
Developed by Shinji Mikami -- creator of the seminal Resident Evil series -- and the talented team at Tango Gameworks, The Evil Within embodies the meaning of pure survival horror. Highly-crafted environments, horrifying anxiety, and an intricate story are combined to create an immersive world that will bring you to the height of tension.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Jul 30 → 9/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 33.7Kreviews | 85% | — | $15M |
| $19.99 | 38.7Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1177 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10/10
[h1] El descenso a las peores pesadillas [/h1] The Evil Within salió en 2014 de la mano de la ya inexistente Tango Gameworks, estudio creado por Shinji Mikami, padre de la saga Resident Evil. Mikami abandonó esta saga después de su cuarta entrega y su giro hacia la acción. Emprendió un proyecto nuevo y así nació The Evil Within, que por momentos se siente con inspiraciones en RE4, sobre todo en su ambientación. Sin embargo, los parecidos acaban pronto ya que este juego tiene un alma propia. Encarnamos a Sebastián Castellanos, detective del cuerpo de policía de Krimson City, que un día volviendo de un crimen junto a sus compañeros Joseph Oda y Juli Kidman, así como con el conductor Oscar Conelly, recibe una llamada de emergencia del Hospital Psiquiátrico Beacon. Cuando llegan al lugar se dan cuenta de que ha habido una masacre y que algo no va bien. Pronto Sebastián y compañía serán arrastrados a un lugar extraño, sacado de sus peores pesadillas. Nuestro protagonista tendrá que avanzar para descubrir la verdad y averiguar cómo salir de allí. El juego es un survival horror que se desarrolla en secciones semiabiertas (un pueblo, una mansión, etc.) que tendremos que explorar y superar para avanzar a la siguiente zona. Nos enfrentaremos a una gran variedad de enemigos y jefes con armamento que iremos adquiriendo a lo largo de la aventura. También podremos mejorar las habilidades del personaje y de sus armas con el característico gel verde que encontraremos durante el juego. La historia es muy profunda y psicológica, con unos personajes en su mayoría bien aprovechados e interesantes. La atmósfera del juego es otro punto que destacar, resultando opresiva para el jugador y acompañada de una banda sonora con piezas bien integradas, que conforman una ambientación muy bien lograda. Es necesario mencionar los dos DLCs de este juego: los dos primeros ahondan en la historia de Kidman, personaje de suma importancia en esta entrega, y el último de carácter más arcade en el que el objetivo es derrotar cuantos más enemigos mejor. Todos ellos son muy recomendables ya que completan la experiencia del juego y no son especialmente caros. Animo a todo amante del survival horror a probar este juego y a disfrutarlo a su manera. Yo por ejemplo decidí sacar todos los logros lo cual fue satisfactorio, pero afectó a mi cordura hasta el punto de preguntarme, como hacía Sebastián en el juego, ¿me estoy volviendo loco?
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15M | 30.9K | 93% | $14.99 | |
| $14.9M | 5.2K | 48% | $69.99 | |
| $14.9M | 40.3K | 95% | $9.99 | |
| $14.9M | 40.3K | 98% | $14.99 | |
| $15.1M | 18.6K | 81% | $17.49 | |
| $15.1M | 38.2K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.5M | 31K | 92% | $39.99 | |
| $760K | 1.5K | 90% | $19.99 | |
| $4K | 29 | 62% | $9.99 | |
| $23.5M | 223.4K | 97% | $7.99 | |
| $20.4M | 59.9K | 90% | $14.99 | |
| $1.4M | 14.4K | 81% | $4.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Russian*languages with full audio support
| $4.99−75% |
| 13.2Kratings |
| 86% |
| — |
| not modelled |
| $19.99 | 306ratings | 82% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
三上作品的巅峰,胆量需要过关。
10/10 idk what to say... Best horror game i ever played 100%. Story and atmosphere of the game is unbelivable especially chapter 9. And Sebastian is arguably the best protagonist in any horror game i ever played
Jogo incrível, muito bom, um jogo que foi subestimado em seu lançamento mas ao jogar você percebe que é um jogo de alto nível, bem semelhante a franquia Resident Evil. é um jogo datado de 2014 que é melhor do que muitos jogos do gênero de atualmente. (JÁ EXISTE DUBLAGEM PARA O JOGO É SÓ BAIXAR NA INTERNET, DUBLAGEM PERFEITA)
昔やってたし再度プレイしてみたんですが、操作性、武器のエイム(特に至近距離)、ステルスゲーのくせに強制戦闘の多さ、それなのに弾薬不足、バグの多さ、ステルス性能の低さ全てにおいて0点です この会社が潰れたのめちゃくちゃ納得するぐらいで、バイオのREシリーズやオリジナル作品を周回プレイヤーからすると全てのステージがストレスでしかない過去最高のゴミ
sebastian
折扣入手,打完一周目。作为以前只会玩视觉小说的人来说,已经燃尽哩…… 美术:欧美血肉恐怖,氛围感十足 配音:优秀,主角声音好听 音效:配上画面真的很容易吓一跳 分镜:没得说,非常方便截图 剧情:和其他配合起来过渡自然,注意有科幻情节,然后细品逻辑还是有问题,脑子一扔就开打 玩法:内容丰富,能理解评论区差评,确实活该挨骂
[h1] MY SCORE: 4.0 / 5.0 [/h1] Replayability: ■■■■■■■□□□ Gameplay: ■■■■■■■■□□ Graphics: ■■■■■■■■□□ Sound: ■■■■■■■□□□ Story: ■■■■■■■■□□ [i]When I first played The Evil Within 10 years ago, I thought this one was usual survival horror game. But, after all those years, I'm now 100% sure that this game is one of the best survival horror games ever made. With immersive story, badass characters, cool design, beautiful levels and awesome combat, now I really appreciate how this game was made. Everyone out there, who loves or even doesn't love this genre, try this one out, you will enjoy it (and ♥♥♥♥ your pants). [i]
塞巴斯汀也太鸡巴虚了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.