
The Bazaar is a fast-paced multiplayer Roguelike where every run is a new puzzle. Choose from unique heroes, uncover powerful combos, and outwit your opponents in a dynamic, ever-changing marketplace. Play at your own pace while discovering endless ways to win.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Welcome to The Bazaar, a hero-building strategy game set in a vibrant, ever-changing galactic marketplace. Collect exotic tools and weapons and strategically assemble them on your board, then unleash your arsenal against fantastical creatures and rival players! Hundreds of fully-voiced, unique encounters await adventurers looking to find fortune in The Bazaar.
Master the meta or make your own.

Choose from an expanding roster of heroes, each with their own distinct play-style, over 100 unique items, and an ever-growing catalog of content. Equip weapons, skills, tools, potions, dinosaurs, and more to construct the ultimate strategy–then watch it destroy your enemies! With hundreds of items and combinations to discover, every run is a unique puzzle to be solved. Choose wisely!
Plan your adventure on your own time. You'll face real players during their journey, turning encounters into a unique combination of planning and creativity, all without worrying about real-time timers.

Whether you're building your board around one powerful item to crush your opponents in a single blow, or orchestrating elaborate combos, The Bazaar rewards creativity and risk-taking. No two runs are the same, and mastery comes from learning to adapt on the fly.

There’s more to the Bazaar than combat! Each hero has their own journey, and you’ll meet a sprawling cast of memorable characters along the way, from friendly merchants to robot revolutionaries to powerful entities with motives unknown–all fully voiced in a rich and atmospheric environment. The Bazaar is a surreal crossroads of magic, machines, and ancient secrets, a high-tech fantasy world packed with deep lore that you’ll uncover one run at a time.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1544 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The bazaar is a crazy place
自走卡牌神作
好玩,文本能优化严谨点就更好了
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Korean, Portuguese - Brazil, Simplified Chinese, Italian, Spanish - Spain, Spanish - Latin America, Turkish*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏有一定可玩性,但平衡性很差,并且这游戏越来越轮为一些头部玩家的自嗨,极其忽视普通玩家的游玩感受,社区内头部玩家带头相互攻击其他职业,各职业间如同仇人。 那个角色强,不是靠你自身努力变强,而是通过削弱旧组合,加强新轮椅,并且这新轮椅,往往又容易凑牌又无脑。 这导致在这游戏中越强的阵容并非越难凑,而是看设计师给你什么轮椅,你想冲高分,只能去玩轮椅, 普通玩家并没有那么多空闲时间,反复换角色游玩学习新角色,但设计师经常会被一刀砍废你喜欢的角色,所谓平衡并没有让可玩性增加,阵容反而是越来越单一。
Very nice deck(equipment) builder with autobattle
很难想象2026年了 游戏内不能加速并且游戏内动画繁琐 一局游戏40%的时间都在看那沟槽的结算动画,而且一个异步pvp(本质pve)的游戏还卡到爆炸真服了;这么多的dlc甚至还没有个捆绑包,神了
Se quiser jogar o jogo vc vai ter que pagar depois por cada personagem então o jogo não tem escalabilidade
Never had more fun playing a game in my life
卡卡卡卡卡卡卡
这游戏的策划永远在做非常恶心和构思的平衡,永远的一刀砍废到根本不能用,按着你头教你玩游戏。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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