
The apocalypse is here, and you saw it coming. Survival Log is a zombie-apocalypse hoarding survival sim. Hoard supplies, reinforce your home, and optimize every run before zombies flood the city. Every failure becomes experience. You must adapt and survive this time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Survival Log fuses two distinct phases of survival: the desperate scramble to hoard before the outbreak and the relentless challenge of managing your stronghold after. Strategy, resource management, and endurance are the name of the game.
A single death gave you a glimpse of the future. The apocalypse is coming in just 10 hours. And this time, you're ready. With disaster still hours away, the clock is ticking. Scavenge for resources, fortify your stronghold, and chart your survival strategy... because when the dead rise in force, there's no room for mistakes.
Scour the city—supermarkets, hardware stores, farmers' markets. Leave no corner untouched. Before society collapses, grab everything you'll need to stay alive.
Every decision carries weight. Do you spend your precious time and money on food and water, or do you fortify your shelter and secure fuel for the long haul? Choose wisely. Your survival depends on it.
Keep a close eye on your supplies with a live inventory system. The Loot Spotter lets you see exactly what you've gathered, identify critical gaps, and plug every hole before the clock runs out.
Scavenge or purchase furniture, appliances, and construction materials. Design your safe house layout from scratch, then roll up your sleeves and install, upgrade, and customize every last detail with your own two hands.
As your survival demands grow, so does your safe house. Expand it floor by floor. Living quarters, storage rooms, power generation, and even farming areas... everything meticulously planned and in its place.
Every resource you invest before the apocalypse becomes the lifeline that keeps you alive after.
Grow your own crops and cook proper meals because surviving the apocalypse doesn't mean giving up the good life.
Power your base with diesel, manual generators, or solar. Every watt is a resource you can't waste.
Manage hunger, stamina, and morale. Survival isn't just about staying alive; it's about staying sane.
Rain, the freezing cold, and blackouts... Every disaster pushes your prep to the limit.
Hold the line against endless hordes of zombies. Fortify, set traps, and defend your last refuge.
Explore abandoned supermarkets, schools, and the city ruins. Scavenge for rare resources, but stay sharp. Not every threat shambles and groans.
Rescue stranded neighbors, trade with survivors via drone, and build a new community.
Choose your past—a worker, a student, or a warehouse clerk. Every identity changes the game.
Every failure becomes experience. Reborn with your memories, uncover the disaster's truth.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1602 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩爱玩,再来多点内容,未来可期
초반의 긴장감과 몰입감이 중후반에 이벤트의 밀도가 사그라들고 루즈해짐. 그럭저럭 플레이 할만한데 결국 생존게임 특유의 루즈함은 못벗어나나...그럼에도 플레이 할만한 게임임
다시 살아보니 재미있어요
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
游戏还是不错的,但目前这个体验我没有二次游玩的动力,局内每一天都玩的很累,如果不增加随从系统或给一些自动化系统分摊压力的话每天都要规划着玩,再开第二局我真受不了。这其中的主要原因首先是在这个游戏中我每天的规划到后面的体验是重复的,不像我玩其他模拟游戏资源管理游戏,一般我面对的是会是新的挑战,新的建筑和资源,新的敌人新的系统。 首先是这个库存,完全不需要分开的,你直接做成每次拆除或建造储物柜直接增加家园总仓库不就行了吗?我做一个超大货架就增加相应库存,然后在家园中可以打开背包直接查看总仓,然后再区分一个冰冻总仓就可以了,光是这个设计就能减少大量压力
刚开始玩新鲜感很好,大概总流程初见是26小时左右一个周目。价格推荐打折时候入手。
目前第一輪 普通自己摸索著玩 day35滅了 整體 算是有趣吧 但隨機事件 會有點割裂感 (只能當成另一世界 發生的事件) 現實的知識 對於遊戲內幫助有限 有些事件的選項跟 現實的知識無關 像是 屍潮破門的途中 小貓叼魚來找我 撸了把貓後 貓貓開心離開了 可能各位殭屍大哥大姊 生前也是貓奴?
Valla helal olsun, oyun bayağı sarıyor. Dışarıdan basit gibi gözükebilir ama zombi ve kaynak yönetimi meraklıları için çok başarılı bir yapım. Geliştiriciler de ilk günden beri oyunu sürekli optimize edip güncellemelerle aktif tutuyorlar. Bu tarz oyunları seviyorsanız hiç düşünmeden alın, verdiğiniz paranın hakkını kesinlikle veriyor. Ayrıca oyun kesinlikle elinizden tutup "şu sarı noktaya git, şuraya tıkla" diye yönlendiren türden değil. Tam anlamıyla saf bir kaynak yönetimi tecrübesi. Oyunun sizi sürekli yönlendirmesini, her şeyi zahmetsizce önünüze koyup zahmetsiz bir oynanış sunmasını bekliyorsanız bu oyun size göre değil. Kendi kararlarını alıp zorlanmak isteyenler kaçırmasın.
I really love this game and it is kind of repeat and redo all over again until you perfectly finished it or die at the 4th life. But I still got some problem about drone part. I may or might lost the drone for the quest (repair the drone) when I got home. I couldn't find it too. It is frustrating. I don't know if it's a glitch or a bug. Now I couldn't finished the quest it seems. I look around a the school of 2 time of refreshing it but still couldn't find the drone and fix it. If Devs seeing this review please help me. I hope this review can help. This is my first run and already on day 88-89 i think. Best hording survival game ever. Also, one last question? Is there a way to recruit people in the future update?
thích
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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