
In a world torn by war and political skirmishes, accept the burden of the Shepherd and fight human darkness to protect your world from Malevolence and reunite humans and Seraphim.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 30 → 0.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
使用指南: 這個pc版移植得非常垃圾,這裡記錄一下各種問題的解決方法 【無法進入遊戲】 去C:\Users\%username%\AppData\Local中刪掉BANDAI NAMCO Games文件夾即可 可能是全屏模式有問題,只能全屏視窗 【遊戲鎖30幀】 ① 下載https://github.com/Kaldaien/TZF/releases/tag/tzf_185 ② 解壓到Tales of Zestiria.exe所在根目錄,並進入一次遊戲 ③ 用管理員模式運行TZT.exe 1) 在裡面設置需要的幀數和各種全局參數 2) 在社區補丁欄目 - Framerate中將全局、戰鬥、過場動畫設為60幀 但過場動畫會偶爾會出現衣服bug,如果介意設回30幀即可 3) 在社區補丁欄目 - Graphic中將陰影貼圖質量設為最高 ④ 進入遊戲,第一次左上角出現狗皮膏藥非讓你切一次數顯 按ctrl + shift + O關掉即可 ⑤ 進內置的SpecialK 在陰影質量中按需把環境和人物陰影質量拉到Utral ⑥ 之後啟動遊戲,Steam光顯示遊戲中但遊戲實際沒啟動 不用慌,多等一會就好了 【預防重開電腦後無法進入遊戲】 在根目錄下的/Version/installed.ini中 找到[Update.User],將 “Frequency” 設為 “never” 【用了上述60幀補丁後隨機崩潰】備用 據說是新版本的Steam Overlay跟TZFix's舊版的CEGUI不兼容 打開根目錄下的d3d9.ini,做以下任一一種操作即可: A) 找到[SpecialK.System],將 "EnableCEGUI" 設為 "false" B) 找到[Steam.Log],將"Silent" 設為 "true" 【無法使用手柄】 在主界面 - 控制器中,把玩家1底下的輸入改成手柄即可 這年頭玩遊戲不用修正補丁或者mod折騰一下,真是沒法玩呀 【遊戲本身】 非常推薦 重溫依然被結尾感動到,我差點忘了這作有多精彩 從製作思路就能看出,這代擺脫了以往的動畫片風格,而走了動畫電影的路線 雖然網路上的評價不一,但有幾點是無法否定的事實 與過度卡通和走低齡路線的緋夜傳奇相比,優點很明顯 全程體驗相當舒適流暢 戰鬥非常爽快,系統簡約、怪血量適度不會無意義的非常多 場景美術、音樂和人設很大氣,玩得人賞心悅目,迷宮設計用心有趣味性 也沒有過多的小劇場強制塞廢話連篇的劇情,角色間的對話質量較高(不低幼)且有趣 英配的音色和演技高出緋夜很多 UI設計也古樸美觀,尤其主界面配合那個bgm,一股傳承的味道馬上就吸引人想去玩玩看 劇情本身有些瑕疵,一些起頭的內容根本沒有展開,比如艾德娜的哥哥 其他部分是90年代日本動畫最經典的敘事風格 看似平淡樸素,實際上講述了很多哲思,而不是過度情緒化或追求翻轉刺激的低齡動畫那樣 隊友加入設計也不拘一格 沒人規定不能換隊友換女主吧,仙劍1也換來換去並沒有影響什麼,雖然女一號還是趙靈兒 墨守成規的設計做不出新穎的作品 用刻板思維去做先入為主的判斷不管在遊戲還是在現實都是要不得的 不僅自己成了罐頭預製人,也會催生很多模板化的作品 比如這個tales of後續2代,再也沒有熱情這麼大氣的音樂和美術了 不管是整體還是地圖設計都無一不小家子氣和模板化 ps: 戰鬥視角雖然不像緋夜一樣可以右蘑菇頭調整,但完全可以通過走位自動調整 視角是死的,人是活的 而且就如前面所說,這作沒有雜兵打半天打不掉的情況,也沒有多少非要原地轉視角的情況
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
Hours played at review time, across 819 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Está capado a 30fps, si quieren jugarlo a 60 bájense el TZFix. También está SKIM64 pero yo no lo probé. Cada jefe tiene su propio gimmick, el equipamiento es muy customizable y es interesante ver los primeros saltitos de esta franquicia al mundo abierto. Lástima que el argumento sea tan olvidable. Está bien si querés un poco de contexto sobre Berseria pero todo lo demás es como jugar a la primer temporada de Sword Art Online con el estilo artístico de Skyward Sword. Uno de los Tales of más flojos.
Esse jogo não funciona mais. É necessário baixar vários Mods, um rodando em cima do outro para o jogo funcionar fora o fato do jogo só rodar em modo de áudio 44 hkz. O jogo roda o tempo todo em apenas 30FPS em 100% de todas as telas e durante as batalhas, ou seja é bem lerdão e pouco responsivo. Também tem como arrumar parcialmente com mods. O problema é que quanto mais mods você instala pior fica a estabilidade do jogo. Atualmente se você tentar rodar o jogo ele vai travar em uma das telas iniciais que pede para selecionar o idioma das vozes. Aí começa a luta instalando mods (ou colocando o áudio do Windows em 44khz) só para passar dessa parte e mesmo que você passe dela o jogo ainda vai estar rodando em 30FPs. Como se não bastasse ainda é preciso comprar um DLC de história. Comecei na franquia pelo primeiro Tales of Phantasia lá no Super Nintendo. Não compre esse jogo fora que ele é um dos piores da franquia. Esse foi o primeiro lançado no Steam e está em português do Brasil mas não vale a pena nem mesmo por curiosidade por estar quebrado. O segundo lançado no Steam é o Tales of Berseria que é um jogo muito melhor e um dos melhores da franquia e também está em português do Brasil além de não ter nenhum desses problemas por rodar em uma Engine diferente bem melhor.
Играл на Steam Deck. Tales of Zestiria прекрасно следует традициям jRPG, местами, даже через чур увлекаясь традиционными для жанра сложными механиками. И это все могло бы быть не так бесячно, если бы цикл обучения завершался в первые полчаса игры, но тут выдержку игрока проверяют на МНОООГО дольше. Без шуток игра будет учить механикам почти до самого конца. Я думаю меня это все напрягало в первую очередь из-за супер неудобного управления на SD. Даже шаманство с биндом клавиш под себя работало довольно криво, а из-за обилия боевых нюансов всякий раз приходилось страшно тормозить. Признаюсь честно я сдался на финальном боссе - у меня не получалось провести финишер и я пошел проходить босса на ютуб (все из-за плохой совместимости с SD). Сэкономил, так сказать нервы. Прекрасного в игре много. Те самые азиатские легенды и твисты которые мы любим. Все судьбоносно, все эпично - при этом опять же соблюдая классику жанра начинается все с простого: "а давайте копнем глубже" - и понеслась. Те самые харизматичные герои. Речь о второстепенных героях и ролях совсем уж n-кратных ролей, ибо главный герой добросердечное чистое душой и разумом создание переживания особого не вызывает и исполняет одну единственную роль - упорно двигать сюжет вперед. Зато все остальные на пути интересны и вызывают разные чувства и эмоции - ну круто же! Поругав неудобство SD, я все же хочу отдать должное боевой системе, которая довольна интересна и многогранна. Так что это так или иначе, но ещё один плюс в копилку ToZ. Можно ко всему этому прибавить простоватую, но симпатичную картинку, аниме вставки (оч классные), интересных мобов и боссов, отличающиеся друг от друга локации и, конечно, Черепажек! Важный момент. Я был совершенно не знаком с серией "Tales..." и судя по тому как она не дружелюбна на новую аудиторию у меня были все шансы забить ещё на этапе Ladylake. А это между прочим девятнадцатая часть!!! Второй важный момент. Простодушного Сорея можно чуток апгрейдить знатным луком, включающий в себя солнечные очки и пару других аксессуаров и уже не так стыдно бегать в роли Шепарда =) Кураторство - https://store.steampowered.com/curator/5763270/
Tried to play it despite the bad reviews. Failed to enjoy it. Watched the story summary. Played Berseria instead.
Honestly I have tried to play this game like 5 times but everytime i come to the same conclusion...its just...meh. The game play loop is uninteresting, the overland travel is sluggish, and the story isn't really exciting.
我的评价规则里突然出现了一条必须给万代南梦宫相关游戏全部差评的规则,虽然听起来很没道理,还会误伤一些游戏,但我并不觉的有什么问题,敬请理解。
If you are a hardcore/serious gamer who wants to experience a game for its gameplay AND story, this game is NOT for you. If you are a casual gamer or a fan of the Tales Of Series (like me), then by all means, I recommend this game. Pros: - amazing selection of combos and playstyles among different characters - unique and colorful customization of equipment - combat is enhanced by armatization - nice sound track - the skits are entertaining and a nice change of pace - cutscenes can be paused and skipped - a wide range of enemy design and strategy Cons: - the story is ALL OVER THE PLACE (some characters' background story is unprecedented or uncalled for), and the plot material is just so unpredictable in a way that you will never guess what/how this became that - the overworld and dungeons' designs feel dead, dull, and boring (its just hallways over and over) - travelling without constantly activating windstepping is a chore - support talents like treasure detection, point of interest detection, normin detection are basically useless since its range of detecting objects is when the character is 1 meter from the object, despite being advertised by the game as something you can level up to increase its range - the character you think will be the lead female MC is demoted to a seasonal playable character - the overworld is humongous BUT EMPTY - there a lot of moments where the game doesnt really give any hints on where to go next [spoiler] cue finding Maltran with Alisha [/spoiler]
This game is like white bread with rice. You can eat it and get full, but you won't remember anything special about it in two days time. Edit: So it took me ten years of letting the save file do nothing but went back to try to beat it. I did beat it, but holy moly I am glad that I left the game where I did for ten years. I know people want this game to be good and will say the story is at least good or worth the horrible gameplay, but take it from me who loves every other tales game but ARISE, you should skip this one and watch the anime instead. Heck, just skip this one and play Tales of Berseria instead. Issues with this title: *horrible gear management-You need to collect the same pieces of gear, fuse them ten or more times, then you can do fair damage and not get knocked out in two or so hits with regular enemies. The System is also confusing on the gear bonus on the your stats (the +4% on each stack to your HP, Defense, Attack, ect) and good luck trying to increase that stuff. *Mid game- Won't spoil a ten year old game, but this title really hates the player because when you get to mid game then it stops telling you want you need to do in order to move the main story forward. The hunt for the Iris Gems is by far the worst because it doesn't really tell you how many you need, but at least Rose tries to help out, but you'll still want a guide to figure out why you cannot get past number 12 out of 16 gems. *Water Temple-A lot of the temples are pretty boring, but the water temple felt like the devs really wanted the player to waste their time. *Sorey- He is white bread that is a little soggy. Really, there isn't much to him besides he is a good guy who wants everyone to get along. There really isn't much of anything else. Overall, I would recommend that you skip this one. The ending is very lacking too and there is even a hidden bad ending if you don't use a guide to avoid it (meaning that you can end the game early and either have to restart or try to figure out what you missed). The music is pretty good, but that is about all the good stuff I can think of. Personal Note: I did saw someone recommend this title and they start the review off by saying it took them multiple years and multiple resets to finish this game. Let that sink in.
This is my second Tales game (my first being Tales of Berseria) and despite the mixed reception I see on reviews here and online I ended up with a positive view of the game overall. In terms of negatives, I do think the camera can be clunky at times, the AI allies can function fine when set up right but when it comes to boss battles they do really love to eat some of the enemy boss major attacks (even if you tell them to be defensive and in the "Strategy" tab tell them to fight at range), and as with all JRPGs there can be grindy moments so long as you are playing on Hard or above. The item fusion system is also a thing that might intimidate people but I think that has more to do with the story throwing a billion and one explanations of ALL of the nuances of the item fusion system which makes it seem more complicated than it actually is. I am playing on Hard for this first run and I'm certainly not min-maxing the item fusion system and getting by just fine. For those who want to min-max though, the game does a great job explaining every little detail as you progress so you'll be able to go crazy with it without needing a guide or anything. Now for positives: I really enjoy the world, the characters, the combat/armatization system and the overall plot of the game. I do think my positive view of the worldbuilding and story is influenced by my enjoyment of Tales of Berseria since chronologically the events of Berseria come before Zestiria and with Zestiria you get to see some of the fates of characters you met during Berseria. That being said, characters like Sorey, Mikleo, and Edna who are original or (in Edna's case) fleshed out in this game are great in their own right so it isn't like my liking of this game is solely based on my liking of Berseria. That being said, I find the continuation of the world from Berseria to Zestiria to be very cool. Since Zestiria is the older game I do agree with the comments that one should try Zestiria first as it will be hard for many to do Berseria then this game when its somewhat of a step down (but not too much imo and as you can tell by this review I personally dont feel that way). Either way, if you are a fan of the Tales games or JRPGs in general this game is definitely worth a shot!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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