
Kazutaka Kodaka and Kotaro Uchikoshi join forces for the first time to deliver the ULTIMATE adventure game! 15 students are tasked with defending a school from grotesque monsters for 100 days. Can they make it to the end? And will they survive long enough to uncover the truth?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 2 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Takumi Sumino is a totally average teenager living in the Tokyo Residential Complex, a place where every day is much like the last and nothing bad ever happens. All that changes when freakish monsters attack the town and start wreaking havoc. A strange creature calling himself Sirei appears and offers Takumi the power to protect those he holds dear... All he has to do is stab himself in the chest!
The next thing he knows, Takumi is in Last Defense Academy, a school in the middle of nowhere surrounded by a wall of otherworldly flames. He and 14 other students have been drafted into the Special Defense Unit, a team tasked with keeping the school safe for the next 100 days. How much are they willing to sacrifice to take back their normal lives and save the world from the grotesque school invaders?
The curtain rises on 100 days of war and despair...
Takumi's choices will decide his future, but there's no telling what kind of consequences these decisions might have...
When the invaders attack, it's up to you to protect the school in SRPG battles.
Use each student's unique Specialist Skills to turn the tide of battle in your favor!
Spend time with your teammates to deepen your bonds, or explore the wilderness and ruins outside the school.
You can even use the items you find to craft gifts and get even closer to your allies!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $48.99−30% | 8.7Kreviews | 88% | — | $20.2M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
啊,仿佛和大海一样广阔的支线之水。。。。真相确实做的好但是也狠狠刀到我了。sf真的不ooc吗。我不想打灾厄线啊,剧情锁让我崩溃。遍地,魅领,独裁,青春都不错,鲜血淋漓谁做的啊给我战棋游戏打成追逐了,苍月这人做的不错很有深度嗯对。属于是又爱又恨吧对这游戏。我也不知道我在说啥总之支线真的水到我了哭之哭之。都到这地步了会全打下去的但是真的还是又爱又恨。
The first time when game has so much content i have to plan out my day around it
好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Такое знать надо
A unique hybrid of gameplay and visual novel with tons of branching endings. Love it!
Storyline 10/10 Gameplay 10/10 Overall 10/10 [spoiler] Feedback: try to have the some variety for each other path. For example, most battles are too repetive and can get very boring over time. Maybe try to add a bit more mix into the most battle for the second part of the game such as having different bosses combinations for different paths [/spoiler]
Excellent VR, but only 100 ends
A very ambitious game, that is mostly good. The Hundret Line is a visual novel with tactical combat elements. The story told here features a story that is for the most part decent and in some parts excellent, but does have a lot of flaws as well. Over the course of the game, you can make choices, wich will put the story on different paths. These paths vary drastically in quality, wich is a bit of an issue, because all of the paths are very long and if you want to achieve all possible endings of the story, you will be playing this game for a very long time. Depending on how much you skip, you should at least expect 100 hours of playtime, but if you read every line, fight every battle and want to truly 100% this game, expect 200 hours and more. In terms of storytelling, we have more or less the same way Danganronpa was written. If you played games of that series, you know what to expect. The characters here also very strongly characterized, with every one of them having a few topics or tropes they fill. The combat in this game is nice, but nothing like what a true battle heavy game would do. I very much enjoyed it, but due to the multiple paths element of the story, you will be fighting the exact same battles dozens of times with barely and variation. This is a massive flaw and makes battles very annoying, except for the few speacial battles that occur only once during specific paths. Overall the battle system is very fun and some of the battles are tough even on normal difficulty, so I had my fun with it. Would I recommend this game? Maybe. You need to be ready to invest a lot of time into this game. You also need to remember a lot of stuff, to not get confused by what story path you are actually on and what has happened this time. I enjoyed it quite a lot and think it is worth it's money even at full price. If you like visual novels and want to experience and very long story and are willing to overlook the bad parts, than this might be for you.
You need some kind of mental illness to like this game, and if you don't already have one the game will ensure it gives one to you.
/
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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