
The award-winning sci-fi city builder is back - remastered, expanded and even more stunning. Colonize Mars and survive the process, from exploration and infrastructure to welcoming colonists and achieving long-term stability. Are you ready? Mars is waiting.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 7 → 24.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome home! The award-winning sci-fi city builder is back - remastered, expanded, and more stunning than ever. Your mission: colonize Mars and survive the process, from exploration and infrastructure to welcoming human colonists and achieving long-term stability. There are new challenges to overcome, new strategies to plan, and now with an upgraded look and feel for a new generation of explorers.
All you need for this relaunched mission to create a thriving Martian settlement is a steady supply of resources, oxygen, decades of training, experience with sandstorms… and a curious attitude to discover the purpose of those weird black cubes that appeared out of nowhere. With a bit of sprucing up, this place is going to be awesome!
Surviving Mars: Relaunched brings together the original colony management game from Haemimont Games, its entire catalogue of expansions, improved and reworked, from major expansions to cosmetics and radio stations, as well as the all-new Martian Assembly update. Upgraded graphics together with updated UI will give veteran players the definitive Surviving Mars experience, and provide an ideal launch point for new commanders as well.
Are you ready? Mars is waiting for you.
The new Martian Assembly brings an expanded endgame challenge never seen in the original. Shape your Martian society through laws. Balance the needs and demands of your colonists, keep the peace and develop a long-term plan for Mars - up to and including independence from Earth!

Building a thriving colony on a planet not fit for human life brings its own challenges. Construct life-support systems, power grids, domes, and supply chains, and keep them running, because blackouts on a planet without oxygen are never a good idea. And you’re not alone. With the included ‘Space Race’ expansion, rival colonies backed by competing sponsors add even more pressure as you fight for resources and the future of Mars.

Balance critical resources like oxygen, water, power, and food to keep your colony alive. Drones build and maintain your infrastructure, while the revamped ‘Martian Express’ adds trains that move people and supplies across longer distances. Every colonist has their own needs and behaviors and smart management is essential for their survival.

Advance your colony through a deep research system that unlocks new buildings, production methods, and essential upgrades. Discover breakthroughs, resources, and hidden secrets reaching ‘Below & Beyond’ the Martian surface. With randomized maps, varied sponsors, and unpredictable Mysteries, every playthrough offers new challenges, and every decision shapes your story of survival and growth on Mars.

Terraforming is no longer a distant dream, it’s your next challenge. With the included ‘Green Planet’ expansion, you can engineer Mars into a more habitable world. As the environment transforms, introduce animal life with ‘Project Laika’, bringing the first creatures to thrive alongside your colonists. The future of Mars isn’t just survival, it’s building a self-sustaining, living planet.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−50% | 2.4Kreviews | 55% | — | $3.6M |
| $39.99 | 284ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1064 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jsem dlouholetý majitel původní Surviving Mars a Relaunched ve mně bohužel vyvolalo hlavně zklamání. Rework Below & Beyond a Martian Express je fajn a je vidět, že vývojáři komunitu slyší, ale celé to působí spíš jako velký patch v novém kabátě než skutečný posun dál. Ano, přibylo pár nových mechanik a je oznámený další obsah, takže to nechci hned zatracovat. Ale jako veterán mám pocit, že potenciál měl být mnohem větší a místo toho jsme dostali spíš kosmetický restart. Pro nové hráče OK. Pro staré fanoušky zatím dost rozpačité. ///////////////// I’ve owned the original Surviving Mars for years, and Relaunched honestly left me disappointed. The reworks of Below & Beyond and Martian Express are welcome, and it’s clear the devs listened, but the whole package feels more like a big patch in a new wrapper than a real step forward. Yes, there are a few new mechanics and more content has been announced, so I’m not writing it off completely. But as a long-time player, it’s hard not to feel that the potential could’ve been much greater — and instead we got a cosmetic reboot. Great for new players. For veterans, it’s pretty underwhelming so far.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best DE #52, worst US #100 · 8 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $39.99 |
| 98ratings |
| 70% |
| — |
| not modelled |
| $39.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This isn't a review of the game per say, it's a review of the negative reviews. The game is astounding. A spiritual successor of the original that does everything it did but better. There is not one single downgrade that I can think of. That being said. The game on launch was buggy. Annoyingly buggy. I took two days off to play it like a madman and regretted taking the days off. About 10 hours in, the buggs were too annoying and performance degradation was horendous. I tried again about two months (I think, I hope I'm not wrong) again, and I just couldn't play it. That being said, I've played like 24 hours this week and I have had not a single issue. The performance was exactly where I expected it to be, no memory leak or degradation over time. Hundreds of drones flying all over the screen without a hitch. Asteroid mining worked exactly as I expected it to work. The original game had a game breaking bug with leaving asteroids that I'm fairly certain no longer exists. All in all, I feel like the game has reached a point where if you buy this, and never buy another DLC ever again, you'll have an amazing game worth sinking 200 hours in if you really like it enough to do that. I certainly do. EDIT: To address some of the other allegations. No, this is not just the same game in a new engine. There are SO MANY QOL improvements! All resource transfers are just soooooo much better. The tram (train? maglev?) and the subteranean elevator are the only oddities in how they work. Normally in this game you have resource depots that demand a certain amount of resources and whenever a drone takes from it, then there's a task to refil if it goes below that threshold. But you have to set that demand (zero default). The aformentioned two are desgined to always have a non zero demand unless you intentionally stop it. And they "balance" resources at both ends (elevator is TECHNICALLY 1 end). But drones FREELY take from them. So tram demands 50 cement. A nearby depot demands 180. There is no other source of cement. Then drones empty tram on this end, and move to cement pile (or construction project). Then on the other end, if no conflicts, it will get filled. And the tram will balance resources on both ends. If other end is above this end, it will ferry resources here till both ends are balanced. If drones on other end can keep filling the container, it will bring more and more cement till it both fills the 180 demand, and it's own 50 demand. ---------- Politics is not just set dressing. If you foster SOME political parties that you don't like.... they will make your life a nightmare. I had a really bad moment after some meteor impacts. Saving the colony took A LOT of effort. With 3 shifts and intense working thing. They voted in a commie party that absolutely did not like my decisions. Even if they were to keep the damn place alive. And they started spewing rebels. Had to get the gestapo to crack some skulls.
dobra ściema sprzedawać dwa razy te samą grę z wbudowanymi dlc
A really nice update to a fun game but sadly it's not playable for more than 30 min due to crashing. Yet another game from Paradox to be uninstalled.
1 часть была лучше
First game was good. This one is nearly the same, only few change but a lot of bugs... Really a lot. I regret what I paid for it... :( I still play on it because I already finished the aspects of the old one and who know... Maybe I will be surprise ...
Ich weiß nicht irgendwas an diesem Spiel passt einfach nicht, die vielen Benachrichtigungen die einen zuspammen, die UI, der Aufbau selbst. Ich weiß es leider nicht. Ich würde es nicht weiterempfehlen.
Overall, great game with hours of gameplay at varying difficulties to fit most playstyles. Leaving a negative review over 2 major gripes. 1. I (and many others) had to rebuy the same game just to get continued support. 2. The price is egregious. This is a 2018 game which is already milked for every dime with DLC content, a $40 price tag for the base game (an increase from the original release price, which in all fairness, didn't come with the DLC) is absurd.
To nie powinno być sprzedawane jako osobna gra tylko jako aktualizacja poprzedniej wersji
Somehow they managed to make the remaster buggier than the original. Thx, Paradox.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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