
Explore the crumbling megastructures of a dying digital world and lure its corrupted inhabitants into traps, cascading explosions and the barrel of your grenade launcher in this atmospheric single-player FPS.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Become an uncompliant process and fight off the corrupted digital zombies that haunt the crumbling halls of a dying digital world.
Technically a first-person shooter (it's in first person and you shoot things), The Corruption is in feel really a bit more like a liminal or backrooms game, except that you usually also have a grenade launcher to fight zombie-like enemies, instead of always running. Expect crumbling megastructures, bouts of intense combat, unexplained stories, some puzzling and platforming, sometimes meandering maps, and a little glitched Beethoven on your way to four possible endings.
Generally about 4-5 hours long, more to find every secret.
Generations of updates have corrupted the inhabitants and structures of an dying digital world. Uncover what remains through the messages left for you by those few processes that still survive in the data, while exploring surreal spaces inspired by backrooms, vaporwave and De Chirico.
Fight fast-moving zealots and tanky partisans with traps, the Process Termination Grenade Launcher, and well-timed cascading explosions that rip through corrupted structures. But beware, sometimes the system may take away your Process Termination Grenade Launcher, leaving you with only to your wits to escape.
It was supposed to be a digital sanctuary. It was supposed to be an escape from the external world. It was supposed to be impossible to degrade its digital perfection... Is it even possible to escape?
Genres
Reviews
Very unique looking liminal space megastructure exploration game set inside dying digital world. Enjoyed it a lot!
It looks like someone's first project with a level editor, with random textures and static meshes everywhere, except they went the extra mile and created a huge world. slapped a digital purgatory theme onto it with cryptic messages strewn through the levels, but no real story to speak of. My main problems are that there's a real visibility problem due to the unfortunate use of a dithering shader that makes the exits difficult to see, and a lot of the gameplay involves trial and error through labyrinthine, hard-to-see mazes. When you die due to enemies or falls, you'll be respawned at faraway checkpoints, and will have to do a lot of backtracking through long corridors. The ambiance is okay, but this is definitely not worth the asked price.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Gives a very good first impression with visuals, sound design and atmosphere. However, in a short time all of it becomes annoying as the whole game is based on just a single idea and gets stale. I understand that the level design is supposed to entertain the 'glitched computer system' setting but as it is, you are spending about half of the time just finding your way through.
I love exploration/megastructure games so I'm happy to have bought it. You may need to tweak settings to remove visual noise. Some slight issues with polish (Esc doesn't back out of pause menu) but an enjoyable world to explore and a creative enemy design. Worth the asking price.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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