
You can play as a young martial artist entering Justice Academy. Train through various courses, customize your build with different weapons, skills, and inner techniques. Explore the jianghu, bond with companions, and shape your fate across branching stories and three romanceable heroines.
Modeled estimate, not a reported figure. How we estimate →
About
In this story-rich RPG, you play as a young martial artist who, by chance, finds himself enrolled in the prestigious Mingjing Academy — a school famed for cultivating future legends of the martial world.
But this is more than just a place of study.
It’s a crossroads of rival powers, tangled politics, and secrets from the past.
Court intrigue, factional strife, remnants of a fallen cult...
In this world of shifting alliances, the line between good and evil is never clear.
Through quiet days and turbulent events, you'll meet colorful characters, uncover hidden truths, and carve your own path in a living, breathing wuxia world.
With immersive storytelling, rich character interactions, open-ended development, and a unique combat technique system, step into a sprawling martial epic like no other.
Over 500,000 words of original narrative and 30+ hand-drawn CGs.
Tons of side quests and bonus content deepen your journey through the martial world.
Multiple endings await — will you become the “Master Healer,” the “Wanderer,” the “Jack-of-All-Trades,” or unite the land under your banner?
Train your martial skills on the field, study ancient texts in class, and rise to the top.
With 12 development paths, live a balanced academic life of both mind and body, and shape your own martial identity.
Grow herbs, cook meals, grill over an open fire, go hunting, play strategy games, take on bounty quests — the choice is yours.
Classic turn-based battles enhanced with a unique Technique Stage and Technique Branching system.
Mix and match over 100 martial arts techniques and inner styles to create your own signature fighting style.
Master timing, adapt to the flow of battle, and unleash devastating combos in one fluid strike.
Meet 8 distinct characters, each with their own backgrounds, personalities, and stories — including 3 romance options and 2 potential party members.
From busy market streets to quiet teahouses, your relationships will grow through shared encounters and heartfelt conversations.
Raise your bond with each character to unlock unique storylines, exclusive CGs, and meaningful choices that shape your journey.

A native of Kaifeng, raised in a decent household (with branching options during character creation).
Calm, responsible, and quietly drawn to the world of martial heroes.
Not born to be a legend — but determined to walk the path.

Sang Ling'er
A cheerful girl from the Miao tribe of Yunling.
Known for her mountain songs and riddles, she commands twin snakes with the bells she wears, and is skilled in poison and medicine.
She leaves her village in search of the truth behind a certain event. After solving a poisoning case, she’s discovered by the academy and granted the chance to take the entrance exam.

Wenren Yao
Owner of the Fan Pavilion, warm and wise, always seen with her round fan.
As the eldest daughter of the Wenren family, she’s managed the family business since youth.
Her eyes light up when she sees account books. In her free time, she enjoys reading storybooks and trying her hand at cooking.

Duan Hongtang
Daughter of the Xuan Dao Sect leader. Wields ring blades with grace.
Gentle in appearance but strong-willed and fiercely loyal.
Raised to uphold the image of a sect leader’s daughter, she maintains elegance and composure — though she secretly longs to explore the world beyond.

Shen Tinglan
A disciple of Sword Hearth Sect, a young senior sister of her generation, and a skilled Sword wielder.
Gentle and composed, humble and courteous to all, she is already one of the finest heroines in the jianghu.
Should you be fortunate enough to see her draw her blade, you will understand that “Little Senior Sister” has never been merely a respectful title among fellow disciples.

Ye Luo
Hailing from the royal court, already trusted to carry out missions outside the palace at a young age.
Efficient, quiet, and emotionally reserved — but never lacking in ability.

Fang Yuchi
Son of a local magistrate from a scholarly family.
Strong-willed and sharp-eyed, with a passion for law since childhood.
She’s devoured every legal text in her home library.

Deng Xiaoyu
A young disciple of the Lantern Shadow Pavilion.
Skilled beyond his years, but blunt and outspoken — often leading to minor “misunderstandings.”

Huiguang
A bright, witty disciple of Xiangguo Temple.
Polite and always smiling, with a silver tongue that persuades even the most frugal to offer incense.
He serves as the temple’s charming public face.

Zhe Guanshan
Martial arts instructor at Mingjing Academy.
Calm and disciplined, with the air of a seasoned veteran.
Though strict in training, he’s known for his bold spirit and generosity — and is beloved by generations of students.
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 109 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] 2026东方侠影游戏周体验之《明镜江湖行:朔风起》-正派角色人生体验卡 [/h1] 和之前游玩过的武侠游戏略有不同,像是把修真系统的一部分搬了过来,剧情节奏还是挺快的,而且行动比较自由,只给了一个大概的目标,如果完成的话会有额外奖励。剧情的触发方式也很特别,需要玩家把体力消耗完之后选择休息,第二天就会自动触发剧情,剩下的就是比较明确的任务目标,比如说与某人交谈,或者去书院考试。 也让笔者体验到了一个不一样的江湖,并不只是江湖上的恩怨情仇,会从一个正派人物开始,经过系统的学习以及恩师的培育,以正派人士的眼光来看待整个江湖。游戏的节奏比较快,并不会拖沓,除了庞大的世界观以及正义感之外,玩家还能遇到形形色色的人物,并与他们组队,比较喜欢游戏中角色的选择,能够直接影响到角色的属性,选对的情况下加的属性和人物的好感所带来的正面反馈很足,也促使玩家想要做出最正确的判断。 [h1] 剧情简介 [/h1] 《明镜江湖行:朔风起》是一款回合制战斗的角色扮演游戏。从最开始的选择出身以及各种加成,就能知道玩家是出生在一个良好世家中,在经历了扎实的练功之后,以及好友邀请去查命案的过程中无意间得知了书院的存在。玩家将扮演一位身怀武艺的少年,同时文化上的造诣也同样不低,以一个契机结识了书院人士并加入其中,为庞大的组织尽一份力并且行使自己作为维护秩序的权利。 从角色上的动机来说,会比其他的主角要更低一些,毕竟其他人都是为了复仇,主角是为了看湖的稳以及庞大的使命感而进步,并且要决定是否尽一份力。游戏中最大的看点应该是角色之间的人际关系,不仅有着良师益友,还能结识一些女子,比如说来自云南苗疆的少女,以及那一位精通运营的韦婷婷。没有苦大仇深的剧情,只有行侠仗义的豪情,帮我换一下口味,还是挺不错的,玩起来比较轻松自在。 [h1] 玩法 [/h1] 本作的玩法是回合制战斗,场外的养成要素很重要,不仅仅是属性的加成,还会影响别的东西,比如说装备以及招式。最重要是如果属性达标的话,还能让内功进阶。招式的解锁需要玩家进入书院之后才能选择流派,以主角的长枪为例,可以选择反击流,只要使用相关的技能装备上就行,而且还有其他的被动和主动技能,比如说反击,追击和绝技。 等到战斗阶段,玩家先要比拼一下速度快的人,才能先攻,然后玩家将选择行动,这些招式都是连携的,而且会有不同的气势,如果升的话,玩家释放一式就要释放二式,但如果是平,那就能接着放一式。而这些技能都能削减对面的韧性值,但需要注意招式的详情有些不会,最主要的打法,并且是面对多个敌人时,需要打空对面的韧性,使其进入力竭状态会跳过一个回合,能让玩家缓解很大的压力。 [h1] 结语 [/h1] 比较喜欢本作的剧情,没有苦大仇深的情节,在书院的日常生活中比较惬意,时不时的去逗一逗小师妹以及与同门弟子论道,偶尔还能回家去到集市逛街买东西。人物的人设也是一大看点,特别是关于女性角色的性格比较鲜明,算是理解那些在修真小说里时不时去逗同门师姐妹的人了,毕竟练功还是挺枯燥的,和师妹聊天的话能解解乏。对于武侠小说中正派人物的经历感兴趣的话,不妨来尝试一下这款游戏,比较轻松休闲。 [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
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Languages: Simplified Chinese, English, Traditional Chinese, Japanese
Hours played at review time, across 109 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fuh yuh
剧情太无聊玩的发困
中规中矩,没什么缺点,也没什么亮点。普通的游戏性 普通的文案 普通的剧情,普通的角色塑造。喜欢武侠类型的可以玩玩
推不推薦?那一定是推薦的,武俠游戲只要不太過分,我都是推薦的。可是在現階段,這游戲除了美術各方面都只能給及格分。 1.美術:4.5/5 很看個人的東西,至少我覺得很不錯 2.劇情:3/5 如果沒有后宮結局要扣一分。文筆可接受,劇情也沒什麽惡心你的東西,可是確實有點短了,導致角色的塑造略顯不足,男角色就算了,賣點之一的女角色也不太夠,有點可惜。特別是個人結局,那麽“不甜”的個人結局還真是少見(新增的攻略角色比較好一點)。后宮結局在和各女主重逢後都有一段劇情,個人卻一點沒有。加點日常劇情,女主相關劇情再加一點,不然給人很空的感覺。至於主綫劇情就沒什麽特別好壞,別人說什麽一眼知道黑幕屬實誇張。 3.養成:3/5 先説我都只玩普通難度。這游戲養成難度設計的很不錯,錢不用擔心,想花就花。後期料理更可以讓你基本不用擔心行動點,輕輕鬆鬆就全能力最高。可是枯燥問題很嚴重,點兩下去點個菜回復行動點心情,每天如是。而且能力提升很慢很不明顯,完全沒有那種在變强的感覺,有些能力升了跟沒升一樣,心法看似很多,玩到最後也只能裝那麽幾個。 4.系統和戰鬥:3/5 很多時候過劇情或完成任務都給一點東西,可是我都不知道給了什麽,武器和飾品種類少。難度倒是不錯,我玩普通難度,沒有到閉上眼睛亂按都過,也不會卡關卡你很久。 5.總結:3.5/5 各方面都很普通的游戲,適合武俠游戲荒時玩,不過看到官方表示還會繼續更新那就很不錯。反正以現在武俠游戲的量,如果你喜歡這種題材的游戲,遲早該玩的。
不错是不错,但绝式图鉴我真的搜集不齐阿,查都查不到,有没有官方攻略,
很一般
還不錯
還行!給個75~80分沒問題,右鍵無法返回上一頁是比較不直覺外,倒是沒啥不滿的 節奏推進也算舒服,如果把品類限定在武俠的話給到85分沒問題
废话太多了,又不是看小说
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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