
The year is 1962 and the Cold War has the nation gripped by fear. A top-secret government unit called The Bureau begins investigating a series of mysterious attacks by an enemy more powerful than communism.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 10 → 0.14/day in the week after.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
um jogo muito bom, por mais que não tem algo portugues, mas é um jogo exelente
So this game is something of a mixed bag. It's a decent Mass Effect style of 3rd person shooter with squad commands to tell your two teammates what to do. If the devs had completely left the X-COM name off of the game, it probably would have gotten better reviews than it has. It's not really what X-COM fans would expect or most of them would want out of an X-COM game though. There's a lot of dialogue options throughout the game with the various characters you can talk with. Largely it doesn't feel like these dialogue options amount to any kind of a difference aside from the very end of the main story where you have to pick one of 3 different people and end up controlling them for a brief period. This includes your typical X-COM deal where your teammates can die and if they do, it's permanent. There's not really any reason to let it happen though since the game autosaves fairly often and you can just have it roll back to the last save point if your buddies can't be saved. Speaking of which, the AI controlling your buddies is not very good. If you're not constantly micro-managing what they do, they're probably going to be eating bullets. Sometimes even when you tell them to go to a specific spot, they'll ignore that and go straight out into the open instead of behind cover, which can get really frustrating. The game seems to have weird performance and stability issues, some of them have been well known for many years. I spent nearly the first hour of time with the game just trying to get it to not crash within the first 5 minutes of playtime. I had to find some post on the Steam forums mentioning that the copy of PhysXCore.dll that the game ships with is corrupt and will cause the game to crash. This is fixed by copying your current version of the file from "C:\Program Files (x86)\NVIDIA Corporation\PhysX\Engine\82D8704BAB07" over the one at "C:\Program Files (x86)\Steam\steamapps\common\The Bureau\Binaries\Win32". After I did that, the crashing stopped. Then I ran into a problem with the framerate randomly tanking to about 2FPS in a couple of rooms in the beginning, and that definitely shouldn't be happening on the hardware I have with a game this old. It was also a little choppy in some other areas, but those couple of rooms that were 2FPS were just incredibly bad. After my first play session, I did more research and ended up disabling all of the PhysX settings and set Shadows to Low, which seems to have fixed it for the rest of the game. I had one level of the game where I was chasing an alien from a shipping crate through a farm and for some reason it didn't trigger for him to show up and attack me, which effectively softlocked the game. It was really confusing and I eventually just restarted that specific mission and did the whole thing over again and it worked right the next time thankfully. It's really disappointing that the devs didn't care enough to even try fixing some of these problems, the PhysXCore.dll file thing in particular is really inexcusable since it's fixed in 5 seconds by swapping the file with a good copy. If you can overlook the problems, the game is alright. It's maybe worth a purchase when it's on sale.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Japanese, Korean, Russian**languages with full audio support
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
시작한지 1분만에 크래시. 알탭하면 크래시. 그걸 참고 게임하려니 난이도도 이상하고 그냥 스트레스 제조기. 그저 엑스컴 프리퀄이라는 것만이 유일한 포인트일뿐
Příjemná grafika, překvapivě kvalitní příběh, dobré audio... a pro milovníky Xcomu dalších sto argumentů k dobru. Zasazení do šedesátých let byla trefa do černého. :P
Só quero deixar meu +1 O jogo já tem uma decada, alguns problemas de desempenho. Mas é um exelente jogo de tiro e estrategia em tempo real. A história também é boa.
No me gusto
Great game with a 3D third person view instead of the normal Xcom above look, and realtime combat instead of turns, the story is great, sound and voiceovers are great to, the movement of the main character look a bit clunky, he runs and walks a bit funny, but thats ok i guess, when the rest of the gameplay is very good, and you and your team level up just like xcom, this is a very good game well worth the full price in my opinion, the graphics looks ok, I'm getting halflife wibes playing it, I had lots of fun with it so far, and I didn't notice any bugs, it works just fine with linux and vulkan drivers, and I do recommend it.
Just a average third person shooter, nothing special, not even the basic functions of previous third person games.
玩不了。好不容易解决了全屏跳出和黑屏问题进了游戏,又出现了严重的闪退问题。
Недооцененный шедевр
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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