
A cozy visual novel about running a tavern in a D&D-inspired fantasy! Gather rumors, serve magical drinks, and meet adventurers on a life-changing quest.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0.43/day in the week after.
About
This is not a management game!
🧝♀️ Play the tavern owner.
📜 D&D inspired story: Over 20 colorful characters.
🏳️🌈 LGBTQ+ positive representation.
📖 At least 12h of immersive reading on your first play-through.
👀 Multiple endings.
🍹 Casual drink mixing & quest building.
🚫 No tavern management, no economy.
⚠️ Content warning. mentions of death, grief, and violence.

…and get to work! You are the owner of the Wayfarer’s Inn, a popular watering hole in the fantasy land of Asteria.
But you’re no ordinary barkeep. Be it a potion of seething fury or prancing swords, the drinks you serve can change your customer’s destiny forever. You can also turn the rumours you hear at work into intrepid quests for your patrons!
Befriend a colourful cast of adventurers as they brag about their latest triumph – or commiserate an utter failure. Whether it’s relaxation or a fresh thrill, you’re on hand to give each patron what they need.
Beyond the walls of this cosy tavern, a world-threatening danger is brewing. Every quest, rumour and conversation is intertwined with the ultimate fate of the land.
Find Your Family
The Wayfarer's Inn is a safe haven to a colourful cast of characters inspired by TTRPGs. Get to know their unique personalities, and help them find a place that feels like home.

Brew Up A Storm
Serve an ever-growing menu of magical drinks to your patrons, but choose carefully, as your choice will alter their fates.
Whip Up Some Quests
Gather rumours from the tavern-goers and use them to create quests for your adventurous guests.
Connect the Dots
Piece together the fragments in your little study and uncover the secrets of an ancient evil threatening the land.
Cherish the Space
As adventurers return from their mighty quests, they’ll bring back trinkets you can use to decorate your tavern. Your choices shape the snug interior of the Wayfarer’s Inn!
Page localized by LocQuest
Like in every good Pen & Paper campaign, Tavern Talk touches topics that may hit right in the feels. Please be aware that there will be mentions of death, grief and violence.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I LOVE THE STORY SO MUCH I JOINED THE KICKSTARTER FOR THE SECOND GAME THEY ARE MY BABIES
I loved this game, more specifically, I loved the characters first and foremost. (Fable is a cinnabun who should be protected al all costs.) The way that you can impact their dynamics is great and it comes down neatly in the end. They're character development along the game is really heartwarming to see and the game really made worried for them. They're all great! About the choices, I'm not sure if only failed twice but those two specific ones really were a gut punch, I appreciate the fact that it had actual consequences instead of simply "well, you get a different achievement." I'd really love to see a sequel of this, specially if some of the most iconic characters were still around and we got to see how their relationships developed. It's a great cozy game and they don't even tend to be my cup of tea. Good job Gentle Trollers! Can't wait to see more of you.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.38/day in the week to Jul 21 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Simplified Chinese, Korean, French
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Revisiting this game after playing the prequel, it holds up amazingly. The characters, music, and story are all excellent, and it's become one of my favorite visual novels! If you're a fan of tabletop RPGs or the fantasy genre, you'll have a great time exploring this world.
Cute, narrative-driven game with attractive visuals and an engaging story.
This is an amazing game that I can easily recommend to anyone who enjoys visual novel style games where your choices actually matter.
very nice cozy game and played this game mostly after work when i want to play something but doesn't want too heavy and just want to read some stories but be interactive also recommended for gamers who likes D&D
Very good game, love talking to all of them
Entspannt und tolle Geschichten.
I came for the fantasy tavern. I stayed for the characters. By the end I cared more about the people than making drinks. I expected a fantasy version of Coffee Talk. What I didn’t expect was how attached I’d get to the cast. Every adventurer seems to have their own story, goals, and a life beyond the tavern. I kept looking forward to seeing them return and hearing what happened next. The world feels much bigger than the tavern itself. There are hints of adventures, politics, mysteries, and places you’ll never see directly, which makes the world alive. The setting is charming, the writing is warm, and the game is refreshingly LGBTQ+ friendly. Always a bonus.
Awesome time on this visual novel. A bit too long maybe to redo it for other ends/successes.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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