
The long-awaited third game in the groundbreaking SUPERHOT franchise - MIND CONTROL DELETE gives you more insight into the world of SUPERHOT, more story, more signature gameplay. Keep dancing the slow-motion ballet of destruction for so much longer than ever before.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 8 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 12.8Kreviews | 84% | — | $5.7M |
| $24.99 | 3.7Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
классная игра, но все таки это как длс к SuperHot чем полноценная игра.
Eu adoro SUPERHOT, e pensei que SUPERHOT: MIND CONTROL DELETE seria tão bom quanto, mas infelizmente o jogo não me agradou, você fica jogando as mesmas fases em loop, vai ficando cada vez mais difícil, bosses começam a aparecer e no fim das contas é só um jogo bem frustrante e maçante na minha opinião, é ok, no entanto, eu não recomendo. Nota: 5/10
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +3 more
| $24.99 |
| 787ratings |
| 87% |
| — |
| not modelled |
| $9.99−60% | 76ratings | 72% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 900 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
what could have been a good game hampered by bad enemy design later on, why the hell are there mines in this game, more than half of the abilities are straight up useless, and the boss design is absurd why make a unkillable enemy, make them red instead of grey, and give very little introduction outside of just "hey good luck another boss just appeared" im certain that more than half of the abilities you can take are either useless (ricochet and any other skill which makes bullets deflect towards enemies) or hurt you (grenade) some of the core abilities are also legitimately pointless, having a recall on a katana is pointless, and bodyswap more or less is the exact same thing as charge extremely repetitive later on bad game !
不错
Как оригинал, но без сюжета. Хотя и в основной игре его как будто было немного
it's hard but fun ngl
2H E 30M pra recuperar os arquivos, parece que a internet desse universo é podre.
Excellent game. Once you get in to the rhythm of a fight, noticing where all the items to use are, counting how many shots you have left and learning when to stay still and assess everything, its very satisfying to play. Took me 28 hrs to 100% [spoiler] Never before has a game made me wait two and a half real hours for an achievement before, but at least it wasn't the original time you'd have to wait [/spoiler]
arkada video açın oynayın
Good unique game with fun gameplay. Bigger replay value and more tools to play with compare to the first game. However, I wish there were more unique levels instead of random loop of the same maps. Sometimes your level attempt gets ruined by bad RNG and spawn. Also not a fan of wasting players time if you reach the very end of story. 7/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 9.7K | 82% | $24.99 | |
| $0 | 0 | — | $19.99 | |
| $15.4M | 27.8K | 92% | $24.99 | |
| $2M | 3.7K | 89% | $24.99 | |
| $103.7K | 1.3K | 98% | $4.99 | |
| $15.4K | 35 | 77% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 10.2K | 95% | $24.99 | |
| $5.7M | 11.6K | 94% | $19.99 | |
| $5.7M | 8K | 92% | $19.99 | |
| $5.7M | 25.2K | 84% | $8.99 | |
| $5.7M | 8K | 94% | $19.99 | |
| $5.7M | 31.9K | 95% | $6.66 |