
Experience the thrill of leading American aircraft carriers to victory in this innovative full 3D command simulation wargame set in the Pacific in 1942. First-person or God’s eye, you lead your fleet and planes right from the center of the battle.
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About

Task Force Admiral Vol.1: American Carrier Battles is a single-player experience centered on the command of an early Pacific War US Navy carrier task force. As the overall commander, you are in charge of seeking the destruction of the enemy naval forces and preventing your opponent, the Japanese Navy, from accomplishing its objectives. To achieve your aims, you have at your disposal the most fearsome sea projection weapon known to Man in 1942: your carrier air groups and the task forces that support them.
As a carrier task force admiral in this pioneering age of air/naval warfare, assume the mantle of retribution in this innovative interpretation of a classic topic, as the first title in a new series that will further explore and develop the genre. Forget about the limitations of the past, and let the best of wargaming and simulation blend and blossom together in this new take on command at sea! Re-live the great battles of the first year of the Pacific War as if you were there yourself. In here there is no dice roll, no artificial skill-tree, no arbitrary stats, selective fog of war or supernatural crystal-clear communications. It is real-time crisis management for you, realism and historicity without concession, as little abstraction as can be, and loads of action, suspense and refreshing gameplay packed in the same single computer software.

As an Admiral, command the legendary American carrier task forces of 1942
Innovative approach to serious wargaming in a full 3D simulation-based environment
Pausable real-time, time compression available, no clickfest !
One of the most detailed & authentic WW2 naval command game ever attempted to date
A powerful in-game narrative engine managing scripted & random events
Lead the US Navy & its ANZAC allies in 30+ historical & hypothetical single scenarios
Over 90 classes of ships and 40 types of aircraft meticulously researched & recreated
Accurate real-life ship, aircraft camouflages & markings
Advanced realistic ballistics and damage modelling
Play it the way you like it: fully customizable realism & difficulty settings
High-level of sound immersion, dynamic original soundtrack
Post-battle replay player & full scenario builder included
Experience naval command from an innovative first-person perspective. Choose to ride the flow of battle through the eyes of an actual flag officer buttoned up in a flag plot, blinded by our advanced fog of war system; or play in a more relaxed manner with a traditional God's eye view served by a flexible camera system, fully-customizable realism settings, and an intuitive interface. With 95 ship classes and 42 aircraft types on both sides faithfully recreated with all their characteristics, expect the most complete array of units ever recreated in 3D for a Pacific naval simulation.
As a game made by players of SSG’s Carriers at War, SSI’s Great Naval Battles and MicroProse’s own Task Force & Pacific Air War series, rest assured that the legacy of these classics is still alive and kicking in Task Force Admiral. The gameplay is designed so as to feel familiar to the keepers of this prestigious pantheon – and yet refreshing and appealing to the younger generation looking for the ultimate PTO wargaming experience.
Relive the famous battles of 1942 against the Japanese Combined Fleet with unparalleled authenticity. Ships and squadrons proudly fight in their carefully-researched camouflages and markings, as recreated by our talented digital artists. Accurately-named officers and pilots will answer your call and fight over Midway and the South Pacific in an array of richly detailed historical & hypothetical single scenarios. And if history isn’t enough, feel free to explore new what-ifs by designing your own carrier battles using our in-game mission builder or our quick scenario generator!
Our competitive graphics, polished SFX, audio comms, a dynamic soundtrack that follows the flow of the action & a simulation-based environment with physics will make you rethink the concept of indie wargaming. We hope that these high production values will contribute to make Task Force Admiral a breathtaking experience, whether you decide to observe an imminent enemy attack from your command quarters or follow your Dauntless bombers in their lethal dive. Don’t miss one bit of the action thanks to our post-combat 3D replay system, that will allow you to record your deeds and share them with the community.

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Reviews
Themes across 111 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Please consider covering all of the pacific battles if possible, and allow to play as the japanese (?)
好玩,但微操方面提一点修改意见: 1,编队细化,可以调整单艘船的位置,而非只能整只编队的调 2,舰载机可以以中队及单架为单位上下甲板,比如甲板上有3架SBD和3架TBD,我可以只让TBD回机库而保留SBD(幽默铁棍鱼雷这一块) 3,舰载机可以在航母和陆基机场间自由转移,比如一只三航母舰队,把战斗机集中到一艘航母上 4,挂载细化,能手动选择(中途岛南云模拟器这一块) 5,战斗机拦截细化,让不同战斗机机组拦截不同编队的敌机 6,让侦察的SBD侦察到舰队就能直接攻击,查打一体
未来可期,期待更完善的中文,坐等日航和地中海部分的剧情,希望以后能完善主力舰的相关机制,目前这个炮战机制确实离谱
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Languages: English**languages with full audio support
Hours played at review time, across 111 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Este juego vale la pena, a quién nos guste la segunda guerra mundial. Si bien la gráfica puede mejorar en muchos aspectos, cumple su objetivo de entretener. Espero que con el tiempo se siga desarrollando y mejorando la potencialidad que tiene. Ojalá el desarrollo siga por muchos años.
游戏是很不错的,在拟真度和游戏性上的平衡很优秀,喜欢这类题材的可以大大方方的入。但是这游戏的缺点也是比较显眼的,比如舰船建模还是太粗糙了,相对而言飞机的建模我感觉精细很多。同时游戏内容其实并不是很多,只有中途岛和珊瑚海以及这两的假设场景而且基本把决策和博弈压缩到仅限航母对决的当天了,考虑到到现在还只是抢先体验,希望制作组未来能好好优化拓展一下吧。
this game suffers from the same fundamental problem that many, many other realism-focused games like it do; it's not actually done being made yet. there's not a whole lot to do yet, the performance is kinda bad, and they can't even justify spending time on making tutorials or anything yet cause so much of the game is obviously going to be way different on release. with that being said, I think this has the potential to be really great when it's actually, you know, done. a particular strong point so far is the visuals. the 3d models of the aircraft in particular are some of the best looking i've seen in any game.
VERY GOOD!!!
il gioco e a favore del nemico eccone un altro senza spiegare le basi fondamentali del gioco 3 ore di gioco per arrabbiarmi un altro gioco fatto con lo sterco d'orato E POI SI FANNO I GIOCHI METTETE QUESTA LINGUA ITALIANA NON è CHE AL MONDO ESISTE SOLO L'INGLESEEE
Runs great, good gameplay and awesome graphics.
true pacific admiral experience after watching your vt squadron get decimated and none of their torps land
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