
Greetings sire! Your stronghold awaits you. Build a castle economy, besiege unforgettable villains and return to the 'castle sim' that started it all. Experience this classic RTS with upgraded visuals, modernised gameplay, Steam multiplayer and a new campaign.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 24 → 2.57/day in the week after.
About
Relive the glory of Stronghold, the original BAFTA-nominated real-time strategy game, with this new definitive edition of the classic 'castle sim'. Witness the game that started it all, carefully rebuilt using the source artwork, remastered music, returning voice talent and veteran developers of the first entry in this legendary series.

Welcome to the fractured, war-torn frontier of medieval England. With the King betrayed by his treacherous lords and a realm on the brink of collapse, take control of scattered forces and reunite your kingdom against the monstrous Rat, Pig, Snake and Wolf!
Strike down each villainous Lord in missions ranging from breaking sieges and capturing enemy castles to building epic fortresses and repelling enemy assaults. Test the limits of your strategic mind with castle assaults and grand banquets in military and economic campaigns.
Dive into classic RTS and city builder gameplay now elevated with remade graphics, community requested features and remastered music from series maestro Robert L. Euvino. Gather resources, construct mighty castles, protect your townsfolk, manage your gold, raise armies and wage all out war!

Building on its 20 year legacy, Stronghold: Definitive Edition features two classic campaigns told across 26 missions, alongside fresh single player content in the form of a new narrative campaign designed by Firefly Studios founders Simon Bradbury and Eric Ouellette.
Exclusive to the definitive edition, this new 14 mission campaign sees players march across the devastated English hinterland in search of Sir Longarm's captured kin, before venturing beyond the story in a challenging new historical 'Castle Trail' of 10 unique scenarios.
With remade artwork, a higher fidelity soundtrack, full Steam multiplayer support for 8 players, Steam Workshop, modernised gameplay and more, Stronghold: Definitive Edition is the ultimate way to experience the game that started it all. Your kingdom awaits!


ZOOM INTO NEW VISUALS remade by the original artists with improved animations, textures and lighting.
REMATCH CLASSIC VILLAINS as you hunt The Rat and The Snake in a challenging new 14 mission campaign.
BATTLE OLD FRIENDS on Steam with 8 player multiplayer support and extra maps on which to wage war!
RELIVE HISTORY in a new Castle Trail with 10 challenging siege scenarios and famous historical fortresses.
LOSE YOURSELF in a remastered soundtrack, with fresh recordings from some of the game's original voice actors.
CREATE, SHARE & ENJOY new Stronghold community content with Steam Workshop support.

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 897 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The random events (especially fires) are a little too much
Редактор карт и управление солдатами — это просто пытка. Всем советую, очень бодрит.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Hungarian, Japanese, Korean, Polish*, Portuguese - Brazil*, Russian* +5 more
Hours played at review time, across 900 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Я долго думал, и таки решил воткнуть игре дизлайк. Да, это одна из самых любимых моих игр за всё время. Да, она по-прежнему хороша. Она играется, она переделана на юнити, текстурки заресайзили, сдули пыль, так сказать. Но продавать игру 2001 года, несмотря на все её положительные стороны - морально устаревшую, чистейший моветон.
Долгоносик в хорошем качестве
Stronghold DE is my therapy and reconciliation with RTS games ever since traumatized by Starcraft as a little kid. I feel safe in here, there's no zerg/ mutalisk rush, no crazy terran dropship maneuvers, no more air units.
Strateji bağımlısı birisi olarak böyle bir oyunu nasıl bu güne kadar keşfetmemişim anlamadım. Hikayeyi oynarken hiç bitmesin istediğim sayılı oyunlar arasında. Sanırım kule savunma oyunlarının atası sayılabilir. Oyunun atmosferi, eski ama elden geçirilmiş grafikleri, oyunu oynarken arkada çalan hafif ama sizi başka dünyalara götüren şarkısı... Kule savunması ve strateji karışımı sevenlerin kesinlikle denemesini tavsiye ederim.
Tenho um pc bem velhinho e infelizmente não posso jogar games mais atuais, eu estava procurando algo que poderia rodar nele e acabei topando com o Stronghold que nunca ouvi falar antes, não sou muito fã de jogos pixelados, mas me surpreendi com o quanto o jogo me conquistou. Amo tema medieval, heroismo, castelo, world building etc e o jogo tem tudo isso, de um jeito mais simples, é claro, mas têm e me conquistou e tô jogando um pouco sempre que posso. Prefiro campanhas, modo offline ou cooperativo, parece que o jogo tem ou tinha uma versão pvp, mas não procurei porque não curto, então caso sua intenção seja pvp é importante pesquisar melhor. No momento acabei de construir meu primeiro mundo e batizei de Skyhold em homenagem a Dragon Age Inquisition. Tô amando a experiência <3
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Best game ever made, 10/10.
THE ECONOMICS CAMPAIGN IS F*CKING BROKEN! - a random fire breaks out of nowhere every 5 minutes and ruins the entire city in 10 seconds - non-stop wolf attacks where 6 wolves will kill like 20 spearmen and destroy the city - non-stop bullsh!t that is totally unfair and ruins any love I wanted to have for this version. the people giving this version a thumbs up have obviously never ventured outside of the main campaign and it shows. the economics are so ridiculously misaligned. sure using the WASD is better than only the mouse. The controls are better and graphics are too (arguably). but thats about where the positives end. I had fun playing original stronghold in 2001 or whenever. But this version I just hate and want to never play again. They should have added so many more customization options such as turning fire out breaks off among many other things. Its nice to see this franchise still trying to do things but lets be honest the only reason this version is getting any positive ratings at all is because its a re-make of a game that was super beloved. this version sucks. I actually prefer the original graphics too.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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