
Teamfight Manager is a simulation game where you are the coach of an e-sports team. You must manage players to set them up for matches. Make the best of pick & ban by evaluating the characteristics of the champions/players! A smart strategy can make up for a lack of individual player skills.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Goat esport simulation game - please work on steam workshop zzz.
Great Arcade-y fun, lovely pixel-graphics and a clear goal. Nice game! After buying I never thought I'd spent so much time with it, but I think I'm still not finished, especially since the early-access next installment in the series is disappointing to me so far.
[h1] 젠지 체험 후기.. [/h1] 차근차근, 이지하게 올라가면서 국내 대회는 죄다 우승하였으나 월즈만 가면 8강~결승에서 3:2 3:1로 삐끗삐끗. 한두 번이면 엔딩까지 견뎌보겠는데 이젠 너무 지쳤다.. 할 만큼 했으니 이만.. 솔직히 현실에서는 국내 대회 우승하면 그건 그것대로 기뻐야 하는데. 게임인지라 월즈 지고 국내 리그 이겨봐야 즐겁지가 않음. 월즈만 다시 도전할 수 있는 것도 아니고. 1년을 다시 플레이해야 돼서 몇 번 쌓이면 지치고 지루함. 선수들 나이들면 새로 교체도 해줘야 하는데, 그럼 또 새로 키우거나 괜찮은 선수 나올 때까지 돌리느라 시간 날림. 그래도 1부리그 우승~ 월즈 1~2회까지는 재밌어서 추천.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Simplified Chinese, Traditional Chinese, Russian, Japanese, German, French
| $9.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 61 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
SK
Oynuyorsun, biraz daha oynuyorsun ve o kadar, yenilik yok, gelişme hissi yetersiz, sadece yeni karakterler geliyor, benim için yetersiz bir oyun, bitirmekle uğraşılmaz. Hayatınız yoksa alın oynayın bitirin ama çabuk sıkıyor
이 게임의 제일 큰 문제점은, 상대팀 AI 수준임. 게임 시스템은 수작이라고 생각될 정도로 재밌게 잘 만들었는데, 상대팀 AI 꼬라지가... 그냥 무지성 밴픽임. 아무런 근거도 이유도 없음, 이게 재미를 상당히 감소시키는 부분임
ÇOK İYİ LAN FATİH TERİM OLDUM
아무 모드도 없이 바닐라로 하는데 15~20분 지나면 자동으로 게임 꺼지는 거지발싸개 같은 겜
I was surprised by the recent amount of negative reviews, so I decided to make my own review. [hr][/hr] [h2][b]Teamfight Manager is a classic, polished and well-balanced game.[/b][/h2] ❇️ [b]There is absolutely no grind here.[/b] Someone could get bored because of poor player engagement, but you are not farming/grinding anything. Cmon, this is a sports simulator, and you have to play matches in regular season, what else do you expect? ❇️ [b]Team comp does matter.[/b] Imagine you are playing ARAM 4 vs 4. So single counterpicks don't influence the game directly, but you always have to pick a total team comp role-wise and adapt against opponent's picks. ❇️ [b]Stats do matter.[/b] Check out the guides to get a deep understanding how it works. Also you can compare result of test with result of real match with same champions, and you will see what effect your stats provide. ✴️ [b]Random equipment crafting.[/b] It is a weak part, but I could forgive it. Yes, this is a complex game after all, but if you used to be a MOBA player, you will understand most of the mechanics naturally. [h3]Also it is very engaging, I have never rooted so passionately for any team IRL. It was a real pleasure to play this game.[/h3]
Найс игра, ток гринда много. Это я как заядлый игрок в arpg говорю, да.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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