
The shadow of Frank Stone looms over Cedar Hills, a town forever altered by his violent past. As a group of young friends are about to discover, Stone’s blood-soaked legacy cuts deep, leaving scars across families, generations, and the very fabric of reality itself.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 8 → 2.14/day in the week after.
About
Purchasing the Standard Edition of The Casting of Frank Stone will unlock exclusive rewards in Dead by Daylight via your Behaviour Account*, including:
"Murder Mill" Shirt Cosmetic for all Original Survivors released before May 7th, 2025.
"Murder Mill" Badge & Banner
2 Million Bloodpoints
The storytelling prowess of Supermassive Games meets the Dead by Daylight universe in a haunting horror game that won’t soon be forgotten.
The shadow of Frank Stone looms over Cedar Hills, a town forever altered by his violent past. As a group of young friends are about to discover, Stone’s blood-soaked legacy cuts deep, leaving scars across families, generations, and the very fabric of reality itself.
In the depths of an Oregon steel mill, the gruesome crimes of a sadistic killer spawn horrors beyond comprehension. Delve into the mystery of Cedar Hills alongside an original cast of characters bound together on a twisted journey where nothing is quite as it seems.
Every decision you make shapes the story and impacts the fate of the characters within it. Brimming with emotional gut-punches and high-stakes horror, discover how a simple decision can become a truly heart-wrenching dilemma.
For those who find comfort in the unknown, and glee in the grotesque, Supermassive Games’ cinematic storytelling brings new levels of emotion, immersion, and intensity to this darkly rich universe.
Experience a never-before-seen look at the wider world of Dead by Daylight, Behaviour Interactive’s acclaimed multiplayer horror game. Filled with spine-chilling twists, this dark original tale is certain to haunt you long after it’s over.
*A Behaviour Account with linked entitlements to both The Casting of Frank Stone and Dead by Daylight is required to claim rewards.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.89−67% | 5.6Kreviews | 62% | — | $895K |
| $9.89−67% | 8.2Kratings | 73% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
At the start the game looked promising. I liked graphics, character animations, the setup. However, very soon I started to suspect that choices are just illusion to make player think the story can be influenced. Later it becomes obvious. It would be better to remove choices at all and just watch as a movie - not much difference. The game and story had potential but it haven't been implemented properly. Therefore, can be purchased only with great discount and played if nothing else to play.
не знаю даже с чего и начать.. наверное с того, что игру 100% не стоит покупать людям, которые не играют в дбд и ничего о ней не знают, ибо вы просто ничего не поймете. игра сделана исключительно для дбдшеров. сама по себе игра очень и очень слабая по сюжету. абсолютно никак не раскрыты персонажи, за них не переживаешь, игра вообще не создает накала страстей. 80% игры ничего не происходит: 2 минуты бессмысленной ходьбы туда сюда, парочка "загадок" для людей с отсутствием мозга и бесконечные лагающие заставки. каждая, абсолютная каждая заставка лагает вначале. эти заставки нельзя пропустить и диалоги тоже. пишу это к тому, что после первого прохождения открывается монтажная, в которой можно вернуться в любой уже пройденный момент и изменить свой путь. вы делаете 200+ ответвлений в игре, но не даете возможности скипать диалоги и заставки, которые уже видел, ну гении это сделали не иначе) кто захочет тратить еще 50 часов своего времени на перепрохождение и без того скучной и неинтересной игры, так еще и без возможности проскипать все? визуально игра тоже далека от идеала - кривые анимации, ужасные пластилиновые лица, пустые мертвые взгляды. управление деревянное. много лишних действий непонятно для чего сделаны: "нажмите Х, нажмите р1, потом нажмите р2, потом потяните правый стик" и все это чтобы открыть шкатулку. зачем, ЗАЧЕЕЕМ СТОЛЬКО ЛИШНИХ ДЕЙСТВИЙ?? это бесило всю игру. при беге камера поворачивается ужасно неплавно: ты бежишь прямо, хочешь повернуть влево, уводишь стик в нужную сторону, а персонаж начинает крутиться во все стороны и облизывать каждую стенку. или бежишь просто прямо, справа есть лестница и тебя автоматом магнитит в эту лестницу и персонаж спускается вниз)))) хотя ты бежал по прямой и не отводил стик вправо. ужасно кривое управление. озвучка хоть и русская, но тоже кривая. некоторые диалоги просто обрываются на слове. некоторые диалоги вообще не переведены были. субтитры отличаются от озвучки и в них немало грамматических ошибок и опечаток. голос Линды не подходит персонажу. Линда старая, а голос молодой девушки не к месту. игра выглядит очень криво и косо. на это можно было бы прикрыть глаза, будь в ней хотя бы интересный и захватывающий сюжет, но он сделан буквально на коленке, как и вся игра в целом. от разрабов дбд ничего другого и не ждешь в общем-то, но над игрой работали ведь и создатели until dawn, dark pictures, the quarry, поэтому какая-то мини-надежда была, что игра будет неплохая. но игра даже рядом не валяется с теми, что перечислены выше. в тех играх, есть интересный сюжет, напряжение в игре, ты переживаешь за каждого и хочешь спасти всех, тут такого нет. игре ставлю 4/10 и не рекомендую покупать даже игрокам дбд. тем более за фулл прайс (почти 2К за этот шлак, да вы уху ели). игра покупалась по скидке за ~400р. и это ее красная цена, потому что требовать больше за такое, ну это реально смешно.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Jul 25 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America* +3 more
| $29.99 |
| 2.1Kratings |
| 72% |
| — |
| not modelled |
| $29.99 | — | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 875 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3]Кастинг найгіршої гри Supermassive[/h3] [b]Сюжет[/b] На початку нам дають пограти за майбутнього шерифа містечка Сідар-Гіллз. Там якісь 60-ті/70-ті роки, і він шукає зникшу дитину. Вступ досить цікавий та інтригуючий, а що далі? Пук-пердь - ось що далі. Гра кидає нас в часі прямо в 2024, де ми граємо за нудних персонажів, а потім нас кидає вже в 80-ті роки, де знайомлять з підлітками, які теж будуть головними героями і частина з них це герої з 2024. Потім знову в 2024, а потім знову в 80-ті, а потім виявляється що [spoiler]там бляха машина часу і в деякий момент одна з героїнь 80-х попаде в 2024[/spoiler]. Перші 5 годин в грі відбувається аж НІЧОГО, а потім вже починається відчуватися, що це гра у всесвіті Dead by Daylight. Є якась цікава інтрига з Августиною та великою силою, якій вона служить, але цього мало, щоб отримати задоволення від гри та її сюжету. https://steamcommunity.com/sharedfiles/filedetails/?id=3616168846 [b]Геймплей[/b] Нічого особливого. Якщо ви раніше грали у ігри від Supermassive, то тут вас чекає звичний "кіно" геймплей. Тільки тут чомусь вирішили, що класно буде поділити цей звичний Supermassive геймплей на три, тому ви зазвичай будете дивитися катсцени, дуже рідко дадуть вибирати якісь дебільні варіанти в яких ти іноді зовсім не розумієш який до чого приведе. Десь після 5 годин сценаристам нарешті сказали, що це буде гра по Dead by Daylight, тому вони додали фітчу з неї - генератори і їх включення. Воно ще може привернути маніяка в деяких сценаріях. 1-2 раза за гру будуть ще гаки. Є всілякі приколи; типу знаходити на рівнях ляльки маніяків з DbD, що напевно прикольно. https://steamcommunity.com/sharedfiles/filedetails/?id=3616168962 Є проблема з оптимізацією. Дивлячись на персонажів та їх міміку, постійно є ефект зловісної долини. Досі є баги, персонажі часто заважають ходити, бо ходять і перекривають гравця. Іноді гра крашиться з помилкою від UE. Вибори тут здається ні на що не впливають, окрім хто коли помре, чи не помре. Кінцівка буде у всіх одна. [spoiler]Істота прийшла в наш світ і починає свої ігри. А-ля DbD, маніяк буде полювати на виживших і ця істота керує даними "іграми".[/spoiler] Зрештою, навіть кооп не рятує, бо грати в це разом теж дуже нудно... https://steamcommunity.com/sharedfiles/filedetails/?id=3616169069 [b]Що в результаті?[/b] Загалом, що сюжетно, що геймплейно, що атмосферно, мені здалося, що гра багато вкрала у Stranger Things. Вона вторична. Чи був у неї потенціал? Так, був. Бо всесвіт Dead by Daylight має досить цікавий лор і з ним можна було б зробити набагато кращу та цікавішу гру. Чи пройшла The Casting of Frank Stone кастинг найгіршої гри Supermassive? Так, пройшла на всі 100%. Не раджу її, краще звернути увагу на ігри серії Dark Pictures.
I can't recommend this. If you are looking for something of Until Dawn or Dark Pictures quality this isn't it. It relies heavily on the player being a DBD lore fanatic to get much impact out of it's story and buildup, and even then it doesn't particularly deliver outside of a cool ending. Said ending being [spoiler] getting to actually see first hand what it looks like as the entity devours a world, and real perspective on the camp fire realm among other little things.[/spoiler]. Story itself feels like a mess cobbled together based on big ideas over real execution; muddled, terribly paced, and unsubtle. There IS that signature shift in the narrative Supermassive is normally very good at in this game, but the pacing and muddle mess do not do their ability with such twists justice at all. That aside, the quality game's voice acting is hit or miss and the lip sync is occasionally off. It also has portions (mid game in particular) where it comes off like Supermassive was attempting to make the game feel more like a survivor horror game when it is absolutely not that. The poor attempts at survival horror further damage the pacing and feel incredibly out of place for what should be an adventure game/playable movie like the studio's other titles.
Очень уж мне нравится киношный жанр игр - это выше всех похвал. Единственное, что портит впечатление от игры - плохая оптимизация и проблемы с речью у персонажей. Даже спустя два года после выхода игры, эти проблемы так и не были исправлены. Если говорить о хорошем, то стоит отметить качественный, проработанный сюжет с множеством разветвлений и красивую картинку (видно, что над этим ребята постарались). Говорят, что игра является копией Dead by Daylight, но мне, как человеку, не знакомому с этой вселенной, все понравилось.
Sislerin arasına saklanmış Cedar Hills kasabasının demir kapısından içeri girdiğinizde, Burn’ün metalik kokusu ve cellat Frank Stone’un çekiç darbelerinin yankısı burnunuza gelmeye başlar. Supermassive Games’in ellerinden çıkan The Casting of Frank Stone, sadece Behaviour Interactive’in popüler çok oyunculu hayatta kalma oyunu Dead by Daylight’ın evrenini genişletmekle kalmıyor; bizi korkunun, sinema sanatının ve seçimlerin tuhaf bir kesişim kümesine davet ediyor. Hikaye, 1980 yazında bir grup sinema tutkusu genç arkadaşın, eski bir çelik fabrikasının karanlık kalıntılarında düşük bütçeli bir korku filmi çekme çabasıyla açılıyor. Gençlerin ellerindeki kamerayla macera ararken gerçeğin ve dehşetin en ilkel biçimiyle yüzleşmesi, atacağınız her küçük adımın bir felaketi tetikleyebileceği hissini zihninize kazıyor. Zaman ve mekân bükülüyor, geçmişteki o kanlı çekiç darbeleri gelecekteki karakterlerin kaderini ip gibi kendine bağlıyor. Oyun, bir "film içinde film" atmosferi yaratarak sizi sadece oynatan değil, aynı zamanda yöneten bir koltuğa oturtuyor. Bu karanlık sinematik yolculuğun bıraktığı tat, dengeli bir terazi kurmayı başarıyor. Gelelim fasulyenin faydalarına: + Dead by Daylight'ın köklerine inen bu yapım, gerilim dolu gotik dokuyu ve 80’ler nostaljisini mükemmel harmanlıyor. + Gençlerin arasındaki didişmeler, hevesler ve korkular o kadar doğal işlenmiş ki, bazılarına bağlanırken bazılarını kaybetme fikri gerçekten geriyor. + Küçük bir diyalog tercihi ya da saniyelik bir reaksiyon, saatler sonra bir karakterin hayatta kalması veya acı dolu sonu arasında belirleyici oluyor. + Çelik fabrikasının paslı ve klostrofobik yapısı, çekiç sesleri ve tekinsiz müziklerle birleştiğinde kulaklıkla oynandığında tüyleri diken diken ediyor. Fazla fasulye yemek zararlı olabilir. Negatif yanları neler mi, gelin hep birlikte göz atalım. - Klasik Supermassive formülünün dışına pek çıkmıyor; bulmacalar sığ, keşif hissi sınırlı ve etkileşimler çoğunlukla Quick Time Event (QTE) tabanlı ilerliyor. - Özellikle sonlara doğru senaryo biraz aceleye getirilmiş hissettirebiliyor ve çoklu evren/zaman bükülmesi teması bazen takibi zorlaştırıyor. - Farklı sonları görmek keyifli olsa da, ilk maceranın getirdiği o "bilinmezlik büyüsü" kaybolduğunda yavaş sahneleri tekrar izlemek yorucu olabiliyor. Kimi zaman kameranın arkasında bir yönetmen, kimi zaman da canavarın gazabından kaçmaya çalışan çaresiz bir kurban oluyorsunuz. The Casting of Frank Stone, kusursuz bir mekanik şölen sunmasa da, bir fincan kahve eşliğinde karanlık bir sinema salonunda sabaha karşı izlenen ve asla unutulmayacak türden, gotik bir kabus vad ediyor.
!!! ВАЖНО: КАК ПОФИКСИТЬ ПРОСАДКИ FPS !!! Отключите DLSS Frame Generation (DLSS 3/4) и динамическое снижение разрешения при падении FPS — после этого пропадут жёсткие просадки вплоть до 4 FPS. Остальные настройки можно выставлять на своё усмотрение. Лично я играю на Ultra в 4K при стабильных 60 FPS — для геймпада этого более чем достаточно. После отключения генерации кадров за всё прохождение не было ни одной просадки. СЮЖЕТ Сюжет, на мой взгляд, лучший среди всех игр Supermassive Games, включая The Quarry и The Dark Pictures Anthology. Прохождение занимает около 6 часов, и за это время игра вообще не успевает надоесть. Ощущения такие, будто смотришь качественный сериал, а не играешь в игру — всё идёт легко и без напряжения. Это прямой приквел к Dead by Daylight. Рекомендую всем, кто уже знаком с этой вселенной или только планирует с ней познакомиться. Честно говоря, я сам в Dead by Daylight не играл, поэтому не все моменты были до конца понятны, но даже без этого история смотрится очень интересно. ГЕЙМПЛЕЙ QTE-моментов немного, но они сделаны иначе, чем обычно. Здесь используется механика, похожая на Dead by Daylight: важно не просто нажать кнопку вовремя, а попасть точно в тайминг. Также есть новые механики, связанные с камерой и взаимодействием — реализовано довольно свежо и приятно. PS. По вайбу игра — это что-то среднее между IT, Stranger Things и Friday the 13th. Обязательно пофиксите баг с FPS из-за генерации кадров — и спокойно наслаждайтесь игрой в 60 FPS (в зависимости от системы), что всё равно лучше консольных 30 FPS. Оценка: 8/10 — только потому, что концовка может быть не до конца понятна игрокам, не знакомым со вселенной Dead by Daylight (я как раз из таких). Если же знать лор, смело можно ставить 10/10. Игра короткая, проходится на одном дыхании, не успевает надоесть, графика и сеттинг отличные. А за 5$, за которые я её купил, — это вообще подарок.
[code]Casual playthrough ~5 hours No spoilers in this review! Played on the Steam Deck [url=https://store.steampowered.com/curator/45534557/]@MatureContent[/url][/code] Beside the horrible optimization, this is in my opinion one of the better games from Supermassive Games. There is a perfect balance between gameplay and cutscenes, where the gameplay doesn’t feel repetitive and tiring and where the cutscenes are good enough to keep you seated through all of them. The story reminded me a lot of Stranger Things and the gameplay was like playing Alan Wake. It worked really well together and I actually really liked the story. This game is a lot shorter than the other games though, but it never really felt like it when playing. It felt like it was the length it should be, any longer and it would have gotten boring. I think I have now played through all of these interactive story games by Supermassive Games and while I did like most of them, none of them are really horror games. They really aren’t that scary and every time something scary is about to happen, it is usually ruined by the game making you aware that something is going to happen, either directly or indirectly. It is usually ruined by a character’s voice line like “did you hear that?” or “what was that?” right before something scary is about to happen. But it is often also just ruined by the sound design giving the jump scares away. But, the by far biggest issue with this game is its optimization. I played through this whole game on the OLED Steam Deck and pretty much whenever there were gameplay segments with free roam walking, this game ran at around 20 fps on low settings with everything being weirdly pixelated. Thankfully there weren’t many of these segments, which still made the game very playable, since it ran smoothly enough during the cutscenes, but it still isn’t ideal, especially if you paid the high asking price. I also saw some people complain about the story being hard to follow. This surprised me a bit, because I did not find any parts of this story hard to follow. Every character pretty much repeats what they are doing and going to do throughout the entire game, so how anyone could get confused as to what is happening must be a language issue and not really a writing issue. I still recommend this, even with the awful optimization. The story is one of the better stories they have given us and I especially like the characters they “cast”, they all have unique and fun personalities. ————————————————————————————— [url=https://store.steampowered.com/curator/45534557/]Help me out by following my Curator, I’d really appreciate it!![/url]
I think the word that can best sum up my experience is disappointment. For someone totally unfamiliar with the Dead by Daylight universe, it was confusing, although most stuff was easy to understand, in the end a lot of things were left unexplained, which made the ending and the last 15–20% of the game a total mess for me. After the mediocre implementation of the antagonist in The Devil in Me, I never thought I would see one even worse. Still, the story felt, up to a point, really interesting, and I was genuinely looking forward to finding out more, but it failed to deliver in the end. The Casting of Frank Stone has by far the best graphics in a Supermassive game, and the gameplay is alright, and overall it is an okay-ish experience, especially in co-op with a friend, although being locked into playing a group of characters is plain dumb, and if judged from all points of view, this game is only slightly above mediocre.
⭐⭐⭐⭐ Wow. Just wow. This was genuinely such a fantastic game. I have no idea why it has mixed reviews. If you've played other Supermassive titles like The Dark Pictures Anthology, you'll likely enjoy this as it's just as good, if not better than some of them. The atmosphere is incredible, the story is intricate but not at all hard to follow as some other reviews suggest and the mysteries it unravels kept me on the edge of my seat the entire time. I couldn't stop playing until it was over. This would have made for a great movie. It has the perfect amount of slasher elements mixed with the perfect amount of lovecraftian eldritch horror. Even if you are not familiar with Dead by Daylight, I believe this game would still suffice as a great stand alone story but for those who are familiar, the lore and references scattered throughout are SO cool! I highly recommend not letting the mixed reviews scare you away from this. PS: BEHAVIOUR PLEASE PUT FRANK STONE IN DBD!!!
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $311 | 4 | 75% | $4.99 | |
| $43.7K | 245 | 89% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $217K | 370 | 57% | $39.99 | |
| $157.2K | 413 | 77% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $895.1K | 8.2K | 98% | $2.99 | |
| $895.7K | 3.2K | 81% | $9.99 | |
| $893.6K | 2.3K | 93% | $14.99 | |
| $896.4K | 613 | 79% | $34.99 | |
| $896.6K | 1.3K | 88% | $14.39 | |
| $893.2K | 1.3K | 77% | $19.99 |