
SUFFER is a brutally difficult retro-styled first person shooter! Become the Spirit of Anarchy and take on the police state in this horror-punk twist on classic PC gaming.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
SUFFER is a tough-as-nails retro FPS with a horror-punk twist! Become the Spirit of Anarchy and take on the corporate police state with nothing but your ninja sword and a hailstorm of bullets. Fast paced FPS action, wicked parkour platforming, and vicious demonic foes await you in this dystopian nightmare! Deadly traps, aggressive enemies, and abstract level design will take you to hell and back, set to an agonizing melody from punk rock guitars and distorted computer synthesizers! This game is for those in need of a challenging first person experience, reminiscent of the hardcore boomer shooters of yesteryear.
SUFFER HAS BEEN UPGRADED TO ULTIMATE SUFFER!
Now includes 3 Intense Single Player Campaigns - SUFFER, SUFFER 2, and FINAL SUFFER!
Over 125 Handcrafted "Pick-Up-And-Play" Levels!
3 Difficulty modes - Casual, Normal, and Brutal (for that Hardcore Boom-Shoot itch)
Colorful Sprite Graphics Inspired By 90's Pixelated Glory. Chunky Geometry Included!
3 Hours of Original Horror Punk/Metal Soundtrack - recorded with extended range guitars, garage band quality!
New 'High Score' combo system where the points don't mean anything but it's fun watching number go up!
Are you badass enough to overcome the demons, or will you succumb to the suffering?
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A really good, fast-paced, truly old-school shooter with solid gunplay across a whopping total of 75 levels. Its psychedelic visuals might be too heavy on the eyes for some but you get used to it after a while. I recommend disabling scanlines. The Brutal difficulty is a significant challenge, especially once you realize that the majority of your problems come from the hitscan-type enemies sprinkled everywhere in the game. Basically, imagine Doom 1 gameplay with stronger guns but also Plutonia chaingunners everywhere. Interestingly enough, it does work for this game! It's refreshing to play an old-school shooter not based entirely around dodging projectiles - though you do get some of that as well. Every level resets your loadout, so effectively you have 75 isolated mini-challenges of learning the map layout and figuring out resource management. It's just my kind of jam honestly. Your default mouse1 is a strong melee attack, and in order to fire a weapon you need to hold mouse2 to aim down the sights, then shoot. It's a beautiful system that lets you use both melee and firearms extensively - something you're gonna be doing very much on Brutal. I really enjoy it when a project that purposefully looks like a completely screwed up mess actually features great core gameplay and a lot of polish. You can tell that a lot of work and balancing went into this. Anyway, solid recommend!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a very fun Doom-style game IMO. I like the art style and while the game is challenging, it is pretty fair overall. There's definitely quite a bit of polish on this indie game. Keep in mind, I really like old-school Doom clones so I tend to be lenient but I really think that objectively speaking this is pretty good. At the current price and even more so on a sale this is worth it for old-school fans!
Falling down the Corporate-owned AI rabbit hole isn't very punk of you "Anarchy Softworks LLC" Return the original graphics, Don't conform.
nice job shoving ai bullcrap into an otherwise great game
Short Version: Its basically a decent sendup of classic Quake/DOOM (more like Quake, gameplay-wise) with a great sense of a humour and a soundtrack that is too good for it. Long Version: After playing about two hours of this game I can safely say it is definitely one of the more challenging indie titles I've played in a long time. It is designed to be frustrating, but its offers just enough of an addiction-loop that it keeps me coming back. The levels are simple but still manage to hide collectibles, hidden enemies, and mix in platforming to stay fresh. I haven't seen more than the first boss, "Cyber Ninja," but I found myself laughing at how ridiculous he is. The enemy design is very basic, even a little crude, but the tongue-in-cheek use of political soundbytes, the original music also written by the designer, and hilarious features like a suicide button and in-game taunts written on the walls show how much heart this little game really has. When I say "little" I don't mean short, btw. The game has more than seventy levels, each one harder than the last. If you want a fun little shooter with light exploration elements, I don't think you can beat this for the price. The music alone is worth it.
tldr: game bad, assets look like ♥♥♥♥ SUFFER is mind numbingly boring in terms of gameplay. nothing feels all correct, enemies have no interesting traits, the movement is under average, the sword is awful, and all of the guns feel the same in the most recent update, "ultimate suffer" has scrubbed away any of the visual charm of the assets. it used to look like an (admittedly pretty poorly drawn) niche early 2000s nu metal band's album cover turned into a game, but it's turned into a mishmashed mess of ai generated art that looks horribly out of place went from a 2.5/5 to a 1/5 real fast due to this only things salvageable from this is the soundtrack, the suicide button and the insult button
Glorious glitchy fast mess, love it! Consume this !
What was once a fun movement based FPS with a cool as hell punk aesthetic akin to ZPC and Midnight Ultra, has now been tainted by the stank of gen AI "art" and vibe coding. The developer mentioned that this was in response to losing the first game's code and people hating on the original sprite work, which was rough but charming and full of personality. I was initially excited for this re-release when I noticed it was receiving an update, so it's a shame the dev allowed themselves to be taken by the Snatchers in the process. It's not all bad, as the game now includes the sequel and an added third episode, all while offering it as a free update. The game will also run on very low end hardware, a big reason I bought it when I was rocking a budget laptop as my main machine. I intend to reinstall it on that machine and see if the old clunker will still play it. I wish I had left a review for the original version, but I cannot in good faith recommend this game now. [b]Note to the developer:[/b] I understand the temptation to use AI art and vibe coding, but this isn't it. If this is the path you want to take with your future projects, so be it, but please consider offering the original game as an alternative option using Steam's Game Versions & Betas feature. I would be willing to re-evaluate my review in that case.
This game is such a vibe! It feels real and fun and like it can and should be run on a slow, glitchy computer. It's awesome! It's not easy, but it isn't impossible. Everything in it feels clean and intentional! Super fun and that is more than I can say about most games, and really that's all you need to make a game good. If you want a game that feels genuine and doesn't have the overly-polished, repetitive feel of most games that come now I would definitely grab this one! Worth it!
This game kicks ass! i love it! it has some ugly sprites to say the least, but the movement seems fluid, the blink mechanic is awesome, and who doesnt love a sexy ninja with giant boobs slicing people in half while shouting ♥♥♥♥ you to the police and flipping them off? Play it!
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.8M | 15.7K | 94% | $29.99 | |
| $8.5M | 15.7K | 90% | $21.99 | |
| $1.3M | 5.5K | 93% | $12.49 | |
| $3.2M | 7.5K | 94% | $19.99 | |
| $2.8M | 5.6K | 98% | $19.99 | |
| $2.7M | 6.5K | 97% | $19.99 |
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| $4.1K | 196 | 63% | $0.99 | |
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| $4.2K | 100 | 90% | $2.99 | |
| $4.2K | 73 | 79% | $3.99 | |
| $4.1K | 73 | 85% | $1.99 | |
| $4.1K | 70 | 90% | $3.99 |