
Celebrate the 10th anniversary of Tales of Vesperia and the return of this fan-favorite with the Definitive Edition!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 1.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 4.9Kreviews | 81% | — | $4.9M |
| $49.99 | 4.9Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 826 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
なんで人気キャラクターランキングがリオンからユーリに一位が変わっていったのかよく実感できた。 思っているより秘奥義を出すタイミングがなかったのが残念。 この作品を基準にテイルズオブシリーズに手を出すといまいちピンとこない作品も多分ある気がするくらいにはストーリーが立ってて面白い。
過於中二,玩不下去(試了幾次都玩不下去)
It's a good game even tho its old. Lots of hours to finish and lots of side quests and skills to master if you want to go beyond.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Russian, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Não curti tanto esse game como outros da série que já joguei.
задушился
量大管饱,算是巅峰一作了。
Great game
현재 스팀에 있는 테일즈 중은 젤 나은 편임 베르세리아도 좋음 어라이즈는 새로 나온 겜이고, 이건 리마스터인데, 리마스터가 더 재밌네요 어라이즈 2부가 너무 ㅈ밖았음 새로운 겜은 4년 째 소식이 없고, 테스티니2 나 리마 되었으면 좋겠네요
Vesperia is a really dated experience. In fact, I may not even have liked it much when it came out for the Xbox 360 in 2008. The battle system is just clunky and superficial for the most part, even when more and more new mechanics get introduced to keep you interested. The story is decent and I like the characters. First time in a while I liked the protagonist in a JRPG. Everything else about this game is okay. I cannot downvote this game because it is my favorite out of the Tales games I played (out of Berseria, Zestiria, Arise and Symphonia). Just know that this is nothing to be excited about in 2025.
Tales Of é maravilhoso
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $717.6K | 2.4K | 68% | $13.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $2.5M | 5.2K | 85% | $19.99 | |
| $1.4M | 5.8K | 91% | $14.99 | |
| $2M | 14.3K | 95% | $6.29 | |
| $4.1M | 3.5K | 88% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9M | 11.4K | 94% | $14.99 | |
| $4.9M | 9.9K | 90% | $19.99 | |
| $4.9M | 2.5K | 80% | $44.99 | |
| $4.9M | 10.3K | 82% | $19.99 | |
| $4.9M | 7K | 81% | $19.99 | |
| $4.9M | 6.2K | 91% | $39.99 |