
In Tactical Breach Wizards, you lead a team of renegade wizards in kevlar through turn-based battles to unravel a modern conspiracy plot. Combine their unique spells in clever ways, or rewind time to try every crazy plan you can think of to punch a Traffic Warlock through a 4th story window.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 943 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Flawed writing and worldbuilding, but it doesn’t really matter because the gameplay is just so damn cool.
Boring story, boring gameplay with 1 optimal way to play each level.
just the humor makes it worth it, but also the mechanics is engaging
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.5M | 14.9K | 70% | $19.99 | |
| $7.5M | 13.7K | 82% | $29.99 | |
| $7.5M | 27K | 91% | $9.99 | |
| $7.5M | 8.7K | 79% | $34.99 | |
| $7.5M | 39.3K | 92% | $7.49 | |
| $7.5M | 30.3K | 96% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $105.6K | 201 | 89% | $19.99 | |
| $177.2K | 651 | 88% | $14.99 | |
| $553K | 627 | 93% | $29.99 | |
| $488.9K | 944 | 69% | $19.99 | |
| $391.3K | 883 | 66% | $17.99 | |
| $144.3K | 469 | 62% | $9.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 945 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great writing, amazing, unique gameplay
It's a little bit quirk chungus, but the writing made me genuinely chuckle on occasion and the gameplay is great. The game knows its limits -- it's not too long and it doesn't try to do anything outside of its scope. A great example of what the indie scene is capable of when the team's vision is realistic, refreshing, and well-executed.
I thought it was going to be silly and goofy, but it turned out to have a compelling story, AND a special mechani to make sure that the story was understood at all points. It remained exactly the right amount of goofy, while still being able to be taken seriously. One of my favourite games of all time.
It's pretty good. I really enjoy the gameplay and all the characters' different abilities, it allows you to get pretty creative with your approach. It's like Into the Breach but easier. As for the story, I really don't care much for the dialogue. It's trying very hard to be funny but it's just kinda cringe. It's also confusing that enemies are only "knocked out" but the characters will curse a lot, I can't tell who the target audience is. I didn't know how I would like the "tactical wizards" angle, but I've come to really like it. It really works to make it unique and make the art style memorable.
It's like if XCOM and Atlas Reactor had a baby. And it became self-aware.
Recommandé. Et plus encore. Des bonnes idées à chaque niveau, la complexité va crescendo sans jamais devenir intolérable, simple à prendre en main et vraiment bien pensé, avec des personnages et combos qui fonctionnent à la perfection ensemble. P.S. L'humour est vraiment bon également
Покупая эту игру я думал, что это обычная пошаговая стратегия по типу Into the breach или xcom. Хоть мне и нравятся пошаговые стратегии, но обычно меня не хватает на них надолго. Как же я был приятно удивлён, кроме неплохих геймплейных механик в этом жанре, увидеть: захватывающий сюжет, проработанный мир, интересных персонажей и их взаимодействие друг с другом, и все это полито вкусным топингом в виде юмора и крутого нарративного дизайна. Прошел на одном дыхании и без каких-то трудностей (а даже с удовольствием) закрыл игру на платину.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.