
Unravel the mysteries of death, and find the answers to life.A unique Mystery-Adventure Game:The Centennial Case: A Shijima Story
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
啥破游戏,4090开游戏就一个黑屏啥也动不了啥情况啊
goat
★★★★☆☆☆☆☆☆
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
怎么说呢,要是100以内玩玩也行,可惜我是很久之前全价买的。推理玩法上太过重复,难度曲线不合理。而故事情节上本来我还在猜怎么圆,不过最后的幕后黑手和行凶理由给我笑抽了。母女情还是很好的。
虽然玩法有点苦且剧情慢但是终章好啊
除了最后一章的合成环节太复杂、谜题太简单、部分案件一眼就能看出来凶手是谁之外其实是一部很优秀的作品。 之前是因为大正背景所以买的,但实际玩下来涉及这方面的内容并不多(可能是因为要控制成本……)。 最后结局的反转很惊喜,尽管用了喜闻乐见的XX诡计,但很完美地将一个悲情的爱情故事升华成了更精彩的设计。 而且居然能在无关谜题的线索里藏欲言又止的提示,这种巧思真好啊,抄走。
演员很好看,剧情也不错,尤其是最后一章的反转,伏笔回收,很适合一口气打完。缺点就是推理的玩法太过繁琐,耗时太久,速度太慢,对话的选项也没有任何影响
가족끼리 하기 좋습니다 연기보는 맛이있어요
If you like to read PPT after work for every slide with 3-4 bullet points, you can go ahead to play this game. This story is very fascinating, but the puzzle mechanism is unbearable after chapter 1.
Simplemente cine
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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