of it
Trials Fusion is one of my favorite games of all time, and I think it being rated as only "mixed" on here is a CRIME. If you're even remotely interested in the game- pick it up the next time a sale comes around. I managed to catch Awesome MAX while it was 7.99, which is the version including every DLC expansion in the game. It's seriously worth the money. The replayability of this game is one of it's greatest aspects. I originally played the base version on the game way back in like 2019/2020, and going through those same tracks again still felt incredibly fresh. The challenges that come with each track help significantly with this, as well as the online leaderboards still being up over a decade later- and being pretty "clean" in terms of cheated scores and such, which you can NOT say about many other games from the earlier part of the 8th gen of consoles. On top of that, it doesn't feel like you *must* use a specific bike at all times, which is great too. Every bike has it's place in not only the progression of the game, but in general, really. If you wanna be a mega try-hard and use the pit viper on every track, if you want an easier to control/more casual experience and use the Roach (or even Baggie), or if you wanna troll and use the Rabbit, YOU CAN!!! There's multiple different ways to experience and enjoy the game, and I do believe there's something for most people in here. And I haven't even MENTIONED Track Central. The track creator functionality takes an already great game, and magnifies it 10x. Similar to how games like Geometry Dash or Osu! function, players can create their own custom experiences and upload them online, and WOW. I must say, these online tracks are phenomenal! Training maps, ultra hardcore Extreme tracks, casual tracks focusing more on aesthetic/atmosphere; there are so many different tracks on the servers at this point and the quality cannot be overstated, some of these tracks feel like they match or even exceed some of the tracks made by RedLynx. You can go through endless tracks and still not be bored, and what's more is that there's a distinct xp level specifically for the online tracks which gives even the user-generated levels a sense of progression. It's not some crazy in-depth system with dedicated rewards and whatnot, but it's a nice touch. Oh, and on the topic of multiplayer... yeah the game is basically dead in terms of PvP stuff, unfortunately. I've seen one (1) person in the Tournaments mode since I've bought the game, so *maybeee* you can find something, but I wouldn't count on it. Now, the game isn't perfect, and it has it's flaws. For one, I think the UI is generally pretty... clunky? Outdated? Things take a while to load, even with the game installed on an m.2 NVME Ssd. It's generally not intuitive to navigate. The replay and ghost systems also leaves much to be desired. The replay functionality is somewhat limited; if you want to rewatch a specific section of gameplay- for example, how the WR time executes a certain technical movement to clear an obstacle- you'll have to completely restart the replay and get back to that section again. No rewind or fast-forward for you! As for the ghosts, it's quite literally just a floating icon that goes alongside you, and if the ghost faults/retries, it just stands still where it faulted until the ghost manages to pass it again. Definitely a nitpick, but it can genuinely be annoying when you're playing and want to know what a ghost did only for it to be a LITERAL png. And, of course, the microtransactions. I think there's still an okay customization experience without spending money, and you DO get 400 paid currency when you buy Awesome MAX, but a lot of the really cool ♥♥♥♥ *is* paywalled at the end of the day. I guess it's to be expected given this is a Ubisoft title, but oh well. It's not crazy invasive or anything, so how much it matters is up to you to decide. Oh and also, I see many complaints about the Ubi launcher. I really do not feel its THAT big of a deal. Yeah, you have to login to Ubisoft when the game launches, but like... if you've already played Ubisoft games before it shouldn't interfere with your experience that much. After log-in, you don't really have to use it at all. If that's something that you feel will upset you or get in the way of finding enjoyment in this game, then that's fair, and you should probably skip this one. I, for one, however, find it to be a non-issue and a vastly overblown critique. (but i also have 1300 hours in a Ubisoft title so perhaps my bias is showing...) As for other minute stuff I probably didnt mention: The OST is great, the graphics still hold up very well 12 years on, the mechanics/physics feel smooth, and it runs well i.e. no frame drops, graphical bugs, hitching, etc. (ymmv check recommended specs before buying). TL;DR: Great platformer / racing game with hours of fun to be had progressing and learning the mechanics, if you can buy Awesome MAX Edition on sale it is well worth the money, and the Ubisoft launcher thing is NOT that big of a deal imo.
You have to enter your Ubisoft password for ubisoft connect every single time you launch the game. Because why make it a simple boot when you can force your ♥♥♥♥♥♥ launcher on top of steam which adds nothing but delayed boot times, telemetry and pissing me off by making me enter my password 100 times. Why even sell games on steam at this point Gane itself is good but apparently starting to get abandoned because acorn items all show up as "Coming Soon" suggesting something is wrong with the servers
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $203.9K | 794 | 90% | $10.99 | |
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| $203.8K | 773 | 88% | $9.99 | |
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