
Rebuild your kingdom and explore a vibrant fantasy world in this roguelite city builder. Defeat hordes of monsters with a unique team of defenders as you harvest, build, mine, cook, brew, and grow. But if your defenses should fail, be prepared to watch it all burn!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 23 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Returning from a hunting trip to find your lands in ruin, you must rebuild your home while fending off hordes of monsters that attack your gates every night. Should your city fall and the forces of darkness sweep across the land, you will awaken to begin a new run where you carry forward the rewards of prior attempts – more heroes at your disposal, previously unexplored lands already uncovered, and every opportunity to push further as you uncover the mystery that has you trapped in a never-ending cycle of life and death.

As night falls, hordes of monsters emerge from the darkness in an attempt to destroy everything you’ve built, charging towards your gates and growing more vicious as the night draws on. Powerful bosses will test your defenses ruthlessly, and the only thing standing in their way is the collection of stalwart warriors, powerful creatures, and magical beings you’ve recruited to defend your lands.
Each run you may choose a different powerful guardian to lead your defenses, each with their own strengths, weaknesses, and opportunities for unique strategies and growth through equipment and experience. Will your ice priestess freeze monsters in place for your crossbowmen and halfling to score easy shots from range, or will your knight charge into battle while a trebuchet flings rocks overhead?
Explore the world to meet over 50 unique units that you can recruit into your cause to find the best combinations – vampires guarding halfling slingers, dinosaurs charging ahead of genie spellcasters, or crossbowmen supporting brave men-at-arms? Seek them out in the world, using your hard-earned resources to hire them to your cause and upgrade their abilities, or wait for wandering warriors to appear, with each run offering different opportunities for recruitment.

Careful planning and strategic choice will define each run as you manage resources, troops, and the kingdom at large. With limited locations for buildings, and more options than you’ll have space for, prepare to make simple but difficult decisions with lasting impact.
Resource locations and availability are randomized with each run and you’ll need to make vital decisions on what to prioritize – quick access to raw materials is essential early on, but optimizing production chains is vital as time goes on.
Unlock more advanced methods of acquiring resources over time to free up your workforce, but make sure you prioritize what you need for your planned strategy – will you scale up your defenses by focusing on forestry and plank production to build trebuchets and catapults, or will you prioritize the acquisition of stone to build strong walls? Or perhaps you seek optimal gold production to more quickly afford upgrades for your most capable warriors?
As your heroes gather at the tavern to celebrate each night’s hard-fought victory, they grow stronger by eating the meals you have prepared. Build fishing huts, farms, mills, and more to feed your warriors and help them prepare for what lies beyond the walls!

Explore the world and uncover its secrets – from heroes and resources to quests, challenges, and more! The lands of Super Fantasy Kingdom are vibrant and alive, and you never know who or what you’ll find along the way. These elements mean that strategic choices for city building and combat will keep evolving and changing over time.
Earn enough glory in battle to gain access to more strategic options within your kingdom – the longer you survive the further you’ll be able to explore and the more opportunities available for the next run.
Your discoveries carry over to future cycles, unlocking entirely new starting options and strategic approaches that were previously several nights of battle away. These include powerful guardians, brave heroes, tricky relics, or even allies to help you out.
Super Fantasy Kingdom is designed for replayability with unpredictable opportunities and a variety of game-changing mechanics across worlds and kingdoms. Play endlessly with different strategies and approaches in a game that is easy to learn, but hard to master.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 6Kreviews | 87% | — | $4.4M |
| $9.99−50% | 64ratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 907 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
重复性太强
Fun time.
Jogo realmente inteligente e revolucionario, horas sem perceber e muito bem feito a continuidade e intenção de retornar, a tradução também é otima e toda engine do game funciona muito bem. Parabens pela inovação.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Italian, Spanish - Spain, Russian, Polish, Portuguese - Brazil, French, Czech, Hungarian, Japanese, Korean +6 more
| $19.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 907 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun game, has some really great and interesting aspects. But the rounds last WAAAAAAAY too long to ever be considered a roguelike/lite. This is just a straight-up interesting strategy game.
GG
ich mag dieses Spiel sehr , habe es auch schon in der Demo gespielt und als es in den Early Excess kam sofort gekauft und es ist im Laufe der Zeit immer besser geworden. Mal sehen wie weit ich dieses mal komme :)
Banger
bão
This game really is a gem of a find. It reminds me of like a tower defense style or like what another reviewer had said like Loop Hero but then I think back to the Act Raiser days and for some reason that's what this almost reminds me of. You got city building in this and each time you start over (because you will die but you get stronger) your building placement matters based on where resources are in your town (this also goes for both campaigns) though in the Undead campaign your building placement matters AND your workers(these are the people that help build your town) matter more because you have to place them down based on what resource you need and then you can't use them for the next day, making you think more strategically. While you build your town, you can build roads using resources and points that you gather over the days your town survives and each time you build a new road on the outside it reveals more of the map and you can purchase items or do quests to make your runs easier. As of this writing they added back in the ability to upgrade your units again instead of waiting for the next day and you pay them with coins, instead you pay them with resources during the day which is great if your town is starving for coins and you got a ton of other resources (which you could sell or now keep them for unit and building upgrades. There is so much this game has to offer that I haven't even mentioned and the fact that this game offers so much and in Early Access is amazing, you can't get this much replayability out of 70$ titles these days. 100% would recommend! Keep up the good work!
Küçük Bir Krallık, Büyük Bir Mücadele! 10-15 binalık küçük bir krallığı yönettiğimiz bu oyun, strateji ve roguelite türlerini çok keyifli bir şekilde harmanlıyor. Bir yandan bize saldıran gizemli kötülüğe karşı savunma yaparken, diğer yandan haritayı keşfederek yeni kahramanlarla tanışıyor ve krallığımızı güçlendiriyoruz. Oyun ilk bakışta basit görünse de; kahraman yönetimi, ekipman sistemi, büyüler ve üretim zincirleri derken vaktin nasıl geçtiğini anlamıyorsunuz. Her ayın sonunda oyunun başa dönmesi ve topladığınız kupalarla kalıcı geliştirmeler yapmanız döngüyü canlı tutuyor. Grind unsuru bir noktadan sonra biraz yorucu olabilse de, fiyatına göre oldukça sürükleyici ve tam anlamıyla "çıtır çerezlik" bir yapım. // A Deeply Addictive Strategy-Roguelite Blend This game offers a great mix of kingdom management and roguelite elements. You manage a small settlement (around 10-15 buildings) while trying to fend off an encroaching evil. As the map gradually opens up, you encounter new heroes and bolster your kingdom’s defenses. While it looks simple on the surface, the depth of hero management, equipment slots, spells, and production chains makes it incredibly easy to lose track of time. The core loop features a monthly reset where you use earned trophies to buy permanent upgrades, keeping the "one more run" feeling alive. It can feel a bit grindy at times, but for its price, it’s a perfect "snackable" game that’s well worth your time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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