
Sunset Overdrive transforms an open-world apocalypse into your tactical playground. Zip, grind and wall-run across Sunset City with an unconventional arsenal. Hyper-agility, unique weapons, and customizable abilities deliver an explosive and irreverent adventure in the end times.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 14.5Kreviews | 90% | — | $6.1M |
| $19.99 | 32.9Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 909 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Поначалу весело, но довольно быстро скатывается в рутинное однообразие и уныние. Из-за того, что игра с открытым миром, в ней по ощущениям нечего делать, несмотря на псевдо-активности как сбор миллиона коллешек для открытия нового оружия или талантов. Самое ужасное - в игре про драйве и веселье, которое задаётся музыкой, очень часто случаются ситуации, когда довольно долго во время забега по миру этой музыки нет! Вообще никакой музыки или эмбиента нет - просто тишина и эффекты. Плюс ещё и баг с тем, что звуковая дорожка речи в роликах рассинхронена с видео, так и не был исправлен спустя кучу лет после релиза... В общем, интересно, как разработчики реализовали игровой процесс в челпуке, но тут так и хочется охарактеризовать словом "пресно".
好玩,可惜没汉化,汉化包玩一会就会闪退
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 5.2K | 42% | $29.99 | |
| $6.1M | 15.1K | 88% | $24.99 | |
| $6.1M | 24.2K | 79% | $13.99 | |
| $6.1M | 5.7K | 77% | $29.99 | |
| $6.1M | 15.5K | 87% | $19.99 | |
| $6.1M | 24.5K | 91% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.1M | 48.9K | 96% | $9.99 | |
| $3.2M | 12.8K | 75% | $9.99 | |
| $45.6M | 128K | 84% | $19.99 | |
| $35.3M | 77.6K | 88% | $19.99 | |
| $2.4M | 4.8K | 73% | $29.99 | |
| — | 0 | — | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Japanese, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Spanish - Spain**languages with full audio support
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Best game ive ever played. ive played and beat this game on multiple systems and i never get tired of it!
Debieron contratar ardillas con visión para este port, pero ni aún así eso puede desmeritar el juegazo que es esta joya que tristemente no tuvo el reconocimento merecido en su momento, JUEGUENLO, así con mayúsculas lo digo.
Sunset Overdrive oynarken gerçekten çok keyif aldım. Açıkçası kafa olarak sakin sakin oyun oynayabilecek bir moddayken bu kadar kaotik bir yapımı tercih etmem ayrı bir ironi oldu. Ama oyun, sunduğu o akıcı ve özgür parkur mekanikleriyle beni fazlasıyla içine çekti. Oyundaki parkur sistemi inanılmaz tatmin edici. Neredeyse her şeyin üzerinde kayabiliyor, zıplayabiliyor ve akışı hiç bozmadan savaşın içinde kalabiliyorsunuz. Bu özgürlük hissi, oyunun en güçlü yanı. Silah çeşitliliği oldukça fazla ve yaratıcı. Ancak saf hikâye deneyiminde bu silahların çoğuna erişmek için epey vakit harcamak gerekiyor. Bu durum biraz tempo kırabiliyor. Hikâye tarafı ise klişe sayılabilecek bir temele sahip olsa da bunu absürt, sansürsüz ve yer yer dördüncü duvarı yıkan mizahıyla sunması oyunu farklı bir noktaya taşıyor. Mizah anlayışı herkese hitap etmeyebilir ama kendi çizgisinde oldukça cesur ve eğlenceli. Hatta oyuna o kadar alıştım ki başka oyunlarda çatı kenarları ya da parmaklıklar gördüğümde refleks olarak üzerinde kaymaya çalışıyorum. Bu da mekaniklerin ne kadar başarılı olduğunun bir göstergesi. Puanım: 7.5/10
Sunset Overdrive is an amazing game that feels incredibly well made from start to finish. The gameplay is smooth, fast, and seriously addictive, always pushing you to keep moving and experiment instead of playing it safe. The weapon variety is huge and never gets boring, with each gun feeling creative and fun to use rather than just different skins of the same thing. On top of that, the humor actually lands it’s self-aware, energetic, and fits the chaotic world perfectly without trying too hard. Its one of those rare titles that’s just pure fun to play.
Jogo divertidinho pra quem não quer uma campanha longa. Bom pra jogar em call's ou enquanto ouve podcast's. História simples mas cumpre seu papel, pontos altos são a gameplay com a variedade de armas e armadilhas, e o parkour que te recompensa por variar nas manobras.
Одна из лучших игр Insomniac, наследие которой прослеживается в механиках Spider Man и Ratchet and Clank. Очень весёлая, драйвовая, яркая, мой СДВГшный мозг испытал фантастический оргазм. Очень хочется её ремастер на PlayStation 5. Именно ради таких игр и покупают консоли.
The gameplay in this is fantastic. Once you get into the movement (grinding, jumping, etc.) it ends up being a really fun time. I played a couple hours and really did try to care about the story, but the dialogue is not very good. The game was originally released over a decade ago, in 2014. The writing is very dated. I ended up turning the dialogue super low and doing other things while I let the characters talk (dialogue is also not skippable, by the way).
Это одна из ИГР.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.