
SurrounDead is an open world survival game. Taking place in a world ravaged by an apocalyptic catastrophe. The dead reign free and will stop at nothing to kill you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
5 years have passed since civilization fought against the virus, but nothing has changed. The world lays in pieces, with no one to lead us to a brighter future fighting back against the zombies, people have fallen back to a dark life style.
With few remnants of civilization left, you are left to your own devices to survive in an unforgiving landscape.
Open World Zombie Survival Game for many to explore and survive.
Travel through a devastated post apocalyptic landscape.
Fight zombies, human survivors and more.
Vehicles that you need to manage and maintain. Also to use as portable storage.
Find many different firearms, melee weapons, clothing and different types of equipment.
Trade with survivors in trader hideouts or safe zones to get that one piece of equipment you need.
Barricade buildings or find your self somewhere in the wilderness to escape to.
Weather and day/night cycles, be careful.
From doing current activities, improve your ability to do them and unlock new abilities in the skill tree.
Ability to customise the game's difficulty and mechanics.

Online multiplayer survival with player run servers.
Quest and bounty system.
Story system linking into the quests. Find out more about The Valley.
Vehicle customisation.
Farming system.
More maps and traversal system.
And more. Stay Tuned.

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1527 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
wish i knew this game didnt have controller support before buying.
JOGO BOM MAS MODO ONLINE FAZ FALTA
One of the best loot goblin zombie shooters I have ever played... I don't enjoy single player experiences but this one really scratched an itch I didn't know I had. Dev was on Hiatus for awhile resulting in less updates, but had a valid argument of a game breaking error or bug that seemed impossible to fix. If I was hitting my head on a steel and brick wall over and over I'd need a break too. Keep it up Dev!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
so good! even in early access and i'll try to get my whole family to play together once multiplayer is added
i have been looking for a game like this for a long time. very entertaining and easy to get addicted to
hola Multiplayer si o no ?
this game makes my fans so loud i think they are trying to fly away
「俺が拠点だ。」といえるゾンビサバイバルクラフトゲーム。 昨今移動要塞でのサバイバルやら、列車でのサバイバルやら拠点が移動型のサバイバルゲームが多いが、このゲームは自分自身が拠点。 なぜかというとバッグインバッグインバッグインバッグイン……(∞) ができてしまう。 某リアル志向FPSゲームの”市民”ならなんとなく察すると思うが、バッグの容量に対してアイテムとしてのサイズが小さい。これを利用してバッグにバッグを入れると空き枠分が余剰に増え、繰り返すことによって重量制限もないため理論上無限にアイテムがバッグに入る。 そのため武器、食料、回復、仮拠点資材を持ち歩きながら終末世界を練り歩ける。食料が尽きることも弾が尽きることも、寝床に困ることもない。一体何トンの物資を持ち歩いてるんだ……? ゾンビサバイバルゲームとしてはかなりライトな部類。気を抜くと割とサクッと死ぬが、基本的には人間有利。 ゲームシステム的には、街などのロケーションを周り、弾や食料といった消耗品を集めながら、武器や装備を整えていく感じ。武器にレアリティがあり、同じような武器でも敵をワンパンできるものからそこら辺の雑魚を倒すのも精一杯無物まである。ロケーションにも難易度が設定されていて高難易度ほどレアな装備が手に入る。 一応このゲームの最高難易度だと思われるエリアを探索してもうやることがなくなるまでやって10時間くらい遊べる。 ボス戦などもあるが基本装備が揃えば一方的な戦い。 残念な点としてクラフト要素はほぼしなくて良いところ。前述通り拠点がいらないので建築や家具制作は必要ない。武器や弾もルート品でどうにでもなる。 ゲーム設計的にはPVPVEを前提にしているようだけど、レアリティーで武器装備性能差が激しいので一方的なゲームになるのは目に見えている。 私はPVEしかやっていないがそこそこ楽しめたので高評価。
давно не хватало чегото такого
I'll keep it short. This is not just a great game but on the road to an indie hall of famer and nothing short of an inspiration for all solo developers!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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