
Set 10 years after the original, Stronghold 3: Gold follows the vengeful story of The Wolf in the third installment of the award-winning castle building series. The Wolf has cheated death become even more bitter and twisted. Build castles, rally your troops and save medieval England!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 24 → 0.14/day in the week after.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
game fool of bugs include the walls and towers what a waste of money for strategy lovers
БАГИ БАГИ БАГИ БАГИ БАГИ Да, я знаю историю этой несчастной игры, что их заставили выпускать её недоделанной. Но столько лет прошло, а ничего не изменилось, кроме суффикса ГОЛД. Хуёлд! Она вылетает при повороте камеры, вылетает при загрузке, экономика еды неадекватная, даже на обычном рационе рабы жрут как не в себя, дополнительные миссии не проходятся, камера ужасная, всё серое, управление отстой, дистанция отображения деталей минимальная, юниты застревают в текстурах, в Т-позах, ЗАТО СКОЛЬКО ДЕТАЛЕЙ УДЕЛИЛИ КОРОВАМ В ТРЕБУШЕТЕ, ЗА ЭТО ЛАЙК! Из плюсов только, что она короткая, легкая и нет ачивок, что позволяет поскорее это закончить и перекреститься.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain, Japanese, Polish*, Russian**languages with full audio support
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ist einfach nur übelster schmutz was ist nur aus stronghold geworden ich liebe teil 1 und teil 2 spiele die heute noch da dachte ich mir 3 kann ja nicht verkehrt sein und dann das ich könnte kotzen
I tried to get into it as I really enjoyed the previous ones but man they did a terrible job with this. Gates shut with no ability to open them up. Animation shows them open too. Can't tell what the estates are sending to you and sometimes they won't send anything because you've enclosed your keep with walls... little to no voices when compared to the previous games... archers on gates, walls or towers don't want to shoot at enemy archers on the ground so they get killed off. Absolutely abysmal
Love stronghold games! but this one is rough.... very unpolished, poor controls/ mechanics, bugs. Just feels unfinished
I wanted this to be like SH2 so much and it let me down big time, no PVE game, the villagers didn't walk around doing random things like they used to, the story mode was meh. couldnt get pvp to work. I wanted a mix of legends story with SH2 game-play with the updated graphics of SH3
It's an okay game, but I don't understand why the lighting in this game is soo bad it`s the worst I've ever seen. At night it's pitch dark — you can't see ♥♥♥♥, man. The only thing that improves the lighting is gamma adjustment, and when you turn it up, you can't see anything either because everything turns completely white. They really ♥♥♥♥♥♥ this game up.
I really tried to like this game. and it's pretty fun to play it. but it doesnt work properly. It crashes on military campaign mission 5. CONSTANTLY. I tried saving game, and then continuing from there after the crash, but when i tried to play save game file it crashed again. Every time I tried. Sometimes even crashed when i tried to save game when i would start mission from beginning. FireFly Studios could at least fix the game if they are still charging money for it!!! I played 59 minutes on it, and i will not play any further. And i will not refund it, i bought it on a discount anyways. But still, i cant give this game positive review. I really really wanted too. If i could rate how previous gameplay before mission 5 was it would be 6/10. Story was decent, gameplay was nice and fluid up until mission 5 on military campaign, physics are nice, graphics are nice for the 2011. release. The things i didn't like but still aren't deal brake are: Cut scenes look cheap, just a dumb 3$ fan drawings; no option to turn off fog(it's very annoying sometimes); and no skirmish mode, i mean seriously how hard was that to implement?? BUT IF THIS GAME WORKED PROPERLY i would still give it a positive rating. I really can't now. You are still promoting newer games on it via updates. WHY WON'T YOU AT LEAST FIX BUGS THAT BREAK THE GAME???
This is the buggiest game I've ever seen. Some of the missions are also impossible. I don't know what Firefly studios was thinking here. Why haven't any bugs been fixed after so much time since release? DO NOT pay any $$ for this turd.
This Game, makes your schlong bigger!
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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