
The Escapists provides players the opportunity of experiencing a light-hearted insight into everyday prison life with the main objective being that of escaping!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
You’ve landed yourself in prison again, and your only chance is to engineer an escape by any means necessary. How you do it is up to you! Why not cause a prison riot? Or dig a tunnel right under the walls of the prison? Or even steal a guard uniform to blend in with your captors?
The Escapists is a unique prison sandbox experience with lots of items to craft and combine in your daring quest for freedom. Life in prison will keep you on your toes with the strict rules that you’ll have to break. The guards are out to stop any escape attempts, so you’ll have to avoid suspicious behaviour by attending roll calls, working a prison job and hiding your stolen craftables.
Escaping is what you do best, and you’ll have to prove your skills in a variety of challenging prisons from across the world.
Become an Escapist now!
10 Fully operational prisons complete with routines to give you a flavour of how it *really* is inside!
10 Separate job opportunities for you to sink your teeth into… If you have the knowledge to earn and hold down these employment paths of course!
185+ Unique Items for you to seek out and perhaps even craft useful items with. (Team17 fully endorse the use of various weapons such as ‘shivs’, ‘nunchucks’ and ‘maces’ – within a fictional setting of course!).
Various Favour types for you to tackle offered up by inmates – You wouldn't want to go upsetting them now, would you?
Highly opinionated and incredibly funny inmates and guards to keep you on your toes as well as providing entertainment!
Multiple escape routes for you to work out and achieve the title of ‘The Escapist’!
Multiple save slots so you can have more than one escape attempt on the go!
Steam Achievements to strive for.
Steam Leaderboards – Once you have escaped see how you fared against other successfully escaped players!
Prison Editor – Create from scratch your very own confinement masterpiece and share it with the community!

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−90% | 16.2Kreviews | 90% | — | $1.3M |
| $19.99 | 11.3Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Review — The Escapists The Escapists é um jogo de simulação e estratégia com foco em fuga de prisões que mistura gestão de rotina, crafting e stealth em mapas pixelados com visual retrô. A proposta é simples e viciante: planejar e executar uma fuga bem-sucedida enquanto segue (ou finge seguir) as regras do presídio para não levantar suspeitas. Principais pontos - Gameplay: Mecânica baseada em rotinas diárias — trabalhar, exercícios, contagem — que o jogador precisa usar a seu favor. Crafting é central: combine itens para criar ferramentas, armas improvisadas e rotas de fuga. A tensão vem do balanço entre seguir a rotina para reduzir suspeitas e aproveitar oportunidades para progredir no plano. Stealth e timing são essenciais. - Dificuldade e progressão: Curva bem ajustada; ilhas/prisões iniciais servem como tutoriais naturais. Cada prisão tem layout e guardas diferentes, exigindo adaptação e planejamento. O modo sandbox e desafios extras aumentam a rejogabilidade. - Design e estética: Gráficos em pixel art simples mas charmosos; interface clara. A trilha sonora é discreta e adequada, criando atmosfera sem distrações. - Replayability: Alta — mapas variados, múltiplas estratégias (tunel, disfarce, fuga disfarçada), missões secundárias e crafting diverso. Comunidade e mods (em algumas versões) estendem a longevidade. - Polimento técnico: Em geral estável; eventuais bugs menores e IA que pode parecer previsível em situações específicas. Versões para diferentes plataformas podem variar na experiência (controles/tela). - Duração: Cada tentativa pode durar de 20 minutos a várias horas dependendo do plano; completar todas as prisões leva tempo e oferece senso de conquista. Pontos fortes - Mecânica viciante de planejar fugas. - Alta liberdade estratégica e criatividade. - Boa rejogabilidade. Pontos fracos - IA e pathfinding às vezes inconsistentes. - Pode se tornar repetitivo para quem busca ação rápida. - Alguns problemas menores de interface/controles em consoles menores. Para quem é - Recomendado para jogadores que gostam de estratégia baseada em rotina, gerenciamento de recursos, stealth e desafios criativos. Menos indicado para quem prefere ação contínua ou narrativa cinematográfica. Conclusão Conceito sólido e execução divertida, com ótima rejogabilidade; perde pontos por IA e possíveis repetitividades, mas é uma experiência muito satisfatória para fãs do gênero. Nota: 8/10.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Russian, Italian
| $3.59−80% |
| 123ratings |
| 68% |
| — |
| not modelled |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 844 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun and interesting game to run through although it does take some time to get through.
cinta necesito cinta, mucha cinta, JAMAS JAMAS ES SUFICIENTE CINTAA, CINTA
escapists i will always love u
The pace of the game is too fast for my taste, and I feel like the mechanics should have been explored a bit more in a longer tutorial. After that, the players could have been left to explore and discover the rest.
this is a great game, me and my brother used to play this all the time, i bet your little sibling, and YOU! would love this
My name is Michael Scofield and I'm a fugitive
Yes
Got this on sale and it was great value. This is a patience simulator. Can you survive the monotony of everyday prison routine with just a few hours every day, or night, to make progress on your goal? I like that there's more than one way to complete your objective. Use different items, different jobs, different areas of the prison. There was the occasional glitch that annoyed me, but it didn't detract from the overall experience.
Бегим из тюрьмы Solo! Почему? А не царское это дело сидеть в тюрьме, пусть тот кому надо чтоб я сидел, сами и сидят!) Смело покупаем, и бегим!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $165.8M | 543.2K | 95% | $14.99 | |
| $4.5M | 33.8K | 91% | $4.99 | |
| $1.5M | 4.1K | 86% | $12.99 | |
| $1.8M | 7.6K | 85% | $9.99 | |
| $209 | 1 | 100% | $9.99 | |
| — | 123 | 68% | $3.59 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 2.3K | 96% | $19.99 | |
| $1.3M | 3.3K | 88% | $11.99 | |
| $1.3M | 2.8K | 75% | $11.99 | |
| $1.3M | 2.2K | 70% | $19.99 | |
| $1.3M | 1.5K | 88% | $39.99 | |
| $1.3M | 1.3K | 73% | $24.99 |