
Several diaries gradually reveal the thrilling story of a missing case; after multiple deductions, are the answers in the past or present? With frequent plot twists, you never know which is the truth and which is the unexpected; in a dense fog, time buries the past, but the marks remain.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 26 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

The Diary is a 2D suspenseful narrative puzzle game that revolves around several distinct "diaries," including a journal full of life but full of doubts, two investigative notebooks written by different people, and the planner's diary, which will all be displayed before you.
By solving each page's puzzle, you will turn the pages and gradually gain insight into a heart-stopping missing case. From different perspectives, you will uncover the buried past behind the case.

· Open an unknown diary and search for its owner while solving puzzles
· Among 6 characters, whose perspective are you reading the diary from?
· With multiple reversals, the answer may be right in front of you or it may never appear

Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有中评会给中评 前期节奏不错,也能懂制作组想制作出反转的感觉,但结局真的太草率了 以下涉及剧透 [spoiler] 女主忍辱负重调查出了故事的真相,然后呢? 看到男主自杀的时候我感觉估计绑架失踪啥的都是女主为了复仇让他们自相残杀装的 没想到故事结局反而没有反转了,婚礼也举办了,女主也确实被毫无悬念的人绑架了,尤里除了干些灰色生意以外居然是纯爱...真的好无聊 [/spoiler]
我是跑不掉的众筹冤种,没买的快跑吧,顶级美工搭配邪门文案,左脚踩右脚上不了天的,只能上避雷榜
不错的小游戏,最后反转的有点意外
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gg
I was HOOKED!! the art, mystery and characters were chef's kiss! the puzzles were pretty easy, but it did not take away from the fantastic experience I had playing this!
立意和反转都很好,之前看到youli笔记本有借贷名片就觉得不对了,坑也填完了
Personally, I loved this game. Yes, the puzzles aren't hard, but they are in my eyes still enjoyable to do - a very good mix of coziness and good storytelling mixed with crime and mystery in my eyes. Personally, I've experienced absolutely no performance issues either.
加上demo总共玩了2.1个小时,我是众筹冤种hhh 游戏模式是合格的,但是给人的感觉就像是玩完了新手教程就没了。没有一点游戏难度。 美术是真不错,综合来说半价勉强值吧
额,在weplay抽奖获得的,看一系列的宣传片对这个很感兴趣,也在线下试玩了 总之很惊喜,想要购买的游戏我突然免费获得了! [b] 从开发角度来说,我会给好评,尤其是美术,我也是从事美术工作的,算得上很有趣,但仍有些瑕疵。[/b] 在这个游戏里,每个图片和动作复用就会让人感到烦腻,因为只有新的美术素材给了人继续游玩的新鲜感。 [spoiler] 比如跳舞机的跳舞动作(很明显是一个模板),放映机的回放,以及最后结尾所播放的视频(我看完最后一本已经知道来龙去脉了你仍要拿出来再讲一遍) 而第三本日记里对宁可和耿于“约会”的照片排列处理让人再次感到了新鲜。 [/spoiler] 但是从玩家角度,我实在是不推荐,价格我不太清楚,但是内容撑不起来。 可以理解为是个互动式视觉小说,说推理,体验为0,而且这个故事实在是,可能我阅读理解也不是很好,[b] 实在是令人摸不到头脑 [/b] [spoiler] 如果这是个女性自强的故事,男人的结局并没有让人感到爽快。如果那句核心“关于过去的事就过去了”,我也觉得没有很好的体现出来,反转也不惊喜。人物的动机和关系感觉一塌糊涂。 我一直以为去调查宁可下落的是余鸥,或者是她想强烈占据宁可,结果是背景板,只是帮忙调查了尤里的背景,我还以为看点是女女关系。(我还挺磕宁可和耿于?通过第一本日记) 以及到第三本,我没有任何印象在前两本中看见张文松这个人,我还是根据取名习惯进行排列组合的。 结果我这些推理出来的内容都不对,我也代入不进去任何一个人,这也是碎片化叙事的缺点。 以及我只能操作能推进剧情的部分,而不是日记本里的任何一个位置,虽然鼠标停留下来会放大贴纸,这是好的,但趣味性仍不足。这也可能是因为看日记的并不是”玩家“而是某个角色,但是故事却像是为”玩家“讲述,隐藏关卡确实是梳理了来龙去脉,但也彻底破坏了代入感。[/spoiler] 我只是看这个游戏在讲述一个故事,为了推进写好的剧本,我必须操作。游戏性被故事锁的死死的。
This game was just...wow! I can't even put into words how much I enjoyed this and the storytelling is amazing!! I love the little minigames too, it got dark quick! Loved it!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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