
A gothic suspense tale set in a cursed mansion. "The House in Fata Morgana" is a full-length visual novel spanning nearly a millennium that deals in tragedy, human nature, and insanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.5/day in the week to Jul 21 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 348 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
毫无疑问的一部史诗 我明白前期的剧情确实看得人胃痛 并且整个故事还是如此庞大 的确会有些玩不下去 再者故事的反转与“惊喜”是那么的意外 且毫无情绪出口 所以或许我们会感到很压抑 想骂人“这啥沟湿虐文” 这或许就比较考验玩家的接受能力了 但剧情绝对是很顶的 还请继续玩下去 坚持下去 相信最后的结局会是好的(起码不会坏到哪去)我们可能还会面临突然的反转 以为下一刻就能达成happy end 然后 转场 我去?还有第二关?是不是我又要再被虐一遍 在被刀一遍?但 还请相信吧 最后的最后肯定会有我们想看见的美好与幸福 那句话怎么说来着“到底是怎么样的结局 才配得上这一路上的颠沛流离”是的 馆就是这么一款游戏 结束后 心中不免会有这样的感概 而结局也一定会不负所望的 馆中没有一个人是纯粹的反派或是坏人 每个人都是复杂的 值得推敲的 阅览过所有人故事的始末 我们或许会得出这样一个结论:每个人身处不同的环境 站在不同的立场 从客观来说 是很难去判断每个人的好坏的 甚至说是无法判断 很多东西都是无可厚非的 在游戏之外的我们可以理解 但无法替游戏内的角色原谅或是憎恨就是了 总体来说馆绝对是部佳作 你要说剧情狗血 等等之类的确存在的问题 那便是仁者见仁智者见智的了 音乐那肯定是毋庸置疑的顶级 情绪煽动到位 简单来说就是应景 但音乐性也是很强的 美术也是罗卜青菜各有所爱 喜欢这种风格 那美术就是顶尖
非常有沉浸感的一部哥特风作品。海市蜃楼之馆把所有人的心都撕开,但这些血淋淋的惨剧背后,是人们彼此支撑、舔舐伤口、依偎在一起的身影。 说神作可能有些夸张,但是其中意料之外的展开确实带给了我意想不到的体验。[spoiler] 米歇尔被指控不是男的的时候,一方面我作为读者有种世界观崩塌的震裂感,另一方面米歇尔本身的故事进一步带给了我绝望的感觉。 [/spoiler] 阅读这些故事绝对不是什么良好的体验,不被身边的人理解、在痛苦中挣扎打滚、一次次挣扎起身,在阅读之初会让人深感悲痛。痛苦本身是不值得歌颂的,但身为我们的一部分,却总要面对它。本篇讲述的,就是这些有着不幸遭遇的人们,想过放弃,想过逃避,最终互相搀扶着前进的故事。 无法原谅的过去,不敢期望的未来,怀抱着曾经一瞬的幸福,记住在那幸福中成为人类的自己。穿过海市蜃楼,天父啊,让我们到达彼岸吧。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Russian, Simplified Chinese, French, Italian, Korean, Portuguese - Brazil
Hours played at review time, across 349 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
太好玩了
虽然开头剧情就略显俗套,但胜在演出效果相当沉浸式,最后心灵纯爱无敌,这波馆赢了
非常好游戏,悬疑电影般的剧本,天使一样的男人
Было интересно наблюдать как 40 часов ты проходишь через эмоциональный ♥♥♥♥♥♥. Новелла по сюжету супер интересная. Готовьтесь к тому, что вас морально выебут
非常有深度的游戏,很慢热,前面致郁,后面治愈,bgm什么的也很棒。刚开始玩的时候感觉前面的剧情很一般,但是后面剧情的翻转和升华,以及和前面剧情的呼应实在是让人意外,不愧为神作。通关后总有一种怅然若失的感觉,天天听着海馆的bgm。个人很喜欢的一部文学作品,希望以后还能体验到类似的优秀作品
我也许被困在了这座馆内 很优秀的作品
充满了古典戏剧味的凄美作品,能让人直面自己的内心与情感,发出最原始又最直率的叩问。诡叙手法很出色,名副其实的视觉小说,在视听和文本上都是优质的。[spoiler] 一看到幸正大人就跟看见武神战神一样吓得我,大人您别杀了!! [/spoiler]
好
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 104 | 88% | $18.75 | |
| $0 | 75 | 87% | Free |
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| $2.8M | 2.7K | 87% | $24.99 | |
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| $2.8M | 2.9K | 58% | $20.99 | |
| $2.8M | 10.8K | 97% | $9.99 | |
| $2.8M | 6K | 86% | $15.99 | |
| $2.8M | 3.8K | 95% | $24.99 |