
A simulation and RPG game with multiple endings, set in a Chinese restaurant. Play as the owner, and manage the restaurant, form bonds with characters, and explore the lively town. Uncover the secrets behind the restaurant’s mysterious downfall.
Modeled estimate, not a reported figure. How we estimate →
About
Hello everyone! What kind of game is Taste of the Wind?
When you were a child, you grew up helping in your parents' restaurant. Life wasn't exactly luxurious, but it was carefree. One day, however, the restaurant was framed, and your parents passed away. You had no choice but to work various jobs to make ends meet. You thought life would continue like this forever, until one day, your long-lost childhood friend suddenly reappears... and she brings along a 1 million debt?! Your fate is about to be rewritten.
The once silent Taste of the Wind is about to see a new dawn, but the shadows of the past have not fully disappeared… Bearing heavy burdens, will you move forward with your companions? While rebuilding your family business, can you uncover the truth?
🌟Main Gameplay🌟
As the restaurant owner, your most important task is to determine the management strategy for your restaurant. You’ll choose the monthly menu, set the price for each dish, decide whether to renovate or expand the shop, and determine whether to provide top-notch service to customers or cut costs to increase revenue. Do you spend a lot on staff training or set a meager 2,000 monthly salary with 90-hour work weeks? These decisions… are all in your hands!
Of course, the most important thing is to survive. If your cash flow is negative for two months in a row—welcome to the bankruptcy bad ending :)

Cooking, cleaning, checking bill errors, handling customer complaints… from 6 AM to 10 PM every day, there are many tasks to be done! Come and experience the daily management routine!

The childhood friend who bought you your family restaurent, the childhood companion with whom you used to get into trouble, the mysterious girl with a fiery temper… Taste of the Wind features many unique characters. Get to know their past stories and grow closer to them through sweet moments.
Maybe someone would say, no sweet moments, I only want to work and study! In Taste of the Wind, you can also learn the exclusive knowledge of your employees. Want to know what table turnover rate means? Have you noticed the little tricks on the menu that grab attention? Which knife should you use first when chopping vegetables? Why do you add salt last when stir-frying veggies? How can you tell if an egg is still usable? Plus, there's Karate, fortune-telling with Bazi, and Purple Star astrology... If you're interested in these, chat with the employees and learn more! Knowledge isn't just numbers; it's practical tips, and one of the branches leading to different endings!


In Taste of the Wind, while you have the goal of paying off the one million loan in five years, your choices will lead to different endings. Will you be the boss who pushes employees but makes a fortune, or will you choose to be more ethical? Will you opt for a chain store strategy and expand aggressively, opening a large restaurant, or go for a Michelin-starred restaurant? Or perhaps... even though the restaurant is your main business, you’re more into investing, fishing, and games of chance?
All these choices will lead to your own unique ending.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese
Engagement
Reviews
Themes across 195 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
终于打完通关了。。说实话菜谱系统真的太垃圾了,更改界面看不到菜品的星级以及售价信息,导致换的时候特别麻烦。bug一堆。 画风很好,剧情在经营游戏里面算不错的了。
数值膨胀的不够激烈。给员工培训过好几个回合升一级,但效果微乎其微;把钱砸到店里,涨点口碑知名度,然后这玩意再慢慢攒才能有一点点buff;去街上闲逛也只能全凭运气捞新菜谱,吃饭算命这些也不知道有什么用,主角的数值也只说影响结局,不知道该不该投资。 做个对比,潜水员戴夫中升一级箱子就多捕1/3的鱼,收入就多1/3;升一级鱼叉原来叉两下的鱼叉一下就行(所以潜水员戴夫前期最好玩,后期强度差不多了也没意思了)。又比如火女,去干活能赚钱去读书涨四维去玩加心情,投资在哪都有收获,点个技能就有立竿见影的强度。这个游戏前期没有让我体会到变强的快感 没玩下去,不过这应该是我的问题,就不给差评了
我觉得挺好玩的,玩游戏没必要太注重“游戏性”,因为根本没法定义,目前也没遇到bug
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 195 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
最大的推荐点是剧情,玩过游戏以后身体暖暖的;然后是美术,画风很可爱;最后是玩法,中规中矩,难度不大。 目前的短板是BUG有点多。不过作者在很认真的修了,未来可期,暂时不影响游玩到结局。
差點因為畫風錯過了一款好遊戲 不錯
故事非常细腻的模拟经营类游戏。体量不大,但是节奏却不急不慢,细节和对话很多,所以也不会无聊。最重要的是主角团的人物塑造的也非常出彩,每个人物都很鲜活。[spoiler] 小云我老婆! [/spoiler] 一开始挺艰难的,精打细算每一个菜,一点一点扣成本,100万的外债感觉根本还不完。后来玩着玩着渐渐就好起来了。[strike] 瞎继而开分店 [/strike] 故事里还有一些市场营销、财务、厨艺和营养方面的小知识,虽然严格来说都算是创业圈内的常识,但对圈外来说也是涨知识了。 游戏通过时长其实算不上长,十几个小时基本就能通关了。但是就是这短短十几个小时,给我的体验却像是真的认识了这些我的好伙计们,真的走过了一段难忘的创业岁月一般。以至于最终ending的歌曲出来的时候,我真的有些泪目了。醉风楼永远相亲相爱一家人!(超大声) 不过游戏的缺点还是有的,那就是推理部分做的太拉了,本来这个游戏引导就弱,一不小心就漏了线索,结果就是触发事件的时候一脸懵,主角团以外的角色故事根本弄不明白,结果最后完全没有弄明白发生了什么。建议将所有线索都编到主线剧情里,可以有一个更好的游戏体验。 总的来说,很推荐!
画风很喜欢,经营没什么难度,当温馨治愈的小故事看就行。 最后的ed很好听~
Bug 太多了, 以至根本享受不了遊戲, 而且占卜和丹藥的機制就是騙人不斷S/L而已, 反而是痛苦, 你還不如明碼實價給錢換數值更好, 沒有任何人會覺得有趣
剧情和画风我很喜欢:)))
很有爱的独游
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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