
Developed in cooperation between Square Enix and Team NINJA (Koei Tecmo Games), STRANGER OF PARADISE FINAL FANTASY ORIGIN is a hard-core action RPG that takes the FINAL FANTASY series in a new direction. Experience the boldest and most merciless battles in FINAL FANTASY history.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game is good in all the good ways and also bad in all the good ways
忍组和史克威尔合作作品,中规中矩,好评。感觉系统后期有些太复杂。通关才是开始,刷刷刷才是乐趣
I played this so much I accidentally got all the achievements. It's simply amazing. Final Fantasy 1 with DRAGOONS!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 1.9K | 91% | $24.99 | |
| $1M | 935 | 73% | $29.99 | |
| $1M | 3.6K | 97% | $14.99 | |
| $1M | 1.6K | 90% | $14.99 | |
| $1M | 1.5K | 90% | $19.99 | |
| $1M | 803 | 72% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $935.2M | 1.2M | 93% | $59.99 | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $29.6M | 33.7K | 78% | $19.99 | |
| $3M | 3.9K | 67% | $39.99 | |
| $1.5M | 2.4K | 77% | $24.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.89/day in the week to Aug 4 → 3/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 897 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Do you like team ninjas games(ninja gaiden/nioh)? Do you like Final Fantasy? Do you like the art style of Final Fantasy 13 or 15? Do you like loot? Do you like souls style dungeon progression? Then you will like this game.
不推荐!不推荐!不推荐!赶快跑!画面巨差(ff系列画面最差的一部,没有之一) 如果要玩建议只玩本体,只玩本体!3个dlc是纯坐牢,没有新图不说难度还不低,想看剧情都不行 不推荐ff粉丝购入,直接pass。仁王玩家按个人意愿购买(职业、动作都不错)
光之戰士是我兒子
It's a fun spin-off game
Poor designed and bland af.
I tried to play this when it first came out, and the performance was awful. Though it's now been some time, not all of the issues are fixed. It is, however, much better than it was. Crashes are somewhat common, and they mostly seemed to occur when I was using finisher moves after breaking the stamina gauges of enemies. This game has quite a bit going for it. Combat is pretty fun, and there are a ton of classes and combos you can put together to play however you want. The game also has several difficulties, and it's pretty challenging if you want to go for it on Hard when playing through the story. There's weird imbalances between difficulties of bosses with some of the later bosses feeling much easier than say Tiamat, but not too big of a deal. Main area I wasn't impressed by was the loot. You may as well not look at it at all and just use the auto equip feature in the menus. I've heard it gets relevant during the DLCs, but the story loot is really bad. Further, you are absolutely showered in loot the entire time making it kind of annoying having to constantly equip new loot. Typically, I would be all about it, but there's nothing to really decide here other than item level. Small gripe though... game is pretty solid. What surprised me is the story. It starts of INSANELY cheesy. It's quite intentional I would imagine. About 2/3 of the way through, it starts getting pretty good. It really surprised me. No masterpiece ofc, but it's really not bad at all. Don't go in expecting Fromsoft levels of polish and you'll have a good time.
如果单论打斗的话,我能给满分 动作丰富 流畅 打斗手感不错 但是这个糟糕的画面哟 开始玩了2小时打到海盗巢穴那里,我c,那画面黄的感觉tm就像发光的屎一样 糊在了显示器里 海盗岛这边过去后面就好多了,结果tm又到那个天空岛打阿斯托斯时,我c那画面 真tm就在qj别人的眼睛h
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.