
Tactics Ogre, crown jewel of the tactical role-playing genre, is reborn! Based on the 2010 release, the game features improved graphics and sound, as well as updated game design, bringing to life a new Tactics Ogre that remains true to its roots.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 4.6Kreviews | 73% | — | $1.9M |
| $59.99 | 2.3Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 852 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My first time playing this game and I definitely had a lot of fun.
O Tactics Ogre clássico do SNES fez parte da minha infância. A primeira vez que joguei, foi a versão japonesa. Não entendia absolutamente nada da história, mas achei bonitinho os bonequinhos de diversas classes e raças se atacando até morrer com vários tipos de armas, magias e itens diferentes nesse RPG tático. Quando eu pude jogar a versão inglesa, eu já estava viciado na jogabilidade e pude focar em entender a história. E que coisa incrível eu poder tomar decisões que afetariam todo o percurso do meu time. O "problema" veio quando eu pude jogar o Let Us Cling Together... perdi muitas horas fortalecendo toda a minha equipe para pegar todas as classes e habilidades disponíveis. Usei o tarô várias vezes para conhecer todas as bifurcações na história. Quando eu soube do Reborn, sabia que iria jogá-lo porque... porque sim! [strike] (apesar de estar torcendo por um sequel e não um outro remake do remake) [/strike] Mas esse Reborn é um misto de emoções... é bom, mas é desnecessário... fiz tudo que tinha para fazer [spoiler] (que era quase tudo que eu já tinha feito no LUCT, com pouquíssimas adições) [/spoiler] e pronto. E só. É só isso... Apesar dos apesares, eu recomendo pra quem curte a saga ou pra quem curte RPG tático, mas só com um bom desconto. E espero muito que o próximo título da série seja um sequel e não um Tactics Ogre: Revival com os mesmos gráficos melhorados e uma nova mecânica ruim que ninguém pediu. [strike] (vocês sabem que estou falando de vocês, buff cards!!!) [/strike]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.22/day in the week to Aug 4 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $14.99−70% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不允许升级是为了满足什么变态癖好吗?
jogo mto bom, lembra bastante FF tactics, as fases dos bosses sao bem desafiadoras, só faltou ter legenda PT, e na loja poderia ser melhor para vc entende ql item serve pra qual classe, nao ta mto intuitivo deixar o icone da cabeça da classe, a parte dos tipos elementais o icone também fica estranho, vc nao entende ql é qual
玩了第一章几关,感觉主线关卡难度不算很高,主要是局内策略深度不行,全开代理都能无脑过算什么事?节奏拖沓操作冗长,视角卡着点击也不方便,很多关键机制缺少指引,如果说后期能有策略深度和难度,那游戏现在的便捷程度不支持我玩到后期。操作方便程度和局内策略深度不如隔壁三角战略一根,奈何三角战略太贵了,买这款就当给三角战略补票了(
Wonderful revitalization of a classic game. The japanese voice acting is great. Truly a lovely game that I would recommend to any fan of the tactics genre.
1. 캐릭터가 다 비슷하게 생겼는데, 누가 적군인지 아군인지 일일이 찍어봐야 함 2. 힐을 주려고 해도 HP를 캐릭터를 다 눌러봐야 확인할 수 있음 3. 심각한 인터페이스, 매번 더블 클릭해야 하고 패드로는 더 힘듦 4. 설명 한번에 한가득 하고 그걸 다 이해하길 바라는건지 SRPG를 좋아하는 사람 입장에서도 답답함 5. 옛날 96년 발매된 창세기전2, 파랜드택틱스 만도 못한 인터페이스, 직관성으로 이걸 22년에 냈다는거 자체가 믿기지가 않음 6. 울트라 와이드 모니터 지원 안 됨 7. 단축키라도 있으면 플레이가 빨라질텐데. 매번 캐릭 더블 클릭 + 이동 클릭 + 스킬 클릭 + 적 찾는데 한나절 클릭 + 대기 클릭... 중후반 가면 어떨지 모르겠으나.. 초반만 봐서는 그냥 다른게임이나 해야지 싶은 수준
松野泰己最好的作品没有之一,虽然我很清楚这游戏的门槛注定大火不了,但是我还是建议能玩就玩一遍,因为它有着可能是JRPG最有深度的战争场面,政治斗争,众所周知绝大多数日本人都是把战争当二次元过家家,而松野泰己因为曾经去东欧旅行亲历过波黑战争,让他能更深刻地面对这个题材,把他那些日本同行基本是甩开了一大截,哪怕你只云一遍剧情,这游戏也是绝对值回票价的,当然单论游戏性也一样,总之不管你是冲着哪一个来都绝对不会失望,我可以信誓旦旦地保证未来再不会有任何一个JRPG有如此深刻的战争描写了,不信看看暗喻幻想
Tactics Ogre: Reborn is a masterful reimagining of the classic tactical RPG that first captivated strategy enthusiasts in the mid-1990s, now revitalized with modern visuals, refined gameplay mechanics, and enriched storytelling to appeal both to longtime fans and newcomers. Developed by Square Enix and originally crafted by the legendary Yasumi Matsuno, the game’s rebirth preserves the depth and complexity that made the original a genre-defining title, while seamlessly integrating quality-of-life improvements and polished presentation that bring this epic war saga to life in striking detail. From its intricate political intrigue to its demanding tactical battles, Tactics Ogre: Reborn stands as a shining example of how a beloved classic can be respectfully modernized without losing its soul. At its core, the game is an intense tactical strategy RPG that demands careful planning and adaptability. Players command a diverse cast of characters, each with distinct classes, abilities, and growth paths, across grid-based battlefields that challenge positioning, terrain advantage, and effective use of skills. The revamped battle system introduces streamlined controls and improved AI, allowing for deeper strategic options without becoming overwhelming. The class system remains one of the game’s highlights, offering a wide array of job classes—from knights and archers to mages and thieves—enabling players to tailor their army to suit their preferred playstyle and tactics. Moreover, the new addition of job mastery and advanced classes adds layers of customization and replayability, inviting experimentation and strategic diversity. Narratively, Tactics Ogre: Reborn excels in delivering a mature, politically charged story that explores themes of war, betrayal, loyalty, and the gray areas of morality. The branching story paths and multiple endings ensure that player choices carry significant weight, shaping alliances and determining the fate of the war-torn land of Valeria. The dialogue is more engaging than ever, thanks to enhanced voice acting and refined scripts that deepen character development and emotional investment. This narrative depth, combined with the game’s dark and gritty tone, elevates it beyond a typical strategy title, offering a compelling drama that rivals some of the best in the RPG genre. Visually, the game is a remarkable upgrade over its predecessors, boasting beautifully detailed 3D character models and environments that retain the original’s art style while enhancing it with vibrant colors, dynamic lighting, and fluid animations. The battlefields are intricately designed, with varied terrains that influence tactical decisions and add visual interest. The user interface is thoughtfully redesigned for modern platforms, offering clear information and ease of navigation without sacrificing complexity. The soundtrack also receives a polished treatment, blending orchestral scores with evocative themes that perfectly complement the game’s emotional and tactical beats. While Tactics Ogre: Reborn succeeds admirably in updating a classic, it also respects the hardcore tactical RPG audience by maintaining a challenging difficulty curve. Battles require patience, foresight, and resource management, with permadeath options for those seeking an even higher stakes experience. Some may find the pacing deliberate, as the game takes its time developing characters and plotlines, but this measured storytelling rewards players willing to invest in its richly layered world. If there is any criticism to be had, it lies mostly in the steep learning curve and the density of menus and systems, which might feel intimidating to newcomers unfamiliar with tactical RPGs. Additionally, while the voice acting is generally strong, a few performances lack polish, and some localization choices may not resonate perfectly with all players. However, these minor issues pale in comparison to the overall quality and depth on offer. In summary, Tactics Ogre: Reborn is a stellar revival of one of the most influential tactical RPGs ever made. It balances deep, strategic gameplay with a compelling, branching narrative and modernized aesthetics to create an experience that is both nostalgic and fresh. Whether you are a veteran of the original or a newcomer hungry for a tactical challenge steeped in story and choice, Tactics Ogre: Reborn is a must-play that demonstrates how classic RPGs can be thoughtfully and successfully reborn for today’s audience. Rating: 7/10
气笑了,长时间不打捡回来,推主线然后发现自家打对面同种单位伤害1,对面反击预测伤害100,放弃的理由大概能想起来了,这数值差养成成本真有够大的。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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