
Fight, sneak, and hack your way through randomly generated cities. It's like Nuclear Throne meets Deus Ex, mixed with the anarchy of GTA. Rogue-lite meets immersive sim, and goes completely insane.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 15 → 3.29/day in the week after.
About
Streets of Rogue is a rogue-lite about player choice, freedom, and anarchic fun. The game takes inspiration from fast-paced top-down rogue-lites like Binding of Isaac and Nuclear Throne, and adds free-form, experimentation-driven, emergent gameplay elements of RPGs like Deus Ex.
Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities.
In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment.
Will you play as a soldier who shoots first and asks questions later?
A stealthy doctor who uses chloroform and tranquilizer darts to silently take down the opposition?
A genial bartender who can talk his way past the most intimidating of guards?
Or how about a hyper-intelligent gorilla, rescuing other caged gorillas to form a small mobilized gorilla army?
The Mighty Feature-List
Play the game YOUR way! Don’t want to kill anybody? That’s cool! Want to hack computers? Got ya covered!
Random world generation and TOTALLY EXTREME gameplay variety means you can play for 600 hours and not get bored! Seriously though, go outside!!!
Super-advanced artificial intelligence that won’t put up with your crap! Outsmart these virtual humans and feel superior to your computer!
Play as over 20 (and growing!) wildly different types of characters! Bartender, scientist, hacker, gorilla — hey, your job is probably in there too!
Stupidly huge variety of items! Shrink rays, hypnotizing devices, boomboxes, bear traps, food processors.. Oh, and guns too.
4-Player online and local cooperative modes lets you brutalize goons AND loneliness!
Lead a gang, free slaves, drink beer, gib ghosts, become a vampire, shrink people and stomp on them. The most insanely varied game ever made.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 17.2Kreviews | 96% | — | $6.2M |
| $19.99 | 764ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 890 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nb
i ♥♥♥♥ up the general public
Удивительно реиграбельная игра (хотя возможно я просто неправильно в неё играю)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 7.8K | 75% | $29.99 | |
| $6.2M | 14.9K | 94% | $19.99 | |
| $6.2M | 18.8K | 85% | $9.99 | |
| $6.2M | 9.8K | 86% | $19.99 | |
| $6.2M | 13.7K | 96% | $24.99 | |
| $6.2M | 12.5K | 80% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 130 | 90% | $19.99 | |
| $775.5K | 23.3K | 88% | $2.19 | |
| $1.1M | 3.6K | 93% | $12.99 | |
| $145.6K | 409 | 92% | $14.99 | |
| $0 | 4.4K | 76% | Free | |
| $1.8M | 21.1K | 91% | $4.79 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.17/day in the week to Aug 5 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Korean
| $22.99 |
| 557ratings |
| 92% |
| — |
| not modelled |
| $19.99 | 130ratings | 90% | — | not modelled |
| $4.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 894 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
hard, but goated
好玩
[b]게임 적합성 평가 보고서[/b] 제 394 호 ▶가격 [7.7/10] (이 게임은 얼마나 값어치는 하는가?) 21,500 원 ▶장단점 [8/30] (내가 게임을 통해 얻을 수 있는 건 무엇인가?) ▷장점 - 일단 딴건 다 모르겠고 타격감 한번 ㅈ되게 좋음 ㅋㅋㅋ - 시신도 태고의 달인 하듯 두들겨 패면 클레이모어 마냥 터짐 (유혈이 낭자함). - 온라인 멀티도 되고 로컬 멀티도 가능하다! ▷단점 - 해상도 설정에 버그 많음. - 한국어 변역 상태가 엉망임. - 너무 장난식 메세지가 많아 몰입감이 떨어짐. - 본 게임 미션 설명이 불친절함. - 조작이 살짝 불편함. ▶신선도 [15/20] (돚거질을 한 비도덕적 게임이 아닌가?) - 눈 앞에 보이는 건 다 죽이고 가는 게임 (존 윅). ▶개발사의 품위 [20/20] (개발사가 분조장에 유저와 기싸움을 즐기는가? 혹은 음흉한 일을 저질렀는가?) ▷유저와의 소통 - 문제 없다. ▷개발사의 잡음 - 없다. ▶평가자의 취향 [16/20] 작은 하마 이야기가 생각 나는 게임. 좀도둑이던 마약상이던 나라에서 해결을 안해주니깐 내가 칼★빵☆ 놔줘여갰지? 종합점수 [h3]66.7[/h3] Ain't no one F**KS with Tiny Hippo. Ain't no one.
这肉鸽太他妈爽了,牛逼
夯中夯中夯
精彩,好玩,很有意思的策略游戏,美式幽默,就是局外成长感再强点就好了,比如给人物升级点属性什么的。或者开局多带一个固定天赋这样玩起来就更爽了。整体通关难度还是有的,不是很容易。最后一关我看称号解锁只有25%玩家解锁可知。增加一点时间成长可以让更多人爽玩结局从而开启多角色周目。
чиста гта в стиле иммерсив сима шикос хэрэктерс вариатичны, у каждого свои способности и перки мир разрушаемый и отзывается на действия игрока, сломал стену - тебе лицо сломают
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.