
Tavern Master is all about managing your medieval tavern. You start with a very small room, couple of benches and tables and build your way up to a huge successful tavern with a kitchen, rooms for guests, group of loyal staff and much more!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−80% | 13.3Kreviews | 92% | — | $883K |
| $3.89−74% | 108ratings | 82% | #214 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 870 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
VERY SWEET AND CUTE AFFORDABLE TAVERN SIM. A GREAT COZY GAME FOR THE ASPIRING MEDIEVALIST
Good sht
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.89/day in the week to Aug 4 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Portuguese - Brazil, Turkish, Spanish - Latin America, Japanese, Korean, Simplified Chinese, Traditional Chinese +1 more
| $14.99 |
| — |
| 91% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 875 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bannered mare simulator augmented 11/10 must buy
This game is very addictive, the game play is simple but really chill. But the only problem is auto save, usually game like this will make a separate auto save record everyday, but this game only has one. And i accidently press load game instead of save game, and of course i lost all my progress. Hope the dev will update this soon
Tavern Master is a fun, relaxing, cozy, and semi-idle tavern management videogame. The normal content and all achievements can be completed within 3 hours of gameplay if you know all the game mechanics from the start. That is not a flaw, but it would be nice if the base game had more endgame content. There are a few flaws that would be nice if they were addressed: - The barrels are the main issue for me, they should be treated as an item similar to benches or tables, because upgrading your bar and losing all your filled barrels is annoying, and very costly in early game, for players who are not aware. - Another issue is refilling the barrels, which requires accessing the specific bar and then click the "fill all" button, with no way to quickly cycle between bars or just right click the bar you want to "fill all". This would be a similar mechanic as the way ingredient crates are filled up, just right click 'em. Finally, some gameplay additions I would like to see, but are non-issues: -There should be a way to advance in quests with gold, completing objectives feels very slow when I am approaching 500000 gold coins. -There should also exist an achievement for reaching 1million gold, "Very Very Rich Man". -Buying culinary books, or recipe books, or something similar, to upgrade a dish's rating, rather than just grinding it on events and regular work days. -It would also be nice to unlock a new city and start a new tavern, but this idea requires a lot more thought behind it. -NG+ would be cool, restart with all the money, tech, and dish rating. *UPDATE/EDIT* - For the love of GOD give me faster game speeds!
This game has three Taverns. I completed all 17 achievements on the first tavern and then 100%ed the Winter and Pirate tavern. Each tavern has some different rules and ways of working, none of the three are identical. I remember on the first tavern worrying if the other two were just cosmetic differences to the outdoors, put that worry to rest. This is a very fun game about working with and developing systems with an exceptional soundtrack though all audio in the game is optional with a slider. This game is a treat and this review is a thank you letter to the team behind it.
資本壓榨慣老闆的心情算是明白了
Esse jogo vai acabar com alguma tarde sua
真的特别上头,而且节奏很好,玩法虽然没那么丰富,但是一玩就停不下来,打折买很值了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 93% | Free | |
| $41.6K | 89 | 40% | $19.99 | |
| $40.1K | 111 | 81% | $11.99 | |
| — | 108 | 82% | $3.89 | |
| $76K | 205 | 79% | $12.99 | |
| $7.6K | 38 | 82% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $882.9K | 790 | 76% | $59.99 | |
| $882.8K | 1.9K | 76% | $7.49 | |
| $882.7K | 3.7K | 55% | $9.99 | |
| $882.4K | 3.1K | 95% | $14.99 | |
| $883.9K | 2.5K | 95% | $14.99 | |
| $882K | 14.1K | 90% | $4.00 |