
The Infected is a sandbox, first-person, open-world survival game. Build bases, craft, farm, hunt, and survive changing seasons. Choose whether to face the hybrid “Vambies” or turn them off for a pure survival experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 28 → 2.43/day in the week after.
About
The Infected is a sandbox, first-person, open-world survival crafting game. Build and expand your base, farm crops, raise animals, and manage power and resources through dynamic seasons and weather conditions. Hunt wildlife, mine ores, and craft advanced items. Choose whether to face the hybrid “Vambies” or turn them off entirely for a pure survival-building experience.
Singleplayer sandbox experience
Deep base building with power and water systems
Farming, hunting, and animal husbandry
Crafting, cooking, and food preservation
Mining and refining of ores
Dynamic seasons, weather, and day/night cycle
Player needs: hunger, thirst, body temperature, health
Wildlife encounters and combat
Optional AI enemies (“Vambies”)
Vehicles
The world’s collapse and the origins of the Infected are still being developed. For now, the focus is on survival systems and giving players freedom in how they play.
The Infected is in active Early Access development. Some features are still being added and balanced, and you may encounter bugs or performance issues. We’re a small team building this game with the help of community feedback. If you’re looking for a complete experience, you may wish to wait. However, if you want to help shape the development, we welcome you now!
The aim is to deliver a feature-rich survival crafting game with more systems and player choice than most of the genre. Survival can mean farming, base-building, or facing hostile AI — the choice is yours.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The Infected is a solid game with plenty to keep you engaged. Progression feels well-paced, giving you a steady sense of advancement without dragging or overwhelming you. One of its strongest points is the level of customisation. You can tweak progression, combat difficulty, player stats, and spawning behaviour, which lets you learn the mechanics at your own pace instead of getting flattened five minutes in and questioning your life choices. Overall, it’s a well put-together game with great flexibility and frequent beta updates from the devs — always a good sign it’s being actively improved.
4-7-26 I like this game. The game has the building and crafting, i like. I'm not much playing for the zombies.. it is a fun game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Finnish, Korean, Portuguese - Brazil, Simplified Chinese, Swedish, Turkish, Russian +4 more
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
one of the best games out there.
its a very great survivors game
武器种类过于简单,就不能给点枪械吗?每次出门还要担心基地被僵尸打破了,就不能搞点自动攻击的炮塔机枪之类的守家吗?玩家群体太少,MOD都找不到,哎,玩的类
Habe das Spiel eigentlich immer gerne gespielt. Jedoch spawnt bei mir das Quad nicht mehr. Die Räder und Eisenbarren sind bei jedem neuen Spielstand IMMER am Leuchtturm ganz im Süden zu finden. Habe schon das gesamte Spiel deinstalliert und neu installiert, ergab jedoch keine Veränderung. Muss mich nunmehr wohl von dem Spiel trennen, schade eigentlich. :((
bug多,有时辛苦获取的资源会莫名其妙消失,中文翻译不准确,新手引导差,某些操作繁琐/不顺手,很不推荐
This game is right up my alley: discover, gather, craft, build, defend, survive… (and then what? Also; why?) Performance is solid, and it’s clear the developers care. They pay attention to detail and actively fix bugs reported by the community, which is always a big plus. However, like many crafting survival games, it lacks a strong sense of direction. There’s no compelling story or progression to push you forward or give you meaningful goals. A simple "Save Little Timmy" would do a lot on this front. The description calls it a sandbox survival - and that’s exactly what it is. Nothing more, nothing less. That’s also my main issue: Steam is already flooded with similar survival crafting games. At its core, this feels like Minecraft with better graphics. My advice to the developers: focus on what makes this game unique. It needs something that sets it apart from titles like 7 Days to Die or Minecraft - and that’s not just adding more vehicles.
most addicting game ever the vibes and everything is so awesome enjoying every update of this game
GAMEPLAY IS GREAT. THE BEGNNIMG WAS A LITTLE TO TOUGH I PLAYED 15 HRS AND GOT KNOW WHERE
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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