
Open your own local game store. Stock shelves with the latest booster packs, or crack them and collect the cards for yourself. Set your own prices, hire staff, host events, and expand your card shop.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
TCG Card Shop Simulator is a trading card shop simulation where you sell card booster packs to earn money and build your card shop business.
Manage Your Shop:
Design your own TCG shop. Organize shelves and card packs to make the customer shopping experience smooth and easy.
Card Collection:
Open the booster packs yourself and collect the cards. Find rare cards and sell them to make a fortune, or keep them to complete your card collection.
Host Game:
Set your card game format and fee, invite players to play card games in your shop. Be sure to keep your store clean and hygienic for the players or they might leave!
Order Products:
Stock up on different booster card packs and card game products. Keep track of popular trends and adjust your inventory to cater to the ever-changing demands of your customers.
Expand Your Business:
Earn profits to reinvest in your shop. Expand your space, unlock new card sets, and upgrade your facilities to attract even more customers and increase revenue.
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.99−15% | 50Kreviews | 96% | — | $39.2M |
| $19.99 | — | — | #75 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1760 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I bought this game with the naive expectation that it was deeper than a numbers game with a pretty face but i was wrong. Essentially this game is retail job for fun in an environment thats not a supermarket with its only real quirk being the aspect of scalping your customers on the side and opening card packs. I refunded it because i didnt want another retail job for fun which in my opinion is seriously sadistic.
Digital crack I'm afraid.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best AU #73, worst KR #100 · 10 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juego bastante entretenido, si quieres desconectar y disfrutar mientras creas de cero un negocio este es tu juego.
Has VideoGameDunkey and the tiktok bevo guy as customers its great .
Pokepaja
There's one lady NPC who always wears a white shirt and the devs decided to give her visible nips through the shirt. When she comes up to trade I just let her hang out for a while for a nice view. 10/10 game GOTY
pretty chill simulator. I'm still in the starting point(level 18 or something) and I haven't expended my shop. But this already feels so nice to play and it doesn't take anything out of your microwave to run it
"just one more day" after 5 hours straight
I've been having a great time with TCG Card Shop Simulator. It's obvious the game takes inspiration from Supermarket Simulator, but it builds on that formula with a lot of quality-of-life improvements and features that make it feel like its own game. The biggest highlight for me is the sense of progression. You're constantly working toward something, whether it's expanding your shop, unlocking new products, or improving your setup. Watching your small card shop grow into a successful business is incredibly satisfying. The card collecting side of the game is what really sets it apart. Opening booster packs, chasing rare pulls, and building your collection adds another layer of gameplay that keeps me coming back. It gives you something fun to do beyond simply running the store. That said, I do have a few complaints: -The grading system feels too restrictive. There are only four grading slots, grading is expensive, and the process takes a long time. It ends up feeling more tedious than rewarding. -Once you assign tasks to employees, there's no easy way to see what each employee is currently assigned to, which can make managing your shop confusing. -I wish there were more opportunities for exploration outside of the shop. Having a town or additional locations to visit would make the world feel more alive. Overall, if you enjoy management simulators, I definitely recommend this one. The satisfying progression, constant goals, and addictive card-opening mechanics make it easy to lose hours playing. With a few improvements to the grading system, employee management, and world exploration, this could become one of the best games in the genre.
1) Cards. 2) Capitalism.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $75.3K | 173 | 92% | $12.99 | |
| $3.5K | 18 | 28% | $4.99 | |
| $1.1M | 2K | 93% | $13.99 | |
| $158.8K | 430 | 81% | $9.92 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $39.2M | 147K | 96% | $9.99 | |
| $39.2M | 643.6K | 93% | $4.99 | |
| $39.4M | 39.9K | 89% | $39.99 | |
| $39.5M | 65K | 83% | $24.99 | |
| $39.5M | 69.3K | 87% | $29.99 | |
| $39.6M | 103.7K | 93% | $13.99 |