
The year is 1962 and the Cold War has the nation gripped by fear. A top-secret government unit called The Bureau begins investigating a series of mysterious attacks by an enemy more powerful than communism.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 10 → 0.14/day in the week after.
About
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
e uma merda
The idea behind this game isn't that bad per sé, but it feels like it's lacking something. It refers to the universe of XCOM, but switches the gameplay from a tactical grid-based strategy game into a third person shooter. Story is overflowing with clichés, but at least it's not that boring. The art design of the game is really cool, it delivers retro sci-fi vibes very well. Gameplay is not that bad, but it's just unrefined. Sometimes you manage to control your squad according to your plans, making it incredibly satisfying, but sometimes it just feels like the AI is completely broken and your squad becomes more of a nuissance than a support. It's not a bad game, but it doesn't stand up for the name it holds. It's a XCOM experiment that didn't go as expected. If this game had a different name, perhaps it would have been more worth of exploring - but the bar set by the franchise is way too high for this game to follow.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Japanese, Korean, Russian**languages with full audio support
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
no se para que compre esta por0nga
The game dont launch anymore ,i bought it like 4-5 years ago and was looking to my backlog list to try finish,sadly the game dont work anymore.
The Bureau: XCOM Declassified is a good game. I played through the original series of games that were rebooted on PS3, Xbox 360, and PC. I think The Bureau is a prequel of some sorts, since it's dealing with the same alien invasion theme as Enemy Unknown, but with a 50s inspired style instead of the modern, contemporary style of the future found in XCOM: Enemy Unknown, its DLC (Enemy Within), and XCOM 2. Anybody into real-time 3rd person shooters with a bit of tactical and strategy style combat won't be disappointed with The Bureau: XCOM Declassified.
Es un juegazo, aunque funciona fatal, con bajones de fps constantes y no está optimizado. Es la precuela de XCOM: Enemy Unknown. Por lo que si os gustan los juegos de XCOM, la década de los años 50/60 y lo referente a la ufología, os lo recomiendo.
It’s a relatively old game, so the gameplay and graphics reflect that. I owned it on the Xbox 360 back in the day, and when I saw it here on Steam, I decided to grab it. I hadn't actually finished it back then. I probably only played it for about three hours and never went back to it. I have no idea why, though I really should have. It’s quite entertaining but it might not be a massive blockbuster, but it’s definitely fun. I picked it up for 10 euros including all the DLC, and it was well worth it. (If anyone is having crashing issues, stick to the default setting when launching instead of choosing dx11. that solved the problem for me, at least.)
The weirdest XCOM game but it's surprisingly solid
Fun !
Bardzo wciągająca gra bardzo polecam. Stara ale jara
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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