
Open your own local game store. Stock shelves with the latest booster packs, or crack them and collect the cards for yourself. Set your own prices, hire staff, host events, and expand your card shop.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
TCG Card Shop Simulator is a trading card shop simulation where you sell card booster packs to earn money and build your card shop business.
Manage Your Shop:
Design your own TCG shop. Organize shelves and card packs to make the customer shopping experience smooth and easy.
Card Collection:
Open the booster packs yourself and collect the cards. Find rare cards and sell them to make a fortune, or keep them to complete your card collection.
Host Game:
Set your card game format and fee, invite players to play card games in your shop. Be sure to keep your store clean and hygienic for the players or they might leave!
Order Products:
Stock up on different booster card packs and card game products. Keep track of popular trends and adjust your inventory to cater to the ever-changing demands of your customers.
Expand Your Business:
Earn profits to reinvest in your shop. Expand your space, unlock new card sets, and upgrade your facilities to attract even more customers and increase revenue.
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.99−15% | 50.1Kreviews | 96% | — | $39.4M |
| $19.99 | — | — | #61 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1877 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a good game, I had fun playing throughout my playthrough, it didn't lag as much as I'm playing on the lowest settings and it still runs fine even with many boxes and customers around One thing I would want to see improve is the sorting system, I have had so many instances of miss clicking the "yes" button on whether should the employee restock onto empty shelves or not, which ruined my layout and I have to spend a lot of time rebuilding, which is really frustrating. Another thing is the economy, as far as I know the best way to farm money late game is just to spam tournaments and get your cards back before the winner can get the prize so essentially it's an infinite money generator, which, of course, which the cost of your store getting a bad review, but review in the game doesn't really matter much because it doesn't affect anything (at least when I'm playing through), hence, the reason why you could spam tournaments. And the income you get from it is insane, like I get around 700k$ every two-three days. Which begs the question: Why even bother restocking items and opening card packs to sell when you can just spam tournaments and get a bunch of money. Some features I want to see implemented, is something like employee managers (where you can manage their tasks and star remotely), some kind of sorting setting (especially for boxes, they're lying around just about anytime, and sometimes they even clip through the floor), playable cards (of course), better card viewing and card economy viewing UI (maybe a way to view the card's economy inside the card menu?), and something more to encourage people to sell diverse items in the shop. That's all for me, I honestly really enjoy the game and I'm looking forward to what the game has to offer in the future.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $39.4M | 39.9K | 89% | $39.99 | |
| $39.5M | 65K | 83% | $24.99 | |
| $39.5M | 69.4K | 87% | $29.99 | |
| $39.3M | 147.1K | 96% | $9.99 | |
| $39.3M | 644.5K | 93% | $4.99 | |
| $39.6M | 103.7K | 93% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $76K | 174 | 93% | $12.99 | |
| $3.5K | 18 | 28% | $4.99 | |
| $1.1M | 2.1K | 93% | $13.99 | |
| $161.7K | 435 | 81% | $9.92 |
Latest in each market: best US #73, worst KR #100 · 10 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great simulator. Very addicting.
good game
好玩
i like scalping the scalpers
越玩越无聊
好玩
Addictive Lol, Good game.
Lose your life to this game why have a real job when u can make money like this
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.