
In Tactical Breach Wizards, you lead a team of renegade wizards in kevlar through turn-based battles to unravel a modern conspiracy plot. Combine their unique spells in clever ways, or rewind time to try every crazy plan you can think of to punch a Traffic Warlock through a 4th story window.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 930 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun writing and a creative worldview is backed up by inventive gameplay mechanics and an incredible suite of tools to play with. Every new skill and character I obtained opened up new avenues to solve problems and every level feels like a new puzzle to tackle.
XCOM+Cyberpunk+noita = fungame (Дайте локализацию блеть)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 932 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing gameplay, great writing, enjoyable characters. Literally a perfect gem of a game
Если Вы играли в демо-версию, то Вы играли во всю игру. Из всей тактики здесь только отталкивание от себя губок для урона, которые Ваша бригада, в силу своей ограниченности, может толкать только на одну-две клетки. Способов адекватно наносить урон нет (они - "хорошие" копы, которые никого не убивают), способов ПРИТЯГИВАТЬ врагов к себе, заставлять их двигать друг друга, двигать поверхности, на которых они стоят, накладывать эффекты, запрещающие двигаться, или осложняющие оное - тоже. Единственное, что игра предлагает вам делать - это выкидывать солдафонов из окон и терпеть. Особенно в третьем акте, где на одной из миссий Вам предлагают нейтрализовать четырех бронированных до зубов гладиаторов, которые класть хотели на ваши уроны и отталкивания. А чуть позже к ним примешиваются чуваки, дающие неуязвимость, а вы должны продержаться Х раундов. Нет, спасибо. В игре тупо нет геймплея, а разрабы за это еще и денег просят. И не упустите интересный флаг в уголке, когда герои по сюжету поплывут на пароме.
I'm always biased for games that allow you to defenestrate your enemies. Tactical Breach Wizards offers: a cast of charming misfits, sharp and witty dialogue, multiple ways to finish a level, unique abilities that allows (and more importantly, encourages!) team synergy and a well-crafted world. The graphics may be simplistic compared to other games of this genre, but the animation packs a stunning punch of character. Buy it. Buy it now, please. And get copies for your friends too. I'll eagerly awaiting the next game by the developers.
It's aight. Kind of lacking depth from what I've seen, but maybe it expands. Haven't been super compelled to find out. Kind of a what you see is what you get kind of game. Please turn down the "quirk chungus epic bacon" dialog next time, thanks.
I only had a brief look at the game due to my decision to refund it so this review is based on <2hrs gameplay. It’s a room breach simulator where you know the contents of each room and more or less have a full understanding of any and all surprises coming your way for the scenario. Character choice is limited and there are no tangible consequences of failure. The scenarios don’t seem to have any chaos element whatsoever so they feel like canned puzzles with a set answer. You discover the answer and speedrun the room quick as you can press the relevant keys. That’s it. Rinse repeat. Similar to XCOM Chimera Squad but less. Not a bad game but felt pretty smooth on the brain.
I'm very disappointed writing this. I'm about 2 hours in and the game is going well at this point but there's a scene where the woman wizard has a cat container on the floor and on that container is a huge trans flag sticker just centered on my screen for 3 minutes straight. That completely broke my illusion of being in a magical world. I'm now back to modern day America wondering if that woman was born a man. What other political opinions are in this game? I play games to escape reality. If I wanted to be preached to about politics I'd turn on the news.
I almost never really review games and went into this game not really expecting to get hit by the absolute magic that i was about to experience. The gameplay is loads of fun, with each character having their own unique fun options to play with and the optional challenges made me replay so many levels and try and figure out new ways to play them. There are a few abilities that i would have never used much or realised how fun they are to use if i didn't have the challenges. What pushes this above and beyond is the setting, the vibe, the story, all absolutely amazing and miles above anything ive played in the last few years. I fell in love with the characters and the whimsy. After finishing the story, I'm left with a sense of longing for the sequel if they decide to make one even though you can play extra levels. Instant reccomendation, 11/10 masterpiece.
A stylish XCOM-like tactics game that distills the appeal of the genre into an extremely tightly-designed, well-written and aesthetically interesting package that remains highly compelling the whole way through but doesn't outstay its welcome. Probably the best game I've played this year. Definitely one of my favorite games of all time. If this is on discount, grab it on discount. If it's not, GET IT ANYWAY.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $105.7K | 201 | 89% | $19.99 | |
| $35.9K | 650 | 88% | $2.99 | |
| $542.3K | 612 | 93% | $29.99 | |
| $487.7K | 940 | 69% | $19.99 | |
| $391.3K | 883 | 66% | $17.99 | |
| $144.3K | 469 | 62% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.5M | 30.3K | 96% | $7.99 | |
| $7.5M | 27K | 91% | $9.99 | |
| $7.5M | 8.7K | 79% | $34.99 | |
| $7.5M | 13.7K | 82% | $29.99 | |
| $7.5M | 14.9K | 70% | $19.99 | |
| $7.5M | 18.1K | 91% | $19.99 |