
The last days of man are at hand.. Two years after the Infinite War the once great warring nations now lie in ruins, and humanity’s hope for a brighter future is nothing but a bitter memory. A new, seemingly unstoppable enemy, supported by the zealots of The Order, now seeks to eradicate mankind: UEF, Aeon Loyalist, and Cybran alike.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 4 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is probably one of the greatest RTS ever created. Mass battles, Experimental units, NUKES. GREAT GAME.
multiple strategic launches detected 20/10
이정도로 묵직하고 기능 넘치는 전략 게임은 별로 없어요. 아직도 FAF를 통해서 멀티가 원활하게 가능합니다.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 9.2K | 95% | $7.99 | |
| $3.5M | 11.7K | 52% | $13.99 | |
| $3.5M | 5.8K | 93% | $24.99 | |
| $3.5M | 10.5K | 77% | $24.99 | |
| $3.5M | 5K | 85% | $24.99 | |
| $3.5M | 14.8K | 98% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 764 | 90% | Free | |
| $3.1M | 8.3K | 88% | $12.99 | |
| $870.7K | 2.3K | 88% | $12.99 | |
| $19.4M | 36.2K | 98% | $19.99 | |
| — | 13.6K | 95% | — | |
| — | 7.6K | 96% | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Polish, Russian, Traditional Chinese
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
O melhor RTS que ja joguei depois de TA
Time wearing away the nostalgia I have for this shows it to be a pretty poor game... Without those fond old memories, it has nothing going for it. It is fundamentally broken in concept. The tier system sounds cool...until you sit around farting about waiting to unlock the fun or effective troop types. There is no realistic way to win a game without the mechs and heavy gunships and strategic bombers...so you have to rush to get them...which means that's what you'll do every game. Yeah, the specifics may vary...but you're just spending like 30 minutes in a holding pattern until you get access to the "good stuff." Every game. Likewise, the scale of the game, which is indeed massive in scope and concept, breaks itself, since those massive maps mean you have to cover huge swathes of territory and expand your bases. This is, nominally, "what you want" in an RTS, but at THIS scale it just means the fights get dragged out for eternity at any serious challenge level. Finally, I have fond memories of the campaign. I like how it's more engaging than the storylines of vanilla SupCom, but it still relies heavily on the player having advance foreknowledge of what they'll need to weather a fight or save-scumming so you know what you'll need before you complete that next objective. If I NEED to save scum in a singleplayer game...maybe you've just made a bad game? The campaign is a wash, while every match devolves into the same, congealed "everygame." Unless you really do go crosseyed everytime you get an experimental up and running, this is not worth your money.
Gram w nią w 25 roku i chyba przechodzę ją z 4 raz. Jedna z lepszych gier typu RTS
One of the greatest games ever.
I grew up with this game — literally. Twelve years ago, when I was eight, my dad handed me the original disc. Since then I’ve poured over 2500 hours into the old version alone. And after finally buying it on Steam, I can say one thing with absolute certainty: I regret nothing. This is still the greatest RTS ever made. Supreme Commander: Forged Alliance isn’t just a strategy game. It’s a war simulation on a scale no other RTS has ever matched. You get: - Four full campaigns, each faction with its own identity, philosophy and playstyle - Skirmish battles that can escalate into continent‑sized wars - LAN and online multiplayer for when you want to test your strategic brain against real humans - A sandbox so massive you can literally reshape the battlefield with experimentals, artillery grids and nuclear firestorms And then there’s FAF (Forged Alliance Forever) — the community client that keeps this masterpiece alive. Even if you never touch ranked multiplayer and just want to play with friends or alone (like me), FAF is still worth installing for: - Smarter AI - Thousands of mods - Endless maps - Quality‑of‑life improvements - A community that still treats this game like a religion The base game already includes mod support, so if you want to build 100 nukes and erase the map from existence, nothing is stopping you. That’s the beauty of SupCom: it gives you the tools, the scale, and the freedom to wage war exactly the way you want. After all these years, no RTS has come close to the ambition, scope, and pure strategic depth of Forged Alliance. If you’re even remotely into strategy games, this isn’t just a recommendation — it’s a rite of passage. Fun fact, this RTS is the only I can think of where nukes are an actual threat to your existence, but are still balanced. Not by limiting their destruction, but because the maps are so big that you have room to evacuate and build new bases.
Campaign is gimmicky but fun
Other than some bugs and problems getting it to run on Linux, it's a wonderful game! It is a wonderful rts, even 2 decades later! If you are wanting to have some fun with an actually fleshed out game, (rare these days, I know), this is something you should try out! Highly recommend it!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.