
Build and automate a lunar colony that Earth depends on. Mine regolith, run conveyor-and-drone factories above and below the surface, manage colonists, trade with rival Earth factions — and play a story campaign with multiple endings.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 10 → 42.57/day in the week after.
About
Mine lunar resources, craft processing machinery, and power up your base with satellites and batteries. Unlock scientific advancements across three research trees to enhance your technological capabilities.
Streamline your resource management as you deploy conveyor belts and drones for seamless automation
Embark on lunar expeditions to unearth the moon's hidden secrets, deploying your rover to various locations and delving into the mysteries of humanity's newfound lunar habitat.
Engage in resource exchange with Earth through contracts, where your decisions have the power to shape their political landscape. Choose a faction to support or navigate the field strategically for maximum profit.
People are your most valuable resource. Keep track of your colonists' health, mood and needs. Hire the best experts and make sure they work as a team: it’s their unique traits and skills that will allow you to truly optimize your production and research!
Key Features
Build a lunar colony
Mine and automate resources and production
Explore the moon
Play through a rich, story driven narrative
Trade with Earth
Influence politics
Manage colonists and their needs
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.79−35% | 4.2Kreviews | 76% | — | $4.3M |
| $20.99−30% | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1235 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very cool concept here! It's been a long and amazing journey to this launch! (pun intended!) A great soundtrack, that you can manage, provides spectacular ambience to an already gorgeous background. I've loved playing every minute of this game, trying to race the story arc, or find those perfect layouts. The Lunar exploration is on point, as well!
cool Game can't wait for 1.0 release.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best AU #49, worst UK #90 · 6 markets collected
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Simplified Chinese, Korean, Portuguese - Brazil, Polish, Italian, Spanish - Latin America, Japanese +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
buen juego come hors como el solo
awesome soundtack
我有一个好消息和一个坏消息。 坏消息是缝完了,好消息是缝完了! 既有巨型机械,还不局限于地表,可以同时在地表和地下发展。同时挖洞的感觉很像rimworld建山洞,大世界地图探索又像anno最近的系列,非常让人惊喜。 游戏我唯一不满意的地方就是引导太弱,尤其是气体部分,处在游戏较后期的地方但却没有教程,而且大量高级产物是刚需气体的,导致我卡得很难受。部分任务时间太过紧急,几乎是初见必死,除非读档提前准备。 其他的地方,堪称完美,于是在1.0前趁低价买入美美享受。
I don't go for a lot of early access games for various reasons but this game has surprised me in a good way. Regardless of the game I play, I suck at planning things out and this game is no different LOL. This game doesn't punish me too badly for that and I'm able to grow and expand my base organically and have learned how to thrive. I've seen some really nice and organized bases by others and mine are no where near as neat. The game has always worked fine on my system and I'm looking forward to the upcoming updates!
Bought to test within refund window because of the 2024 horror stories. Keeping it. First hour is smooth, voiced, gorgeous.
节奏很棒,画面和剧情都很出色,游戏机制比DSP更深入,尽管价格更高。但我们还不知道DSP在正式发布时价格会涨到什么程度
Kdo má rád vesmírný věci, jako já, tak je to ideální hra.
Definitiv ja, wer Automatisierungsspiele und SciFi Settings mag. Die Ingamemusik ist absolut stimmig und schafft enorme Atmosphäre. Im EA habe ich nur den Sandbox Modus gespielt, der mich sehr überzeugt hat, jetzt in der Vollversion wage ich mich in den Story Modus. Mal schauen was so passiert. Der Nachteil an dem Spiel: Teilweise wird man vom Tutorial zu sehr an die Hand genommen und manchmal nicht, so daß man teilweise nicht weiß, woran man ist, was mehrfaches Laden vorheriger Spielstände zur Folge hat. Da ich aber wissen möchte, was es mit der Geschichte auf sich hat, verzeihe ich es dem Spiel. Fazit: ein Spiel mit Ecken und Kanten, aber es macht Spaß, wenn man damit leben kann.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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