
A unique, infinitely replayable, story-driven hybrid between a deck-building Roguelike and an RPG game. Explore the ever-changing maps, fight with deadly enemies, and learn what happened to the cursed island of Avalon.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.25/day in the week to Jul 21 → 1.8/day in the week after.
About








Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.4Kreviews | 90% | — | $3.5M |
| $5.99−70% | 169ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I haven’t had this much fun since I fractured my skull. Simplistic cards, uninspired combat and you're setup to fail constantly. No fun just pure frustration.
One of the best deck building games I've ever played. The soundtrack is incredible.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This was surprisingly good. Not perfect though, I found some characters to be boring. The parts that were good were honestly refreshing.
Solid entry into the genre. Succeeds at delivering a strong example of well constructed gameplay, excels at providing a sense of unease and tension befitting the dark atmosphere and story while balancing it with humor in a way that comes together to create one of my favorite gameplay experiences to date. Is the game free from flaws? Unequivocally NO. Do those flaws detract in a way that spoils the experience? Definitely not for me and likely won't for all but the pickiest players. It won't be everyone's cup of tea, but if you like dark environments and deck builder gameplay, buy it. Whenever you get around to playing you'll automatically wish you'd done so sooner.
[h1]8[/h1] I played this for 30 hours over four days, it's good
Прикольный рогалик с несложными достижениями. Атмосфера всеобщего упадка, многоруких или безголовых монстров как по мне придаёт шарм игре. С первых шагов тебе дают понять что любое мелкое божество накидает лещей. Интересно проработанные персонажи, которым тебе нужно помочь по ходу игры. ПЛЮСЫ: -Интересный визуал -Несложная боёвка -Уровни сложности открываемые по мере игры - Различные рабочие комбинации для каждого класса - Интересная система рун МИНУСЫ: -Подклассы запихнули в отдельные классы: Вот есть у нас условный Друид, призывает зверьков и всё хорошо, но есть и Маг Крови, тоже призывает тех же самых зверьков, перекрашенных в красный, но они теперь взрываются, и есть Некромант, те-же зверьки. но уже скелеты и становятся призраками. То-же самое про милишников и стрелков. Усугубляет то, что пул карт общий для этих "подклассов", и что хорошо синергирует с одним, бесполезно для других -Отсутствие сложных боссов в эндшпиле. В каждой локе по три босса, и есть один из двух возможных финальных, но в них нет вызова - Оформление игровой локации в забеге. Как будто бегаешь по пустырю, не хватает немного объектов, какие-то тропинки проходятся насквозь, какие-то только по миникарте строго
The time and consideration put in to this is what has been lacking in games
It's a pretty cool RPG strategy/Deckbuilding game. But where it really stands out is the music. The music makes it very worth the addition to your library.
Good deck builder with a unique setting and story. 1st class is a bit uninteresting (intro so it makes sense) but the other 8 are fun to play. worth it IMO
A rejogabilidade é imensa. E possível quase todas as conquistas passando horas e não perdendo horas com dificuldades mirabolantes. A história é legalzinha. Pode ser repetitivo? Sim. Mas e lol não é? CS não é? Então.. eu sou do solo e tema fantasia, então me agrada em muito jogar várias vezes até 'zerar o jogo', ou seja, ver todas as cartas, habilidades, upgrades, npcs na base, etc.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.3K | 34 | 88% | $14.99 | |
| $1.8M | 2.9K | 84% | $24.99 | |
| $3.4K | 11 | 36% | $13.99 | |
| — | 0 | — | — | |
| $0 | 295 | 81% | Free | |
| $994.2K | 13.4K | 94% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 4.2K | 85% | $17.49 | |
| $3.5M | 10.5K | 93% | $14.99 | |
| $3.5M | 4.6K | 94% | $24.99 | |
| $3.5M | 5.2K | 68% | $39.99 | |
| $3.5M | 26.4K | 91% | $4.99 | |
| $3.5M | 3.5K | 63% | $59.99 |