
Aid the Deities of Dread in their quest for vengeance and pave the way for their ascension. Gather grim materials, construct defences and expand the underworld to appease the rage of the gods in The Deadly Path, a unique building management and roguelike strategy game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Deliver Them From Darkness
Come to see what all this is about, have you? Right then, I'll fill you in. The Deadly Path is a thrilling building management and roguelike real-time strategy game. It's down to you to do some serious grovelling, gathering and building if you want to survive it. See, you're the Custodian, and you're in the bad books with the fearsome gods of the Dread Pantheon who you're trapped here with.
If you ever want to see the dim light of day again, you'll need to keep these Dread Deities sweet. And that means bringing about their rightful ascension...by whatever means necessary.
Anyway, down here in this grimly fascinating fantasy underworld, you've got to flex your strategic muscles. The Deadly Path's got an easy-to-pick-up but tricky-to-master game loop; the gods aren't planning on making it easy for you.
Still, it's not all stick and no carrot. You'll get to dote on different dastardly deities, construct wicked dungeon defences, and gather vital and vile materials. You know, for upgrades, sacrificial rituals, demonstrating your devotion, all the usual demonic deeds.
As you expand your burgeoning empire of darkness, you'll usher in new eras of progress and help the Dread Pantheon out on their quest for revenge. Oh, and you get to micromanage a whole gamut of rancid but otherwise dutiful servants. Sounds fun, eh?
Here's some of the gritty details:
An epic roster of demonic Dread Deities to prove yourself to, each with its own gameplay quirks, perks and victory conditions.
Excavate a riveting range of Entombed Tiles as you expand your base.
Construct unique buildings, boneyards and fabricators to bolster your stockpiles.
Defend the Dread domain from attackers and other unseen threats with your servant army.
Advance through the Ages to unlock and uncover new tiles, loot, minions and possibilities.
Gain the aid of the Custodians and wield the power of Charms.
Forge a powerful Idol to appease each of the Dread Deities as you toil in preparation for their ascension.
Manage all of that, and you might just make it through The Deadly Path in one piece.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一局小一个小时,突然崩溃了,卡死了,每个人的第四关,没把后期必卡死,这怎么拿出卖?还不让退款
jeux sympa mais avec de gros problème. on dirais une version alpha, rien n'est fait pour aider le joueur : - le système de pause ne sert à rien (s'enlève dès qu'on fait une action) - le déplacement sur la carte par clic est bugué - le tuto manque d'explication sur beaucoup de mécanique et le fonctionnement de certain bâtiments ou unité est dur à comprendre - aucun menu de gestion pour savoir quel bâtiment produis quoi et est épuisé dans combien de temps, ect + mon avis personnel, la vitesse X1 du jeux est trop rapide, tu passe juste ton temps à reconstruire des bâtiments épuisé. laissez nous respirez un peu. conclusion : d'après moi le gameplay et idée derrière sont super sympa mais la jouabilité est atroce
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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|---|---|---|---|---|
| — | 0 | — | — | |
| $115.8K | 206 | 67% | $14.99 | |
| $1.8M | 2.9K | 87% | $19.99 | |
| $319 | 1 | 100% | $7.99 | |
| — | 0 | — | — | |
| $19.6M | 17.8K | 79% | $34.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.