
The year is 1962 and the Cold War has the nation gripped by fear. A top-secret government unit called The Bureau begins investigating a series of mysterious attacks by an enemy more powerful than communism.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 10 → 0.14/day in the week after.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Классная игра,что то в духе mass effect,лучше чем мерзкая вторая часть
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Alright, let's get the obvious crap out of the way so we can focus on the gameplay. [h2]Graphics[/h2] The graphics are holding up pretty well. Lots of love went into the modeling work on the guns, clothes and environments make me wish we didn't get into freaky fashion the way we did. Or discard dope pants and that vest-tie combination. What's wrong with that? I'm gonna wear that stuff when I ♥♥♥♥♥♥♥... wait, what was I saying? Right. Textures are alright, mostly crisp and sharp. You can tell they had to bend the rules in some places, but it's largely in parts of the environment that you wouldn't look at anyway, so increasing the texture resolution would arguably be wasted VRAM. Overall, graphics are good. As is wearing a vest with a tie. [h2]Sound & Music[/h2] They... exist? Seriously, all you have to know about the music is that it's there. It has your zingers, your build-ups, your epic conclusion music, but it's not at all groundbreaking. It's there, it adds to the atmosphere, it leaves your brain. Which is by no means bad, mind. The sound effects of normal guns are completely average. Sci-fi guns are dang good though, I found them to feel satisfying as hell. They feel nice to shoot and they got an impact in both sound and gunplay. [h2]Gameplay[/h2] FINALLY. The gameplay is like [b]nothing else[/b] I have seen so far. I mean, sure, you equip your soldiers, you got your AI buddies and your loadouts and whatnot, same old. But the AI buddies themselves are where the fun really begins. When you get started, it's all very cover-shooter-ish. Except you can give your squadmates very detailed orders and they're pretty good at getting them done. Before long, however, you might find that they deal no damage and take a dirt nap within seconds. Guess what? The cover percentage and flanking symbols aren't for show: Your squaddies are actually playing real-time XCOM! Shove them in full cover and they can take ridiculous amounts of fire. Pull off a decent flanking maneuver and watch them solo an entire "action-arena". Can't flank? Lay a trap with your mates and flush out the enemies yourself! Combine this with the choices and the dispatch missions and you basically have XCOM with real-time... nah, I'm just kidding. This game is way too short for any mechanic beyond the above to actually matter and they wasted a [b]ton[/b] of potential here. I'm still recommending it for being innovative, but buy it on sale.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Japanese, Korean, Russian**languages with full audio support
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hat bei mir zu groß gestartet. Shift+ENTER/ALT+ENTER haben das problem gelöst. Cooles game, gewöhnungsbedürftiges steuerung und sehr cluncky, aber lustig.
I would recommend this game to others as it is a good and intense game after all. However, you have to endure the big frustration you have in the first few mission, when you and your team mate are weak and you need to survive relying on your positioning. Things get more interesting when you get more powerful weapons and more abilities. Personally, I do not like the ending but it suit the X-com series anyway.
Average game, decently enjoyable, relax, take cover, spawn a goo and a drone, and get blasting.
Suck! It crashes at the beginning, cant play it. And my system is better then the requirements...
its a strange missmatch It was clearly made to be a different game and changed midway I love the pre XCom era exploration, the fact that you are a person in the field, and you can also walk around the base the fight is very MassEffect-like the enemies have... some strange new ones, and a few older ones... (sectoid, muton, etheral) it gives you a etter behind the scenes of the invasion.... and surprizingly ties well with XCOM 2
Talvez o melhor jogo XCOM. Uma história muito boa, que bem podia dar uma série numa plataforma de streaming perto de si.
Okay so i gave this game a thumb down for having a locked Framerate but i found a way to change it: -Search for the xEngine.ini -Set bSmoothFramerate to FALSE -Save and start the game using the DX9 version After that, it runs smooth so far. The game itself is actually a pretty solid clone of Mass Effect 3. That´s all i can say for now.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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