
In Tactical Breach Wizards, you lead a team of renegade wizards in kevlar through turn-based battles to unravel a modern conspiracy plot. Combine their unique spells in clever ways, or rewind time to try every crazy plan you can think of to punch a Traffic Warlock through a 4th story window.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 930 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was expecting a fun strategy game but it actually exceeded those expectations. The levels are fun and engaging but what really surprised me was the funny writing. The characters are cool, have fun interactions and I like the story
This is an absolute banger of a game. It's one of those games that makes you feel clever as you pass each test, and go back and redo just this little thing to finish it in an even more satisfying manner. Great story, the humor is excellent, the art is great, but what really carries it is the gameplay. There is only one thing I wish for: Narration in the sequel. Which I desperately wants nowish (o:
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 932 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Some of the best game dialogue I have seen in my 20 years of gaming carrier. (and the gameplay is really fun too!)
Игра интересная, но больше головоломка в духе последнего XCOM про полицию, нежели масштабные номерные части того же XCOM. Можно смело рекомендовать фанатам жанра!
精巧设计的战棋神作。法杖+突击步枪=突击法杖! 有趣的现代化奇幻大都市世界观,你能在游戏中见到:拿着突击法杖的先知特种兵,能召唤事故亡灵的交通术士,把人干掉再复活重置身体的死灵外科医师,一手(瘟疫)香炉一手防暴盾牌的镇暴牧师,[strike] 烧不死人的火法 [/strike]……剧情方面也是诙谐欢快,让人忍俊不禁。(AevumAnge佬的贴吧汉化可用,需退回版本) 这款战术战棋游戏十分重视击退这个技巧,而相对于在随机战场环境中思考破敌的《陷阵之志》不同,它有着80个以上精心设计的关卡,通关不难(对于战棋老手来说),但想要完成额外目标的话,玩家需要细心选用技能配置,谨慎思考站位,对每一步每一个动作精打细算,并在不断的悔棋中惊叹于设计者的关卡布置。
I wanted a little tactics game for a little bit of time and this game kinda blew me away. Not only was the strategy endlessly deep but the story and writing was amazing. Just finished it in under 20 hours on normal difficulty, trying some of the alternate objectives but not that many. Incredible game and is a must play imo 10/10
I understand the overwhelmingly positive reviews now. Story is great, it delivered waaay more than I was expecting. The characters are all interesting and well developed, the dialog is funny and moving at times. The sense of humor is spot on and complements the visual aesthetic of the game. The gameplay is fun and challenging enough. At first I though that that was single ideal way to complete each combat, but there're actually little challanges that you can chose to do for extra points. But you can win on your own way and even find better ways. (I think I even bugged the final boss because I was being a little too checky with the combos lol). The game was 20h long and still left me wanting more. I would instantly buy a Tactical Breach Wizards 2.
A stylish XCOM-like tactics game that distills the appeal of the genre into an extremely tightly-designed, well-written and aesthetically interesting package that remains highly compelling the whole way through but doesn't outstay its welcome. Probably the best game I've played this year. Definitely one of my favorite games of all time. If this is on discount, grab it on discount. If it's not, GET IT ANYWAY.
I'm very disappointed writing this. I'm about 2 hours in and the game is going well at this point but there's a scene where the woman wizard has a cat container on the floor and on that container is a huge trans flag sticker just centered on my screen for 3 minutes straight. That completely broke my illusion of being in a magical world. I'm now back to modern day America wondering if that woman was born a man. What other political opinions are in this game? I play games to escape reality. If I wanted to be preached to about politics I'd turn on the news.
I'm always biased for games that allow you to defenestrate your enemies. Tactical Breach Wizards offers: a cast of charming misfits, sharp and witty dialogue, multiple ways to finish a level, unique abilities that allows (and more importantly, encourages!) team synergy and a well-crafted world. The graphics may be simplistic compared to other games of this genre, but the animation packs a stunning punch of character. Buy it. Buy it now, please. And get copies for your friends too. I'll eagerly awaiting the next game by the developers.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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