
A peaceful farming life sim set on the island of Seikyu. Grow your farm, restore your ancestral home, form heartfelt bonds with villagers, and shapeshift into different spirit forms to explore a world that moves gently with the seasons.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Seikyu is a quiet island sanctuary, hidden far from the noise of the human world. Here, yokai spirits live in harmony with nature and the turning seasons.
You and your sister begin your new lives in an old farmhouse - a place filled with memories, and room to begin anew. There's always something to tend, someone to chat with, or a quiet corner you haven't discovered yet.
Seikyu isn't a place you rush through. It's a place you can return to.


Your days follow a rhythm you create. Tend the farm, wander into town, or follow a path you haven't explored before. Some days you'll harvest. Some days you'll decorate. Some days you'll stumble across something you weren't expecting.
Expand your fields at your own pace, grow seasonal crops, and raise chickens, cows, sheep, and capybaras. Craft furniture and gradually create a space that feels like home.


The people of Seikyu have their own lives, routines, and quiet worries. Torleone, the thoughtful otter fisherman. Sasaki, the well-meaning carpenter who's always in the middle of a project. Nyotengu, the watchful guardian of the island skies.
Spend time with them and you'll start to notice the small changes - new dialogue, shared traditions, and story moments that unfold naturally over time. Their stories are interwoven, and yours will become part of that tapestry.

As a descendant of the Fox Clan, you carry the gift of shapeshifting. Transform to experience the island in new ways - charge through fields as a boar, soar on the wind as a tengu, or slip beneath the waves as a water spirit. Each form opens new corners of Seikyu: hidden ruins, distant hilltops, and sunken treasures.


Cherry blossoms give way to summer heat. Autumn leaves fall. Snow settles on the rooftops. Seikyu lives and breathes through every season, shaping the crops you grow, the festivals you attend, and the pace of life around you.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 300 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Already played most of the main story minus the final character that is left to unlock, it reminds me of a lot of different things but mainly RF and of course, the most recent entry, so sure it's heavily inspired on these types of games, I feel that some features were really thrown in as QoL additions to enhance the experience, maybe based on players' input? either way some of the small details are what sets the game apart, talking about each one seems like spoiling it, but if you're like me just flying across the map at 100mph is something I "always wanted to do in Azuma but never could" you might find yourself thinking that to yourself the more you play this game, and even then, the story is just really unique in its own way, it's all about yokai and not so much about humans in the end
Harvest Moon in 3D-Anime Stiel
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| $2M | 4.2K | 80% | $19.99 | |
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| $2M | 3.5K | 70% | $29.99 | |
| $2M | 4.7K | 98% | $19.99 | |
| $2M | 4K | 88% | $19.99 | |
| $2M | 3.7K | 94% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $24.6K | 82 | 85% | $7.99 | |
| $5M | 3.7K | 88% | $59.99 | |
| $867.3K | 1.3K | 89% | $13.29 | |
| $38.5M | 24.8K | 92% | $39.99 | |
| $10M | 21.8K | 89% | $17.99 | |
| $2.2M | 2.8K | 96% | $24.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, German, French, Spanish - Latin America
Hours played at review time, across 300 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Das Spiel ist sehr süß
yaba
玩到顯卡驅動崩了,不敢玩了
Is it the best with graphics? No. Is there a lot of bugs? Yes. Does the romance aspect need a LOT of work? Also yes. But it's a charming game with good explorative content and an annoying younger sister who makes fun of you, which is pretty accurate to real life. It's like stardew valley, but if it focused more on world building than romance. It's a buggy, slow, and confusing game, but it's MY buggy, slow, and confusing game.
低配版龙之天地,战斗手感一开始玩很奇怪,适应以后还算能玩,开局被卡过竹藤,攻略也找不着,最后才发现是武器等级不够砍不动,最后就是被遗迹门后面的东西给卡住了,那里主线引导问题有点大。还有!几个男角色明明原画辣么帅,但是建模给我看萎了……最后最后狐穗真可爱!
Ein kleines Indie-Herzensprojekt, dem man die Liebe in jeder Ecke anmerkt Ich schreibe eigentlich fast nie Rezensionen aber dieses Spiel von diesem kleinen, süßen japanischen Indie-Studio hat sich (nach über 75 Stunden) eine verdient. Tales of Seikyu ist kein perfektes Spiel, und die Kampfmechaniken sind wirklich simpel. Aber darum geht es hier auch gar nicht. Es geht um eine lebendige kleine Welt voller Geschichten, Geheimnisse und Beziehungen und davon hat man eine ganze Menge. Man baut die Farm auf, erwirtschaftet Geld, hilft seiner kleinen Schwester (einem Fuchs) dabei, ihre Menschengestalt zu finden, und stolpert immer wieder über überraschende Wendungen. Ich dachte nach 10–20 Stunden, ich hätte schon alles gesehen, weit gefehlt. Da kommt noch richtig viel. Es gibt unzählige Feldfrüchte und Gemüsesorten, jede Menge zähmbare Haustiere, die über die Farm wuseln, Farmtiere, Monster zum Fangen und liebevolle Details, die das Ganze lebendig machen. Meine Lieblingskleinigkeit: Capybaras legen goldene Häufchen, und Abunzu sogar goldene mit Glitzer 😂 besonders wertvoll. Wer Spiele wie Guardians of Azuma mag oder Isekai-Anime liebt, wird sich hier sofort zu Hause fühlen. Grafik, Musik, Charaktere, Story, Angeln, Erkunden, Dates alles greift wunderbar ineinander. Man hat nie das Gefühl, dass da einzelne Bausteine zusammengeschustert wurden. Ich hatte hier ehrlich mehr Spaß als bei Coral Island oder Guardians of Azuma. Mein einziger echter Wunsch: Die Dates und Gespräche könnten mehr Variation vertragen. Wenn man zum zehnten Mal dasselbe Date in der Bar oder der heißen Quelle erlebt, nimmt das ein bisschen die Immersion. Das Spiel wurde seit dem Early Access stetig verbessert und ist für den Preis ein absoluter No-Brainer. Gönnt es euch, habt Spaß und unterstützt diese Entwickler, damit hoffentlich bald ein Add-on oder ein zweiter Teil kommt. Man merkt einfach, wie viele gute Ideen im Team stecken. Mit etwas mehr Zeit und Budget könnten die im Farming-/Life-Sim-Genre ganz vorne mitspielen. Ich hoffe wirklich, dass da noch viel mehr von diesem Studio kommt. 💛
Bis jetzt liebe ich das spiel. Die Story ist liebevoll und das farming abwechslungsreich durch die Verwandlungen. Mir fehlt etwas Quality of life wie zum Beispiel: dass das fighten Energie kostet ist anstrengend. Und eine Übersicht welche Items ich für den Schrein brauche wäre auch hilfreich. Sei es beim Item in der Beschreibung selbst oder ein separater Tap im Inventar.
I will preface this by saying that this game does feel a little unpolished, but the vibes and art style are great. I felt I got my money's worth for what content they have, and wish there was more. I really enjoyed the ruins, and combat didn't take away from the cozy feel. It was a great little game to immerse myself in while stuck at home with a knee injury.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.