
Become a demonic priestess of lust and use her unique skills to take revenge on your enemies. Regain your kingdom making hell tremble under your hooves! Leave no one alive if they won't bend the knee.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 14 → 4.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 5.3Kreviews | 76% | — | $2.8M |
| $24.99 | 1.3Kratings | 55% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 888 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's not a spoiler, but I'd like to know that before buying it: 1. There are scenes in this game where you beat the stomach of a pregnant woman, the baby comes out and you beat her with the baby 2. There are scenes in this game where you stimulate a man with a handjob only to cut his ♥♥♥♥ off and break his jaw (his jaw literally flies away and it's very gory) 3. There are scenes in this game where you have to stomp babies (in this game babies go to hell - although I don't know if they are real babies or little devils because of their appearance) but it's still an uneasy feeling of stomping babies -- not to mention when they're hanged in your room as a decoration. This would be a deal breaker for me but it only happens in the uncensored version (but I wouldn't play a censored game anyway) hope this helps. With all that said, I recommend the game nevertheless. Btw, about the gameplay (a lot of people here seem to have hated it): there's absolutely nothing wrong with the gameplay, this is quite misleading since the trailer of the game shows exactly what you'd expect to be in-game, nobody was misled to think otherwise. It's actually the only special reason why I keep playing this. I play gory games since I was a kid, my favorite game when I was 14 was manhunt, but I still feel like I was going to puke sometimes with this title. Probably because of the babies screaming, and the fact that I have to drink blood quite too much as a succubus.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, Russian, French, Italian, German, Spanish - Spain, Korean, Simplified Chinese, Turkish, Traditional Chinese, Hungarian*languages with full audio support
| $3.75−85% |
| 250ratings |
| 68% |
| #157 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sometimes you just have that craving for junk, be it fast food, grindhouse movies, cringeworthy social media "content" or videogames. This one is a pure sample of such junk. Ok-ish at a discount such as now (80%), but definitely not worth it when it's full price. And "how it looks and plays" can absolutely not justify the size of nearly 100GB it needs on your drive. Gameplay: Mostly arena-based H&S with occasional parkour elements (essentially - move your camera till you find the next place to press LMB, A or D) accompanied by usage of environment (kicking enemies to lava, tentacles, flame, spiked walls, etc.), like Dark Messiah of Might&Magic, but done cheaper and with the ragdoll being much more lame. Also, we have a bunch of finisher animations depending on the enemy and weapon in our hands, sometimes also whether the enemy is showing their front, back or side to us. Fun for a couple hours or a day maybe, but that's it. Powers and weapon special attacks do add some variety to combat, but powers depend on the armour (more like - clothes/lingerie) you are wearing. Yes, you can change the set of "spells", but it's done via random dice roll and costs in-game currency (souls). Graphics and visual style: Parts of hell look interesting, graphics are overall ok-ish. However, even on all ultra and 2560x1440 look somewhat meh. As you might have guessed, player's hub received much more attention and love from devs than arenas, otherwise - how would you sell that bunch of purely cosmetic DLCs? No wonder almost half of the screenshots showcased for this game in store are stills taken in the aforementioned hub. Overall impression "Mom, can we have Giger? - No, sonny, we've got Giger at home". Wouldn't actually call it "Hell aesthetics", more like a mix of "what did we have that was gory and dark" thrown into a big pot and half-baked. Bone golems and skeleton archers - definitely strange monster to see in Hell. Tentacles too. All this is poured over with a thick gravy mix of fetish p*rn fantasies, edgy "brutal death metal" album covers design and dreams of a mental cultist. The most "shocking" elements devs used for advertising are mostly one-time thing with repetitive animations (like local first aid kits, i.e. crucified men and pregnant women, if you are playing with "unrated" DLC and have the "abortions minigame" unchecked, well, you actually check it back after one or two "minigames" or just avoid these first aid points, as these are not that shocking, more like - repulsive). Plot: Well, it exists. Bunch of cliches about hell, demons, "good and evil" mixed with the same "teen edgelord" lame humor. Anyways players are mostly motivated to progress through levels to unlock more cosmetics for hub and their characters, not the story per se. UPD: Gave it a second chance and played a bit more to see if it maybe gets a bit better. It doesn't. Bosses are just huge damage sponges (just run in circles and keep hitting them with powers or arrows from the only ranged weapon you get), new weapons feel mostly same (essentially there is no difference what you use to spam LMB). Almost no new enemies, so the ones you saw in the first few levels, you are going to meet them again and again. Throwing objects (just one, explosive eggs, that are for whatever reason called cocoons in achievement, but eggs in game) is done absolutely horrendous: Pull an egg towards yourself, then kick it to send it flying. As soon as it hits the enemy - it explodes. It also explodes after 2 kicks or certain time (absolutely irritating when the game forces you to use the eggs to destroy something, like nests or a boss, you need to fight enemies that keep respawning, keep pulling levers to drop new eggs that... yeah, they explode if an enemy gets hit, so you need to pull that lever again and again). Most stupid part is - when you've pulled that egg, you can not move with it to aim, as your character just moves around while the egg is still glued to the position you've pulled it to. So, you aim before you pull and kick and hope it lands where needed before some stupid enemy gets in the way and - go pull that lever.
服了我这关杀了大概2000个人类和800个恶魔才过,不愧是折磨神殿啊,折磨玩家吗,一次过关直接搬空洞穴装饰,目前买了红女神dlc已经全部通关了还有几个收集品也不想拿了,说说这游戏的感受。(外区无审核版本不要买国区的,画质阉割严重,审查也关不掉,贴了布条的魅魔看上去十分滑稽,不伦不类,很出戏) 作为一个女玩家我打10分制的6.5分,不是因为画面太恶心了而是因为整体上真的不怎么好玩,通关以后就没有什么可玩性了。我并不认为这是心理变态的游戏,在我眼里这只是个披着血腥暴力外皮一路砍杀的动作闯关游戏,其暴力程度就像真人快打一样——我曾经在b站看过——国内某些网游稍稍努力也能与之相提并论,比如某些处决动作,如果血液变色也能端上来,而且你不是在虐杀无辜之人,既然流落到地狱里的人都是些为非作歹,作恶多端之人,以暴制暴也就没有什么心理罪恶感,尤其是因为这些怪又吵又贱,横竖左右上蹿下跳高速位移,开了挂都不怎么能摸得到处决的光,何况你的画面大多数情况是满屏丑脸呼死你挤作一团试图让你眼花缭乱大脑过载,在一瞬间的卡顿和不知所措间把你堵在角落群殴致死的时候,你就不会在乎猎奇的画面,质感平庸肢体僵硬的瑟瑟,也不会在乎刺激的猎杀了因为你连谁的头是谁的都看不清楚,加上最讨厌的两个怪一个扔臭蛋一个扔炸裂火花对你的眼睛造成伤害,靠近就躲闪,血压上升是你此刻唯一的感受,我选择了故事难度,我觉得这不是故事该有的难度吧,我希望怪物攻击欲望低一些,分散一些,最好一小撮一小撮来,但开发者认为的故事难度就是:蜂拥而至,排山倒海,黑压压一片,应接不暇,癫狂抽搐,不给人任何喘息时机,玩法没什么新意用来用去都是老一套,踢蛋,踢到钉子上,踢到火堆上,boss就做了4个(螃蟹手怪,鹰身女妖,蛇头女妖,羊头怪)和素材一样重复利用容易玩腻,最后一关动画太少了,很潦草就收尾了,宁录这种重要的角色就露了个脸就没有戏份了,有点失望,有几个关卡粗制滥造,只有红女神dlc的沙漠和教堂关卡质量肉眼可见地上升了,血肉教堂算是有创新感,如果每个关卡都像dlc地图一样的质量我会给7-8分,唯一还有印象的是在聚敛魔体内,看得出如果经费够的话,应该可以做出更壮美的奇观,虽然这关我也差点被活活气死原来不用勾蛋把自爆怪踢到消化液里就可以,有些关卡太逆天了制作组自己没玩过吗,不开挂真的过得去吗? 最后说优点,①游戏画面感甚至不如初代AGONY利维坦脊柱吊桥印象深刻,虽然材质很高依然透着一股经费不足的味道。但是由血浆,肉块,淋巴,经络,脏器,牙齿,粗犷的石墙,岩浆硫磺等构成的美术设计风格独特,体现了制作组对地狱痛苦,混乱,恐惧场景的大胆想象,有一定的艺术美感,也有人完全不能接受,认为这是纯粹为了猎奇的噱头而生的恐怖低俗之作,黄没看到,人已经吓得半死了。②个人认为魅魔系列最好玩也就是多样的武器对敌人的处决动画了,我最喜欢的武器是小情人送的刻有红色魔纹的组合弓(定情信物就是保值啊),锋利无比,拆开就是双刀,射击的动作可以看到魅魔强壮有力的畸变手臂,③魅魔的形象比较让我满意,结合了性感(身体曲线)和力量(恶魔角、背部手臂的变异、尾巴和突出的骨骼),是暴力和色欲的象征,当它在弥漫着血雾的尸骸洞穴中涂上狂野的彩绘翩翩起舞时,火光照耀在它的肌肉、脊骨、长尾和裸体彩绘鲜艳的色彩上,短暂的视觉冲击后不由地感叹这的确是普通人不能想象的一个放诞不羁的恶魔在巢穴中狂欢曼舞的景象,捏一个女王风的魅魔看它跳舞是游戏为数不多的值得游玩的项目之一,当初就是被帅气的背影宣传图吸引进来的,想看黄的其实不推荐,肢体动作很机械,洗澡时钢板一样的胸让人不忍直视,demo不是有碰撞效果吗怎么删掉了,虽然出过色场景dlc但都不怎么吸引人,很乏味,穿模比较常见。而且我怎么觉得魅魔有点可爱呢,在家里就是发呆,喝血酒,看漫画,洗澡,跳舞,瑟瑟,听老父亲讲哲学,睡大觉。没有虐杀的活动,就算是处死敌人和堕胎回血也只是播放固定动画在很短的时间就结束了,所以它更像是野心勃勃的格斗家,渴望战斗甚过折磨凌虐和权力,精通诸多武艺,杀戮就是它的生命。此外走路的样子也很拽,瑟瑟后站起来的动作也很潇洒,地牢里的奴隶都是它享乐的工具,结束了就毫无留恋地离开了有的还给个飞吻太搞笑了,地狱里就没有让它害怕和不安的事物,“能令人类拜伏脚旁,没有各种神秘之恶能令它健美的腰肢毁伤”,魅魔的强大很大程度冲淡了游戏的恐怖色彩,有着女性的性特征却没有一点女性的生理弱势和心理障碍,超越了性别身份和性别角色的限制,因为恶魔的性别在某种程度上是不存在的,在崇尚野蛮和暴力的地狱中,社会消失了,传统意义上的文化和习俗也消解了,无论外在是何种性别特征,何种外貌形态,都可以靠能力决定自己活成什么样子,得到多少恶魔的尊敬(有一张加载页面的宣传图是大块头恶魔笨拙地向它俯身鞠躬,它捂着嘴莞尔一笑)在这一层面,人类社会因为太过以貌取人,可能比这个地狱更加蒙昧、残酷、无理呢。 精神上的绝对主权是对文明社会法律、礼仪和道德准则的嘲弄,是对伦理规范事过境迁的质疑,色/欲上的超越则是对女性传统性/行为范式的无视,对灵肉统一论的否定,野性的审美是对现代文明对人类审美驯化的背离,抛弃羞愧与惶恐的性观念则是对现代人矛盾的性态度的虚伪性的蔑视,因为他们“既遭淫乐毁伤,又靠放荡滋养”,既对涩情闭口不言又逃避自我审视,不能直视内心的欲望,或是浪费了春光,或是在混浊的品行中摧毁了自己的身体。 游戏看似血淋淋,凶狠,残暴,充其量也只是浮于表面的暴力,并没有触及恶的深层本质,就像某些网游特效浮于表面的美丽一样,眼睛看到的东西会骗人,人们想知道低俗与高雅、艺术与媚俗的界限,不要问你的眼睛,要叩问你的心。Succubus不是艺术,也不是丧心病狂,至少它带给我一点启发—— 修改器的重要性啊!
Сколько мерзости, отвращения, извращения, аморальщины! Сколько отторжения и ненависти вызывает к себе эта игра!!! Сказал бы я, если не знал о Смуте! (всмысле, уже не модно про смуту?) Тогда, из актуального, чтобы передать ощущения...это как чувства, с которыми вышел из кино с просмотра Кракена с Петровым! Хм. Как видите, обзор с пальцем вверх! Потому что сколько бы не раздувать ноздри на адулт контент внутри игры, она ладно сделана! Тем более, если вы здесь - значит, вы знаете за чем пришли. Такой типичный архаичный адок! Вокруг все страдают, горят, насилуются. ГГ в паузах между битвами не проч сама оседлать чей-нибудь крепкий стоят, или истязать и прикончить приковынного к стене бедолагу или... полакомиться только что извлеченным детём. "Аборты" в игре - моё почтение. Собственно если долго не распинаться [strike]на кресте[/strike] об игре, то к сути я подобрался - это разнообразие воплощенных фантазий авторов. В скс сценах, в способах абортировать мучениц, в финишерах, в мини кац-сценках, в фоновом наполнении. Ну форменный ад, со всеми его прелестями. Бежишь по уровням и ждешь - а какой перформанс игра предложит еще. И в этом собственно основной азарт проходить дальше - глянуть а че там еще. Атрракцион пошлости и насилия. Тут каждый найдет для себя своё. И пофапать, и впечатлиться мерзостью, и оскорбиться адиозностью некоторых сцен. Не буду раздувать, что типа игра испытывает моральный компас человека, не. В любой студ общаге экватор отмечают с не меньшим размахом! Ах да, в это же еще и играть надо. Так вот - боевка на две кнопки, но не надоедает из-за финишеров, на которых еще (ну нифигасе) завязан отхил. Сеттинг не надоедает быстро, потому что это такой кишкообразный типичный ад, с любопытными задниками и мелочами в окружении, такими как дизайн оружия, например. ГГ - суккуба, исчадие этого ада, которая не милая няшка делающая селфи на фоне бедолаг с оторванными конечностями, это самая настоящая машина для убийств и разврата без даже малейшей попытки обелить ее помыслы и действия, наделить ее светлыми качествами и чувствами. Прям канон. Короч, одни плюсы. Поиграть стоит и ради аморальщины и ради диалогов, полных черного юморка и отсылок на другие игры (я пока выкупил дум и дмс), которые отображают суть настроения игры - ад есть ад, тут не место положительному чему-бы-то-нибыло, смирись и не парься. Слышал, что в момент релиза разверзлась земля, явился дьявол и отбил пятюлю разрабам за добротный фанфик по его обиталищу.
The latest slop from Madmind. Incoherent and expects you to know the lore of their other slop by heart. If you play the demo you basically played the entire game.
《魅魔》主要特色: • 激烈血腥的战斗场面,含40种不同武器和20种特别神力(打击感比纸糊的还不如) • 丰富多样的敌人(都是丑逼) • 世界地图(就像是鬼泣5的第一关那样,像是某个怪物的内脏,更谈不上什么设计) • 自定义主角(丑得让人反胃) • 自定义主角洞穴(你想把垃圾场装点得好看一些?) • 含在线排行榜的排名竞技场(发臭的游戏性导致这就和社交软件的运动排名一样毫无意义) • 会影响到角色属性的武器与盔甲系统(无非就是攻击力以及自己的血量) • 内容丰富的地狱世界(如果你正好面对锁区,就不可能看到被隐藏的免费DLC,因此你会看到许多马赛克。即使我今天入库了删除马赛克的免费DLC之后,所看见的场景也令我大失所望) • 融合动作、恐怖与生存要素的多层级剧情(你有个屁的剧情,开局玩一个小时,只是把我丢进你那毫无想象力的地狱里瞎转悠) • 充满陷阱与敌人的残酷世界(所有大型游戏里都有,这并不残酷,而是基本的游戏设计) • 血腥味十足的超现实地狱景观(还是那句话,如果你喜欢马赛克或者敷衍人的恐怖元素的话) • Boss战(废话)
Truly awful. I'm not even being a pearl clutcher when it comes to the game's (admittedly frequently disgusting and shocking) content, but this is just a garbage game that feels like a massive waste of potential. Succubus could genuinely be a really cool game if the gameplay felt like it was focussed on at all, but unfortunately what we have here is shallow and extremely boring. This is a first person melee combat game, which is always a risk; this style of game is very hard to pull off, and Succubus feels like it's barely even trying. You get a few different choices of weapons and powers, but they all end up feeling identical and there's little reason to pick anything other than the weapon with the highest number. The combat is as shallow as a puddle; you literally just spam M1 until the enemies glow yellow or die; when they glow yellow you do one of the glory kills, which whilst a little cool early in the game quickly get boring with how few animations there are. Every fight feels pretty much the same; a massive arena that doesn't get used because enemies swarm you non stop, and you spam M1 until it's over. I ended up turning the difficulty down by the end because I was genuinely worried about how much clicking I was doing; I didn't want to send my mouse to an early grave because I spent too much time playing this ♥♥♥♥. Avoid this. I know it seems like it could be cool on the surface, but it is disgusting, unpleasant, and above all, a really unfun game. Not even good for a laugh or to get horny, just crap all around, which is a shame because its depiction of hell is a cool one on the surface. 2/10
скучно. меня больше чем на полтора часа не хватило. когда увидел длс в поддержку желто-синих - удалил. 10 ребутов из 10
No tiene el mejor gameplay, ni los mejores graficos y creo que es el peor modo "rogelike" que he probado. PERO! Su ambientacion es unica. La brutalidad y las barbaridades que puedes... Un ejemplo: Aqui no te curas con un botiquin ni con magia, nah, aqui le coses a ostias a una embarazada atada a un poste para abortar su feto, agaras al feto del tobillo y se lo estampas en la cabeza a su madre como si fuera un pequeño mazo. Es una maravilla. (todo esto se tiene que "desbloquear" con un DLC gratuito que quita la censura) Una cita de un NPC de este mismo juego: "La censura es el arma de los debiles y los pusilanimes". No podria estar mas de acuerdo. Este juego es la anticensura digitalizada. Le pega palos a la religion, temas de aborto, sexo, violencia, etc...seguramente si esto lo ve un activista woke literalmente se muere de ofendiditis. Por eso precisamente me lo compre junto a algunos DLCs. No por joder a esos mierdas, que tambien, sino porque este titulo representa la direccion correcta en donde deberia dirigirse el mundo gaming y quizas, todo el mundo. Sin tapujos, sin medias tintas, quieres crear algo? adelante, crealo como tu quieras, sin limites, sin normas, libre.
强行给客户按上审查机制,剥夺了客户的权利。看到那些小人都穿上了裤衩,觉得搞笑。
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