
The Forgotten City is a narrative-driven time loop adventure in ancient Rome. Discover the ruins of an ancient underground city, travel 2000 years into the past, and unravel the mystery of who destroyed it by cleverly exploiting the power to wind back time. The fate of the city is in your hands.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Aug 27 → 7.14/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 13.7Kreviews | 96% | — | $6.2M |
| $29.99 | 5.2Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 972 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
中规中矩,画面和交互系统毕竟是脱胎于老滚五,只不过放现在来看是有点糙了(中途还遇到一次场景加载黑屏卡死的bug)。内容没有想象中那么有趣,但也能让人玩的下去。勉强好评5/10
this game is great!! there's a lot more to explore than you'd expect which was really fun to discover. the story is good, it feels very rewarding to speak to everyone and get as much info as possible. Every conversation felt useful and added to the experience. Would definitely recommend!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 12.4K | 85% | $14.99 | |
| $6.2M | 9.8K | 86% | $19.99 | |
| $6.2M | 18.8K | 85% | $9.99 | |
| $6.2M | 6.2K | 74% | $24.99 | |
| $6.2M | 14.9K | 94% | $19.99 | |
| $6.2M | 7.8K | 75% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 4.5K | 93% | $19.99 | |
| $782 | 5 | 60% | $7.99 | |
| — | 0 | — | — | |
| — | 138 | 92% | $20.99 | |
| $1.5K | 29 | 45% | $3.99 | |
| — | 129 | 84% | $19.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 623.75/day in the week to Jul 15 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Spanish - Spain, Simplified Chinese, Russian, Japanese, Korean*languages with full audio support
| $29.99 |
| 3.9Kratings |
| 92% |
| — |
| not modelled |
| $24.99 | 226ratings | 88% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 972 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A truly excellent game. I played this when it fire came out and was excited when I realized I completely forgot everything about the main plot. Fired it up for a second play through and it did not disappoint. Absolutely perfect
Para el que le gusten las aventuras gráficas, en las que tienes que hacer cosas muy concretas, en un orden concreto y elegir diálogos concretos. Una aventura gráfica donde, además, tienes que volver en el tiempo una y otra vez para rehacerlo todo es como el colmo de la meticulosidad, cosa que a mí me exaspera. No sé, yo para esto prefiero jugar a uno de esos juegos de IA en los que te ponen en una situación y ya vas creando una historia abierta y propia, mucho más interesante que este juego. Aunque me gustara este tipo de juegos, me ha parecido muy básico, personajes muy simples, diálogos muy limitados, a todos le preguntas lo mismo. Los objetos interactuables son muy pocos y tampoco es que sirvan de mucho, mas allá de las notas. Es como un cluedo con ambientación romana.
What a fantastic game! A real treat all way through, absolutely recommended
伟大无需多言
Really good!
There are a lot of good ideas in this game, and it kept me engaged throughout, but I'm sorry to say: the payoff is *abysmal*. It's so bad that I felt bad about myself for enjoying the majority of it leading up to the ending. --- UPDATE: I learned that the game originates from a popular Skyrim mod released long ago, so I'm changing my review to positive. My reasoning is: you can really truly feel the passion for creating something that these devs clearly have. That's what kept me so engaged throughout the process, even though the story is fundamentally flawed and, in my opinion, doesn't pay off well. It's important to praise these passion projects when they seldomly come to be.
Good game
85/100 If you like solving mistery this is definitly a game you should consider. Love it how you can solve things in many ways. The controlls are a bit clunky but that is not the main focus so I am good with it. There are multiple Endings so I would like to have more organized Saves so you can split from a certain point without searching under all the previous saves wich was the save I am looking for. Or you do the run from scratch. But these are the only complaint I have.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.