
The Forgotten City is a narrative-driven time loop adventure in ancient Rome. Discover the ruins of an ancient underground city, travel 2000 years into the past, and unravel the mystery of who destroyed it by cleverly exploiting the power to wind back time. The fate of the city is in your hands.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Aug 27 → 7.14/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 13.7Kreviews | 96% | — | $6.2M |
| $29.99 | 5.2Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 982 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing. Best puzzle/timeloop game I've ever played.
小而精的故事,一个适合在闲暇的阴雨天里一口气打完的好故事 文本里涉及的哲学思辨也绝非陈词滥调,剧情的几场论战都挺有意思的 人物不少,逐渐抽丝剥茧理清人物关系乃至真相的过程,给我有些许像是在玩罗马版the Roottrees are dead的错觉,但游戏整体上可能更像星际拓荒 射击手感稀碎,但流程中占比不大,瑕不掩瑜 一周目打出结局四,虽然大团圆结局略老套,但还是挺感动的 毕竟谁会拒绝包饺子呢
짧지만 훌륭한 미스테리 게임이었다. 시간이 전혀 아깝지 않은 작품
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 12.4K | 85% | $14.99 | |
| $6.2M | 18.8K | 85% | $9.99 | |
| $6.2M | 14.9K | 94% | $19.99 | |
| $6.2M | 7.8K | 75% | $29.99 | |
| $6.2M | 6.5K | 85% | $39.99 | |
| $6.2M | 5K | 78% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 4.5K | 93% | $19.99 | |
| $782 | 5 | 60% | $7.99 | |
| — | 0 | — | — | |
| — | 138 | 92% | $34.99 | |
| $1.5K | 29 | 45% | $3.99 | |
| — | 129 | 84% | $19.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 623.75/day in the week to Jul 15 → 6/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Spanish - Spain, Simplified Chinese, Russian, Japanese, Korean*languages with full audio support
| $29.99 |
| 3.9Kratings |
| 92% |
| — |
| not modelled |
| $24.99 | 228ratings | 88% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 982 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fantastic investigation game, the story is very engaging. It has multiple endings, which is always nice.
Душное скучное линейное тупое гавно
[b]Un'avventura davvero sorprendente.[/b] The Forgotten City è uno di quei giochi che riescono a fare molto con relativamente poco. Parte come una semplice avventura misteriosa, ma poco alla volta costruisce una storia sempre più interessante, fatta di esplorazione, dialoghi, enigmi e soprattutto scelte. La vera forza del gioco è il suo sistema narrativo: ogni informazione che scopri può cambiare completamente il modo in cui interpreti ciò che sta succedendo. [spoiler]Il loop temporale non è solo un espediente narrativo, ma diventa parte integrante degli enigmi e della progressione.[/spoiler] Gli enigmi sono ben inseriti nella storia e generalmente soddisfacenti da risolvere, anche se forse risultano un po' troppo intuitivi. Spesso gli indizi portano abbastanza rapidamente alla soluzione e questo, per chi cerca una vera sfida, può far perdere un po' quella sensazione di soddisfazione che si prova quando si riesce a risolvere qualcosa di davvero complesso. La città è piccola ma piena di dettagli e personaggi con cui interagire, e la scrittura riesce a mantenere alta la curiosità fino alla fine. Tecnicamente non è un gioco impressionante e alcune animazioni mostrano i suoi limiti, ma passano in secondo piano rispetto alla qualità della storia e dell'idea alla base. [b]Consigliatissimo a chi ama giochi narrativi, misteri, esplorazione ed enigmi.[/b]
A game that sits with you long after it's finished and really makes you think. It took me a little bit for the core gameplay loop to kick in (the start can seem slow with you having to wade through a lot of dialog), but once the gameplay kicks in, I genuinely had a lot of fun. This game also plays very well at a locked 40/45fps on the Steam Deck with medium graphics settings, or even 60-90fps with Lossless Scaling. My one critique would be the inconsistent character models, who all look like stock store assets. Some NPCs look genuinely awful. The environments, in contrast, are actually really pretty and make for good screenshot material (and there's a photo mode!). Recommended!
I am not well-versed with history but I respect the game's wide diversity of characters as I understand that the ancient world is more well-explored and connected as previously thought, even more certain with the case of the Greco-Roman world. Though game-wise, I believe the game can be a bit glitchy or wonky at times but I probably have my inferior PC to blame. As stated with the developers from the start of the game, the game is rife with surprises and dialogue that requires an ear to listen and possibly solve other mysteries from listening to it. So yeah, I like those types of games so I recommend anyone to tread through the game with low expectations as I think that's the best way to experience it.
TES-мод, переросший в отдельную игру. С оригинальном дел не имел, так что оценить могу только готовый проект. С графической точки зрения всё получилось отлично. Античная римская локация с самого начала поражает обилием деталей и качеством проработки. Даже морковка в кадках лежит фиолетовая - какой она в античности, оказывается, и была. Персонажи тоже хорошо выглядят и одеты как подобает их эпохе и статусу. Над всей этой античной идиллией висит Золотое правило, которое карает всех, если вдруг кто-то совершит преступление. Вот с ним нам и предстоит разбираться. А на случай каких-то проблем, у нас всегда есть возможность прыгнуть в портал и начать день заново, если кто-то накосячит и нарушит это прекрасное правило. В процессе решения проблем местных немногочисленных жителей можно узнать и про положение христиан, нац и секс меньшинств в древнеримском обществе. Там ещё про всякое можно узнать, если копать глубже, в прямом и переносном смысле, но уже точно будут спойлеры. Наилучшая концовка (их тут 4) и вовсе отвал башки - столько всего накрутить-навертеть вокруг одной истории - моё почтение. Однозначно стоит пары вечеров на прохождение.
I liked the game, despite it having hints On by default and spoiling me some puzzle solutions, and overall having way too much handholding.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.