
Experience an award-winning, story-driven sci-fi survival game. Help Jan Dolski, the survivor of an ill-fated space expedition, create alternative versions of himself to escape a hostile planet and tackle personal turmoil with his unconventional crew.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Sep 1 → 18.29/day in the week after.
About
You have crash-landed on a lethal, radiation-soaked planet, and you are running out of time. A scorching sun that burns everything in its path is coming your way. Your only hope of survival is a massive mobile base too complex for one person to operate. You are forced to make a decision no human has ever faced: creating a crew of alternative versions of yourself.
But your solution may just become your biggest problem.
You crashed. You are entirely alone. The sun is a death sentence, and your mobile base must keep moving to outrun it. With no rescue coming, you must find a way to operate it, or you’ll die.
When the planet itself is your enemy, every second spent standing still brings you closer to ash.
To survive, you must move. To move, you need help. Forced to use the base’s advanced quantum technology and the planet’s unique resources, you must create The Alters: alternative versions of yourself. Brought to life by a supercomputer that turned your alternative life choices into reality, they are your only hope. They bring the specific expertise and capable hands you drastically lack, but they also bring their own human baggage.
A crew of ‘yourselves’ is a psychological nightmare. Every Alter arrives with distinct personalities, memories, and regrets. You aren't just managing resources. You are also a relationship manager to yourself, mediating conflicts and confronting your past choices lightyears from home.
As tensions rise, your Alters will clash over how to handle the mission. Keep them sane and keep them together, or your own egos will destroy your only chance of seeing Earth again.
Your rolling base is your lifeline, your factory, and your home. Customize and upgrade it to accommodate your growing crew. Research cutting-edge technologies, manage crucial life-support gear, and manufacture what you need to survive. Turn your base into a self-sustaining powerhouse capable of keeping both your crew fed and your systems humming.
You cannot hide inside the hull forever. To fuel your base and progress your research, you must step out onto the hostile planet's surface. Venture out into unpredictable anomalies and heavy radiation to mine essential resources.
But watch the clock, as every expedition is a high-stakes gamble against the oncoming burning sunrise.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 19.8Kreviews | 90% | — | $9.1M |
| $34.99 | 6Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1439 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is fantastic! The core concept - essentially reaching into the multiverse to extract a version of yourself who learned how to do things you can't - makes for brilliant sci-fi drama. The game mechanics meld 3rd-person exploration and resource extraction with base building and colony management so smoothly. I feel like all my conversation decisions were wrong and I don't regret a thing. Buy the game! Pet the sheep!
Топ
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best FR #92, worst RU #99 · 3 markets collected
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Turkish, Portuguese - Brazil, Ukrainian*languages with full audio support
| $34.99 |
| 4.2Kratings |
| 93% |
| — |
| not modelled |
| $17.49−50% | 189ratings | 88% | #198 | not modelled |
| $34.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра шедевр, маст хев все дела
I'm not a fan of the company because mostly of its political and moral flexibility in the past (although the developers probably can't really be blamed for that) and graphically, the game looks more like a mid-budget title. But because of its relatively good story and gameplay, I really have to say that this game ranks among my favorites. For players who enjoy sci-fi survival/base-management games and consider escapism one of the most important aspects of a game, I can highly recommend this one. In that regard, the game is actually even more of a bargain (it’s worth much more than what it costs)
优秀的作品,以11 bits studio的视角,给了我一个我从儿时到现在都一直在思考的问题的答案,尽管这份答案是一个特解:哪些是人生的转折点?蝴蝶效应在人生上的作用能有多大?如果有机会能和一个独立的“自己”对话,我们会说什么? ————剧透警告———— 不同的分身,思维方式和行为习惯竟然会天差地别,甚至完全超出本人的预期,这使我也不曾想到的,再仔细思考,这些分身与本人判若两人,让我感叹人生的抉择和生活的环境能对一个人有多大的影响;即便是与“自己”相处,矛盾与冲突依旧不可避免,甚至可能与“自己”决裂,让我看到了人际关系的复杂性,也给了我思考问题的全新角度。而DLC再次很好地给了我一个思考很久的问题的答案:科学家在本体中的表现如此关键与全能,如果一个团队中都是科学家一样的人,那样的团队合作岂不是理想的状态?而《多重人生》给我们的答案,分支的分支,末梢之间仍然相距甚远——每个科学家,不论是对待科学的态度,还是对待生活的态度,都大相径庭,在人际关系的处理上,依旧稍有不慎就可能酿成大错(尽管作为游戏,能够预料到最后一定会有四人和谐相处的方法)。在游戏的结局上,同样存在多种alter——是选择相信麦克斯韦?还是相信奥联公司?是杀掉地球船队队员劫持飞船?还是偷渡上船,将“自己”的命运交给他人?是继续迭代,寻求科学真理?还是结束无意义的循环,解放自己与扬bot?在追求全成就的过程中,我们自然会反复读档,但alters仅存于此,而对于现实世界,一切都是定数,都是最好的安排。我们能做的,只有更好地了解自己,让自己无愧于自己做出的每一个选择。这,也与DLC的终止循环结局相同:“我们需要理解的并不是外部世界,而是我们自己。”也许拼尽全力改造环境终为徒劳,所能改变的,只有自己面对事实的看法与心态。
21小时全流程。 这是一个经典的飞船坠毁,主角在陌生星球探索建造,试图返回地球的游戏,而亮点在于游戏的其他帮手是主角通过“量子计算机”来回溯自己人生并更改某个重要人生抉择后诞生的新主角。 玩法由很多部分组成。 探索部分,个人觉得是最有趣的部分了,每次到达一个新区域,你得不断地探索,每个地图都不大,但也不小,不断探索新的区域是这个游戏最大的乐趣。除此外,游戏的许多区域设计得很有意思,没有太多无意义的跑图,你每次到达这个地方你都带着你自己体悟到的而不是游戏简单告知你的知识和技巧来解决这个不在明面上的障碍,真的很有意思。 经营部分,游戏有营地和地图资源两部分要管理。在营地里你得管理空间,建造一个个模块需要你对空间有所管理,在大部分时间你的基地空间是不够的,为了建造这个房间你得想方设法挤出来空间,是有趣的。地图上有许多资源,探索到了,你还得规划线缆,规划生产设备需要的资源,然后才能联通整个地图的资源,实现自动化。 剧情部分,游戏当然讨论了许多“另一个我”的话题,也逼迫玩家思考了该相信谁的抉择。许多分身,其实都是扁平的,有纯粹自大的角色,有纯粹怯懦的角色,真正丰满的人物设计其实只有那几个罢了。除此外,剧情里在地球的人物个人觉得还是太典型化了,[spoiler]比如主角老板,技术员第一次知道老板就笃定老板心怀鬼胎,然后事实居然真这样?更可恨的是,剧情里给你对老板真面目的暗示完全不够明确,每个人都会犯错,我没法通过一个错误来判断这个人的好坏和最后的结局。 [/spoiler]人物太理所应当,典型化有它的道理,但是别太期待整个游戏的故事有太多令人眼前一亮的地方,权当一个合格的科幻故事来看吧。 缺点也有。游戏里有需要主角处理的一些敌对现象,这些东西从头到尾都是非常让人恼火的,你想要好好探索这片区域?不行,这里有一堆这种鬼东西,大老远来了?继续大老远跑回去充电后再来一趟吧,然后你要拿着垃圾手电去把这些东西慢慢消灭掉。游戏地图的许多新内容都是更多不同角度让你愤怒翻白眼的这类玩意儿。还有,一些地方用手柄很难瞄准。最后,游戏的一些长群像播片有很多Bug。
Ця гра ледь не найкраща з усіх у які я грав. У неї однозначно треба зіграти якщо у неї не грали, бо через кілька годин ти ні за що не віддаси своїх альтерів
yes yes good good
好玩,本体出了点小问题回档好几次有点腻味就暂时没玩了,新出的dlc符合十一比特的作品——地下生存,就是我这配置在tab检视基地时会掉帧,室外4k加dlaa dlss 120-140左右。
Игрушка норм, я дам оценку 8 из 10 ♥♥♥♥♥♥♥ летающих шаров
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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