
The Infected is a sandbox, first-person, open-world survival game. Build bases, craft, farm, hunt, and survive changing seasons. Choose whether to face the hybrid “Vambies” or turn them off for a pure survival experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 28 → 2.43/day in the week after.
About
The Infected is a sandbox, first-person, open-world survival crafting game. Build and expand your base, farm crops, raise animals, and manage power and resources through dynamic seasons and weather conditions. Hunt wildlife, mine ores, and craft advanced items. Choose whether to face the hybrid “Vambies” or turn them off entirely for a pure survival-building experience.
Singleplayer sandbox experience
Deep base building with power and water systems
Farming, hunting, and animal husbandry
Crafting, cooking, and food preservation
Mining and refining of ores
Dynamic seasons, weather, and day/night cycle
Player needs: hunger, thirst, body temperature, health
Wildlife encounters and combat
Optional AI enemies (“Vambies”)
Vehicles
The world’s collapse and the origins of the Infected are still being developed. For now, the focus is on survival systems and giving players freedom in how they play.
The Infected is in active Early Access development. Some features are still being added and balanced, and you may encounter bugs or performance issues. We’re a small team building this game with the help of community feedback. If you’re looking for a complete experience, you may wish to wait. However, if you want to help shape the development, we welcome you now!
The aim is to deliver a feature-rich survival crafting game with more systems and player choice than most of the genre. Survival can mean farming, base-building, or facing hostile AI — the choice is yours.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
5 years of EA and nearly no features...
over 1000 hours plus different saves because of YouTube, this game is worth it!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Finnish, Korean, Portuguese - Brazil, Simplified Chinese, Swedish, Turkish, Russian +4 more
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
не хватает кооперативва
We need a Multiplayer!
This game quickly rose to the top on my favorites list. I've been an avid gamer since the 80's, but a recent stroke makes it difficult to play many games I used to excel at. I appreciate that the settings can be adjusted at any time. It's very helpful if I am having a particularly bad day. The price point was helpful as well. I can't justify spending big bucks on games I very likely may not be able to play. Kudos to the developers! They really seem to care about what their doing and their effort have made me very happy.
When will there be coop?
A rather addictive survival game! It still has plenty of room to grow, being early release, but at current the base building and customization of said base offers much to scratch that itch to flex your imagination on designing. Visiting POIs (points of interest) and letting your inner loot goblin free is quite satisfying. The wide variety of food options are also a nice touch. Prepping MREs has been quite the time killer, in a good way. Again, much room to grow and improve. I will say it'd be great to have an animal companion(s) in the future! *wink* *wink*
I like the fact that the Dev is responsive to the players, and I like the control factor of the settings
Ламповая выживалка с интересной механикой крафта и приятной графикой. Если устали от хорроров и жёстких перестрелок, то эта игра как отдых от всего этого. В игре есть садоводство, животноводство, приготовление пищи, электрификация, автоматическая добыча ресурсов, транспорт. Также, на мой взгляд, хорошо проработана смена погоды и сезонов. Мне понравилось. Так что после тяжелого рабочего или учебного дня, чтобы отвлечься и не напрягаться, эта игра самое то.
难道就没人觉得这游戏ai做的很烂吗(,有种不知道从某个路边翻出来的垃圾写的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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