
Sunset Overdrive transforms an open-world apocalypse into your tactical playground. Zip, grind and wall-run across Sunset City with an unconventional arsenal. Hyper-agility, unique weapons, and customizable abilities deliver an explosive and irreverent adventure in the end times.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 14.5Kreviews | 90% | — | $6.1M |
| $19.99 | 32.9Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Гучна, яскрава, трохи дурнувата і неймовірно весела гра про відстріл зомбі-мутантів в апокаліптичному місті, що занадто вже полюбило енергетики. Широкий арсенал зброї - від пушки з феєрверками до автомату з пластинками, і рух з акцентом на паркур створюють високі темпи екшену, в якому забуваєш, коли востаннє торкався землі. Бігай, стрибай, літай, вбивай, і все це у великому місті, створеному під збира-тон сотень колекційок, що дозволяють прокачувати різноманітні вміння і підлаштувати ігролад саме під себе. Шкода в грі немає ко-оп режиму, який десь загубився під часу порту з Х-коробки.
Лучшая игра про слом 4 стены и божественный мувмент. Одна из самых любимых игр на 100 процентов (кроме достижений на прокачку оружия)
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 15.1K | 88% | $24.99 | |
| $6.1M | 5.7K | 77% | $29.99 | |
| $6.1M | 12.4K | 82% | $19.99 | |
| $6.1M | 26.9K | 91% | $11.99 | |
| $6.1M | 15.5K | 87% | $19.99 | |
| $6.1M | 12.2K | 74% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8M | 69.7K | 96% | $9.99 | |
| $5.4M | 21.8K | 76% | $9.99 | |
| $45.6M | 128K | 84% | $19.99 | |
| $35.3M | 77.6K | 88% | $19.99 | |
| $2.4M | 4.8K | 73% | $29.99 | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Japanese, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Spanish - Spain**languages with full audio support
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Бог оргазма секса и лгбт спасибо что создал эту игру Славься оргазм
tipo boderlands, só que melhor
地铁跑酷版消光,爽,但你他吗给中文补丁下了啥意思?
This is what i expected if they translate punk rock into video game. The art direction, the aesthetic, the freedom etc are amazing, it does feels like Insomniac put all their creative idea in the game. Music is good, not great but good. The guns is very DIY and very fun to use, my favourite would be the hairspray bomb. The gameplay had basic formula Run + Gun = Fun with a twist that they added a fun movement mechanic that feels like the combination of Tony Hawk's, Spider-man, and Jet set Radio put together which probably is one the best movement in video games I've ever played since Prototype. Character Customisation is really good, a lot of interesting options to choose, but for some unknown reason there's no MOHAWK... WHY???. The story is basically punk vs corporation, it's kinda cheesy and maybe cringe but the narrative is really weirdly well delivered I mean this game is about to have fun and create chaos instead of taking it seriously, I think the best mission in this game when you have to set up a rock concert for terminally ill kids because you have to at least watch one rock concert, that's the way to live. This is one of those underrated XBOX one new IP's launch title like Ryse, Re:core, Titanfall (it get better thankfully), hell people are waiting for Halo 5 and turned out it was a disappointment. Definitely one of the funniest zombie/open world game out there.
Joya infravalorada de los first-party de Xbox, un juego que se deja disfrutar por el viaje mas que por el destino, las mecanicas de movimiento sostienen por si solo el juego pero las armas, poderes y personalizaciones complementan perfectamente el tema de expresion personal tanto esta presente. La historia y los personajes son los puntos mas debiles, el humor ligado a la epoca y basado en referencias aveces no pegan pero hay partes genuinamente graciosos.
crashing your game means your entire save is whiped, you'd have to manually fix it, still a good game tho
[b][u]EDIT: THE GAME CRASHED AND I LOST MY SAVE AT THE PIGEON MISSION, EVERYTHING STANDS IN THE REVIEW IF THE GAME FUNCTIONED, SADLY AS GOOD AS IT IS IF I CANT PLAY IT WITHOUT TIME WASTED I CANT RECOMMEND THAT TO ANYONE [/u][/b]. Sunset Overdrive is a good game. The story is a simple, quirky zombie (mutants for the lore nerds in the back) outbreak narrative that is pretty generic, mostly just an excuse to throw you into a loud, colorful world full of sarcastic weirdos. The plot actually feels more meaningful when you meet different groups of survivors, each acting like caricatures of real life social groups you’d see in an MTV style high school drama. The art style feels like a mix of Fusion Frenzy and Fortnite, with its bright 3D comic-book look, exaggerated weapons, and loud early 2000s Xbox energy that fits the punk vibe perfectly. The dialogue feels like the aforementioned bratty 2000s MTV teen drama mixed with emo angst, some Rick and Morty style fourth wall breaks, and a cast of sarcastic weirdos talking at each other. It won’t work for everyone, but I found it charming in its own dumb way. The real reason to play it is the gameplay. The movement is good and only gets better the more movement tech you unlock, though it needs a wee bit of polish to flow better. Grinding, bouncing, air dashing, and chaining everything together make traversal and combat feel fast and satisfying. It’s kind of Dying Light adjacent in that movement matters a lot, but it’s way more arcady, with a bit of Saints Row energy thrown in too. Honestly, it weirdly feels like Fortnite before Fortnite existed in the way every movement input has that snappy feedback to it. There’s also a ton of collectibles and side content. If you dislike collecting stuff, you can ignore most of it, but if the game clicks with you, it’s the kind of game a completionist would want in their library. My only real gameplay gripe is ammo. Having to stop sometimes and look for it can break the flow of constantly moving through arenas, and I think either infinite ammo or more generous drops would’ve fit the arcade feel better, especially since combat often feels secondary to movement. It’s a shame this game got stuck releasing on the Xbox One, because I really think it could’ve grown into a great niche movement-shooter franchise if more people had given it a shot. If it came out in the 2020s with a bit more polish, I think people would appreciate it a lot more. Even with its rough edges, it’s still a fun chaotic and movement shooters out there. I haven’t finished the main storyline, but I’ve played enough to get the gist of what it’s going for, and it’s a pretty good Insomniac game. 8.1/10 is fair to say even without beating it.
Las catrinas tan buenas
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.